Player Matchup

Heimdallr
Heimdallr
AxeLeopard
Heimdallr
Level 124
God Stats
12W - 12L
1,436 SR
Queue Stats
164W - 149L
1,553 Elo+
Party 2
Olorun
Olorun
LuisOSO95
Olorun
Level 27
God Stats
23W - 10L
1,902 SR
Queue Stats
428W - 354L
1,725 Elo+
Party 1
Pele
Pele
MrjBean
Pele
Level 46
God Stats
13W - 11L
1,294 SR
Queue Stats
381W - 338L
1,578 Elo+
Party 2
Bellona
Bellona
ToniiRuLezZ
Bellona
Level 129
God Stats
25W - 17L
1,805 SR
Queue Stats
319W - 256L
1,689 Elo+
Party 1
Kuzenbo
Kuzenbo
steezyasfvvcck
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,522 Elo+
Solo
Team Averages
Level 86
1,587 SR
1,613 Elo+

VS

Team Averages
Level 52
1,449 SR
1,570 Elo+
Nemesis
Nemesis
CarbonSkiLzZ
Nemesis
Level 46
God Stats
0W - 2L
1,230 SR
Queue Stats
3W - 4L
1,574 Elo+
Solo
Scylla
Scylla
LinkariusLK
Scylla
Level 61
God Stats
2W - 2L
1,301 SR
Queue Stats
171W - 159L
1,480 Elo+
Party 4
Cthulhu
Cthulhu
Odssey Lumpy
Cthulhu
Level 67
God Stats
6W - 6L
1,716 SR
Queue Stats
217W - 199L
1,570 Elo+
Party 4
Ymir
Ymir
saucecheeseboy
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,707 Elo+
Party 3
Cernunnos
Cernunnos
slaywrld
Cernunnos
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 124L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxeLeopard
Heimdallr
12
1 / 2 / 3
6,879
573
4,440
6,866
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
LuisOSO95
Olorun
12
5 / 0 / 3
7,412
618
7,990
6,532
3,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
MrjBean
Pele
12
4 / 0 / 2
7,193
599
4,295
7,741
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ToniiRuLezZ
Bellona
12
0 / 1 / 1
6,956
580
6,476
9,434
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 2 / 4
5,903
492
3,449
7,900
3,669
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarbonSkiLzZ
Nemesis
9
2 / 2 / 0
5,906
492
2,630
6,162
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
1 / 4 / 0
5,945
495
5,778
7,588
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Odssey Lumpy
Cthulhu
11
0 / 1 / 1
5,925
494
4,281
9,143
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,542
462
2,522
7,928
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
slaywrld
Cernunnos
11
1 / 2 / 1
5,967
497
5,265
7,248
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AxeLeopard
Heimdallr
1
2
3
1.25
L
Nemesis
CarbonSkiLzZ
Nemesis
2
2
0
1
L
Scylla
1
4
0
0.25
W
Olorun
LuisOSO95
Olorun
5
0
3
6.5
W
Pele
MrjBean
Pele
4
0
2
5
L
Cthulhu
Odssey Lumpy
Cthulhu
0
1
1
0.5
W
Bellona
ToniiRuLezZ
Bellona
0
1
1
0.5
L
1
3
1
0.5
L
Cernunnos
slaywrld
Cernunnos
1
2
1
0.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,650
Damage
20,476
38,473
Taken
38,069
17,631
Mitigated
21,361
19,026
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AxeLeopard
Heimdallr
4,440
2,803
0
3,638
6,866
2,169
531
451
6,415
0
44,534
L
Nemesis
CarbonSkiLzZ
Nemesis
2,630
788
0
417
6,162
3,513
0
1,351
4,811
0
32,758
L
Scylla
5,778
462
0
1,972
7,588
2,464
0
5,279
2,309
29,639
0
W
Olorun
LuisOSO95
Olorun
7,990
4,058
237
3,057
6,532
3,153
318
2,688
3,636
36,444
1,952
W
Pele
MrjBean
Pele
4,295
785
0
5,330
7,741
2,471
0
2,180
5,431
0
40,931
L
Cthulhu
Odssey Lumpy
Cthulhu
4,281
389
36
3,106
9,143
9,472
0
290
8,853
32,809
0
W
Bellona
ToniiRuLezZ
Bellona
6,476
2,971
0
4,831
9,434
6,169
506
3,447
5,387
0
42,195
L
2,522
747
0
1,781
7,928
4,066
0
3,284
4,644
22,102
0
L
Cernunnos
slaywrld
Cernunnos
5,265
3,129
0
3,458
7,248
1,846
0
776
6,472
0
34,227
W
3,449
814
295
1,638
7,900
3,669
116
2,802
5,023
16,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
29,285
361
Minions Killed
303
0
Camps Cleared
0
1,189,728
Distance Traveled
1,134,232
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,879
573
93
8
0
221,386
4
L
Nemesis
5,906
492
67
6
0
212,584
0
L
Scylla
5,945
495
67
6
0
235,163
0
W
Olorun
7,412
618
75
6
0
239,319
3
W
Pele
7,193
599
82
7
0
274,038
0
L
Cthulhu
5,925
494
69
6
0
215,112
3
W
Bellona
6,956
580
86
7
0
211,691
4
L
Ymir
5,542
462
36
3
0
251,919
5
L
Cernunnos
5,967
497
64
5
0
219,454
6
W
Kuzenbo
5,903
492
25
2
0
243,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role