Player Matchup

Sun Wukong
Sun Wukong
Platinum V
Mоss
Sun Wukong
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Noscive
Cu Chulainn
Platinum III
Level 144
God Stats
1W - 3L
1,628 SR
Queue Stats
86W - 91L
1,884 MMR
Solo
Scylla
Scylla
Platinum III
artymod
Scylla
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
thelonelywolfe
Anhur
Gold I
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 32L
1,955 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
vincentjv2016
Kumbhakarna
Platinum IV
Level 127
God Stats
2W - 4L
1,779 SR
Queue Stats
101W - 92L
1,852 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,581 SR
1,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,682 SR
1,896 MMR
Thor
Thor
Platinum II
Horrify
Thor
Platinum II
Level 160
God Stats
37W - 39L
1,666 SR
Queue Stats
822W - 793L
1,972 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
INEEDYOUtostfu
The Morrigan
Platinum I
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
98W - 61L
1,941 MMR
Party 2
Heimdallr
Heimdallr
Gold I
ImInMyBag
Heimdallr
Gold I
Level 160
God Stats
20W - 19L
1,613 SR
Queue Stats
1,284W - 1,274L
1,647 MMR
Party 1
Vamana
Vamana
Platinum V
PandaTurtle
Vamana
Platinum V
Level 158
God Stats
5W - 5L
1,812 SR
Queue Stats
180W - 116L
1,985 MMR
Party 2
Fafnir
Fafnir
Platinum II
momomomomomomomo
Fafnir
Platinum II
Level 157
God Stats
6W - 5L
1,583 SR
Queue Stats
646W - 582L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mоss
Sun Wukong
9
0 / 3 / 0
5,495
458
3,162
7,436
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Noscive
Cu Chulainn
11
1 / 3 / 0
6,021
502
2,944
9,473
5,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
artymod
Scylla
11
2 / 1 / 0
6,281
523
2,287
4,277
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,428
536
3,089
6,196
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
vincentjv2016
Kumbhakarna
8
0 / 0 / 0
5,376
448
689
6,310
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneSetNemesisDanzaburouTsukuyomi

VS

Bans
ApolloFenrirNu WaDa JiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Horrify
Thor
12
2 / 1 / 1
6,989
582
4,896
6,193
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
INEEDYOUtostfu
The Morrigan
11
3 / 1 / 0
6,806
567
6,326
3,853
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ImInMyBag
Heimdallr
12
4 / 1 / 0
6,882
574
4,706
6,499
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
12
1 / 1 / 2
6,578
548
4,221
6,586
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 4
6,217
518
2,801
4,228
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
4
Kills
10
10
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
Horrify
Thor
2
1
1
2.5
W
The Morrigan
INEEDYOUtostfu
The Morrigan
3
1
0
3
W
Heimdallr
ImInMyBag
Heimdallr
4
1
0
4
L
Sun Wukong
Mоss
Sun Wukong
0
3
0
0
L
Cu Chulainn
Noscive
Cu Chulainn
1
3
0
0.33
W
Vamana
1
1
2
2
L
Scylla
artymod
Scylla
2
1
0
2
W
0
0
4
2
L
1
3
0
0.33
L
Kumbhakarna
vincentjv2016
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,171
Damage
22,950
33,692
Taken
27,359
14,552
Mitigated
16,091
8,520
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Horrify
Thor
4,896
1,991
0
2,284
6,193
4,856
0
401
5,755
0
45,390
W
The Morrigan
INEEDYOUtostfu
The Morrigan
6,326
1,577
0
810
3,853
1,053
20
1,031
2,730
39,786
753
W
Heimdallr
ImInMyBag
Heimdallr
4,706
1,400
0
2,767
6,499
2,789
1,169
136
6,363
0
44,341
L
Sun Wukong
Mоss
Sun Wukong
3,162
791
0
2,401
7,436
2,819
236
2,284
5,028
0
26,903
L
Cu Chulainn
Noscive
Cu Chulainn
2,944
700
0
2,535
9,473
5,370
0
879
8,540
2,202
24,753
W
Vamana
4,221
1,935
0
1,364
6,586
4,828
97
957
5,605
0
41,968
L
Scylla
artymod
Scylla
2,287
39
0
320
4,277
1,044
0
1,307
2,890
42,652
0
W
2,801
444
0
2,404
4,228
2,565
112
349
3,839
8,649
0
L
3,089
1,328
0
1,020
6,196
3,228
0
770
5,426
0
38,572
L
Kumbhakarna
vincentjv2016
Kumbhakarna
689
0
0
2,244
6,310
2,091
0
2,746
3,434
8,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
33,472
319
Minions Killed
366
0
Camps Cleared
0
1,179,511
Distance Traveled
1,181,244
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,989
582
93
8
0
225,862
4
W
The Morrigan
6,806
567
95
8
0
238,527
4
W
Heimdallr
6,882
574
82
7
0
199,586
1
L
Sun Wukong
5,495
458
52
4
0
270,859
2
L
Cu Chulainn
6,021
502
63
5
0
233,968
2
W
Vamana
6,578
548
83
7
0
273,921
2
L
Scylla
6,281
523
97
8
0
243,200
4
W
Fafnir
6,217
518
13
1
0
243,348
6
L
Anhur
6,428
536
95
8
0
198,845
2
L
Kumbhakarna
5,376
448
12
1
0
232,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role