Player Matchup

Sobek
Sobek
A_hunnid
Sobek
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,794 Elo+
Party 2
Ullr
Ullr
MajestixxHD
Ullr
Level 119
God Stats
1W - 2L
1,159 SR
Queue Stats
25W - 37L
1,460 Elo+
Party 2
Arachne
Arachne
Mr HumberfIoob
Arachne
Level 69
God Stats
2W - 1L
1,459 SR
Queue Stats
21W - 19L
1,525 Elo+
Party 2
Olorun
Olorun
SkinnyBeñis
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 97L
1,640 Elo+
Party 2
Hera
Hera
WhopperNOonion3
Hera
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 33L
1,636 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,611 Elo+

VS

Team Averages
Level 56
1,588 SR
1,551 Elo+
Arachne
Arachne
BigBoyJonesy
Arachne
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 280L
1,574 Elo+
Party 1
Neith
Neith
JANGAFETTY
Neith
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
376W - 392L
1,480 Elo+
Party 3
Bellona
Bellona
honeycafe
Bellona
Level 26
God Stats
23W - 28L
1,612 SR
Queue Stats
99W - 111L
1,494 Elo+
Party 3
Vulcan
Vulcan
mkmikey
Vulcan
Level 67
God Stats
1W - 2L
1,829 SR
Queue Stats
286W - 288L
1,559 Elo+
Party 1
Geb
Geb
ogclapper
Geb
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A_hunnid
Sobek
8
0 / 1 / 1
5,042
504
1,633
6,133
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 1
6,164
616
4,371
6,649
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 5
5,749
575
1,803
6,885
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
12
4 / 0 / 0
6,727
673
3,260
5,648
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 0
6,209
621
6,052
3,332
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBoyJonesy
Arachne
9
0 / 1 / 1
5,103
510
2,779
5,537
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
2 / 2 / 0
5,670
567
3,761
4,942
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
honeycafe
Bellona
10
1 / 3 / 0
5,242
524
1,150
6,744
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
mkmikey
Vulcan
9
0 / 3 / 0
5,152
515
5,184
4,752
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 2
4,796
480
2,283
3,622
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
A_hunnid
Sobek
0
1
1
0.5
L
Arachne
BigBoyJonesy
Arachne
0
1
1
0.5
L
Neith
2
2
0
1
W
3
1
1
3.5
W
0
0
5
2.5
W
Olorun
4
0
0
4
W
3
1
0
3
L
Bellona
honeycafe
Bellona
1
3
0
0.33
L
Vulcan
mkmikey
Vulcan
0
3
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
15,157
28,647
Taken
25,597
10,789
Mitigated
12,497
13,453
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
A_hunnid
Sobek
1,633
222
0
2,124
6,133
3,862
378
2,138
3,995
12,484
0
L
Arachne
BigBoyJonesy
Arachne
2,779
2,002
0
1,626
5,537
2,921
0
1,754
3,750
0
26,890
L
Neith
3,761
1,446
0
1,253
4,942
1,278
0
649
4,293
0
28,945
W
4,371
1,653
0
1,633
6,649
2,124
0
903
5,746
0
32,450
W
1,803
857
0
4,734
6,885
2,028
0
809
6,076
0
26,947
W
Olorun
3,260
2,095
239
3,215
5,648
1,756
0
3,617
2,031
44,987
0
W
6,052
1,229
135
1,373
3,332
1,019
802
0
3,332
34,722
0
L
Bellona
honeycafe
Bellona
1,150
548
0
1,815
6,744
5,342
0
5,244
1,500
0
14,528
L
Vulcan
mkmikey
Vulcan
5,184
950
0
250
4,752
1,568
0
2,255
2,427
32,666
0
L
2,283
275
159
1,330
3,622
1,388
0
940
2,682
7,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
25,963
299
Minions Killed
227
0
Camps Cleared
0
940,307
Distance Traveled
962,096
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,042
504
20
2
0
190,675
0
L
Arachne
5,103
510
59
6
0
214,811
0
L
Neith
5,670
567
67
7
0
187,938
2
W
Ullr
6,164
616
58
6
0
180,119
2
W
Arachne
5,749
575
54
5
0
214,801
1
W
Olorun
6,727
673
102
10
0
196,268
3
W
Hera
6,209
621
65
7
0
158,444
1
L
Bellona
5,242
524
34
3
0
151,470
0
L
Vulcan
5,152
515
62
6
0
194,921
0
L
Geb
4,796
480
5
1
0
212,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role