Player Matchup

Erlang Shen
Erlang Shen
Mandο
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheGankSinatraJr
Nu Wa
Level 160
God Stats
3W - 1L
1,312 SR
Queue Stats
548W - 384L
1,775 Elo+
Party 1
Sylvanus
Sylvanus
TheeHamburger
Sylvanus
Level 160
God Stats
15W - 7L
1,941 SR
Queue Stats
623W - 450L
1,755 Elo+
Party 1
Khepri
Khepri
WillMusic
Khepri
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
dr cpt planet
Chiron
Level 69
God Stats
9W - 6L
1,657 SR
Queue Stats
195W - 157L
1,563 Elo+
Party 1
Team Averages
Level 126
1,582 SR
1,619 Elo+

VS

Team Averages
Level 64
1,360 SR
1,516 Elo+
Xing Tian
Xing Tian
KD_WACK
Xing Tian
Level 119
God Stats
2W - 6L
1,346 SR
Queue Stats
29W - 36L
1,502 Elo+
Party 2
Serqet
Serqet
ZekyW
Serqet
Level 85
God Stats
0W - 3L
1,283 SR
Queue Stats
29W - 36L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
conker016
Cu Chulainn
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
jackamcrazyfish
Merlin
Level 42
God Stats
0W - 2L
1,170 SR
Queue Stats
20W - 25L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
mallarddd
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mandο
Erlang Shen
12
9 / 0 / 3
7,308
731
4,564
4,613
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 4
6,294
629
4,311
2,659
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheeHamburger
Sylvanus
12
0 / 0 / 2
6,393
639
1,985
3,885
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
WillMusic
Khepri
10
3 / 0 / 6
6,248
625
1,751
3,871
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 4
6,001
600
3,709
5,520
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KD_WACK
Xing Tian
8
0 / 2 / 1
5,079
508
1,742
5,757
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
ZekyW
Serqet
8
0 / 2 / 1
5,087
509
1,862
6,470
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
conker016
Cu Chulainn
9
0 / 3 / 0
4,865
487
909
5,306
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
4,857
486
1,654
5,252
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
mallarddd
Jing Wei
9
2 / 3 / 0
5,248
525
3,008
5,606
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
KD_WACK
Xing Tian
0
2
1
0.25
W
Erlang Shen
Mandο
Erlang Shen
9
0
3
10.5
W
1
0
4
3
W
Sylvanus
TheeHamburger
Sylvanus
0
0
2
1
W
Khepri
WillMusic
Khepri
3
0
6
6
L
Serqet
ZekyW
Serqet
0
2
1
0.25
L
Cu Chulainn
conker016
Cu Chulainn
0
3
0
0
W
1
2
4
1.5
L
0
4
0
0
L
Jing Wei
mallarddd
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
9,175
20,548
Taken
28,391
10,829
Mitigated
10,119
8,518
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
KD_WACK
Xing Tian
1,742
276
0
1,560
5,757
2,528
0
1,163
4,594
15,729
0
W
Erlang Shen
Mandο
Erlang Shen
4,564
2,436
0
1,215
4,613
3,520
56
896
3,717
0
34,354
W
4,311
823
0
740
2,659
793
0
960
1,699
45,692
0
W
Sylvanus
TheeHamburger
Sylvanus
1,985
858
63
2,154
3,885
3,094
254
0
3,885
31,615
6,989
W
Khepri
WillMusic
Khepri
1,751
187
0
1,266
3,871
1,747
68
579
3,184
14,723
0
L
Serqet
ZekyW
Serqet
1,862
758
0
2,900
6,470
1,802
0
952
5,518
0
23,704
L
Cu Chulainn
conker016
Cu Chulainn
909
414
0
821
5,306
3,045
0
2,101
3,205
0
18,659
W
3,709
1,347
355
2,725
5,520
1,675
385
961
4,391
0
32,394
L
1,654
223
0
738
5,252
1,455
0
2,358
2,894
22,495
0
L
Jing Wei
mallarddd
Jing Wei
3,008
1,969
270
520
5,606
1,289
0
1,375
4,231
0
18,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
25,136
317
Minions Killed
230
0
Camps Cleared
0
1,020,284
Distance Traveled
920,651
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,079
508
19
2
0
204,274
4
W
Erlang Shen
7,308
731
72
7
0
232,786
3
W
Nu Wa
6,294
629
77
8
0
198,733
3
W
Sylvanus
6,393
639
89
9
0
176,250
3
W
Khepri
6,248
625
21
2
0
226,354
5
L
Serqet
5,087
509
51
5
0
208,256
0
L
Cu Chulainn
4,865
487
57
6
0
130,384
0
W
Chiron
6,001
600
58
6
0
186,161
0
L
Merlin
4,857
486
53
5
0
175,272
1
L
Jing Wei
5,248
525
50
5
0
202,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role