Player Matchup

Khepri
Khepri
Avarice00
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,356 Elo+
Solo
Anubis
Anubis
Criminal99
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Poseidon
Poseidon
FreeWeaponizing
Poseidon
Level 22
God Stats
2W - 0L
1,277 SR
Queue Stats
7W - 8L
1,381 Elo+
Solo
Apollo
Apollo
Genocide92
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,584 Elo+
Solo
Artemis
Artemis
triggat
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 60L
1,441 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,452 Elo+

VS

Team Averages
Level 27
1,457 SR
1,473 Elo+
Danzaburou
Danzaburou
Bigjjgg
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,515 Elo+
Solo
Cerberus
Cerberus
CreamMachine69_
Cerberus
Level 24
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 22L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
JusticeBloom
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pharmokinetics
Ah Puch
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 73L
1,395 Elo+
Solo
Fafnir
Fafnir
RedFormansfoot22
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Avarice00
Khepri
19
3 / 4 / 27
11,354
757
5,609
14,833
20,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Criminal99
Anubis
20
6 / 7 / 17
12,786
852
13,578
12,099
7,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
20
11 / 3 / 24
14,693
980
29,476
12,430
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Genocide92
Apollo
17
2 / 6 / 25
11,054
737
8,744
10,801
5,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
triggat
Artemis
20
16 / 6 / 13
13,220
881
23,291
13,604
7,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigjjgg
Danzaburou
19
10 / 9 / 7
12,326
822
13,568
20,361
7,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
16
2 / 8 / 18
10,800
720
9,954
24,522
22,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
JusticeBloom
Zhong Kui
20
7 / 7 / 13
12,736
849
13,170
16,950
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 9
11,234
749
13,091
13,120
4,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 20
11,148
743
6,216
19,645
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
93
38
Kills
26
26
Deaths
38
106
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Khepri
Avarice00
Khepri
3
4
27
4.13
L
Danzaburou
Bigjjgg
Danzaburou
10
9
7
1.5
L
Cerberus
2
8
18
1.38
W
Anubis
Criminal99
Anubis
6
7
17
2.07
W
Poseidon
11
3
24
7.67
W
Apollo
Genocide92
Apollo
2
6
25
2.42
L
Zhong Kui
JusticeBloom
Zhong Kui
7
7
13
1.93
L
5
7
9
1.36
L
2
7
20
1.71
W
Artemis
triggat
Artemis
16
6
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,698
Damage
55,999
63,767
Taken
94,598
47,519
Mitigated
66,098
17,119
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Avarice00
Khepri
5,609
343
2,334
1,579
14,833
20,367
657
8,255
6,578
14,163
0
L
Danzaburou
Bigjjgg
Danzaburou
13,568
4,936
2,519
4,304
20,361
7,334
988
13,513
6,462
0
30,379
L
Cerberus
9,954
270
399
4,838
24,522
22,643
0
9,820
14,350
21,397
0
W
Anubis
Criminal99
Anubis
13,578
664
309
521
12,099
7,497
256
7,522
4,577
25,101
0
W
Poseidon
29,476
4,779
3,827
4,589
12,430
6,432
1,479
8,398
4,032
58,102
0
W
Apollo
Genocide92
Apollo
8,744
5,395
0
0
10,801
5,814
1,696
7,791
3,010
0
20,658
L
Zhong Kui
JusticeBloom
Zhong Kui
13,170
840
1,926
4,654
16,950
10,580
577
8,659
7,893
37,344
0
L
13,091
363
63
1,125
13,120
4,424
18
8,194
4,624
31,381
0
L
6,216
1,417
2,524
4,400
19,645
21,117
0
6,615
12,606
8,738
0
W
Artemis
triggat
Artemis
23,291
14,360
2,361
1,599
13,604
7,409
2,237
10,465
3,139
0
44,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,107
Gold Earned
58,244
220
Minions Killed
170
0
Camps Cleared
0
1,291,829
Distance Traveled
1,215,375
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,354
757
17
1
0
288,164
0
L
Danzaburou
12,326
822
37
2
0
187,312
0
L
Cerberus
10,800
720
34
2
0
253,501
4
W
Anubis
12,786
852
34
2
0
247,215
4
W
Poseidon
14,693
980
70
5
0
300,462
0
W
Apollo
11,054
737
26
2
0
226,930
0
L
Zhong Kui
12,736
849
62
4
0
265,529
0
L
Ah Puch
11,234
749
31
2
0
235,094
0
L
Fafnir
11,148
743
6
0
0
273,939
0
W
Artemis
13,220
881
73
5
0
229,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role