Player Matchup

Bellona
Bellona
Kmilkze890
Bellona
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 19L
1,360 Elo+
Solo
Thor
Thor
Wagical
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,167 Elo+
Solo
Hachiman
Hachiman
mustachio159
Hachiman
Level 15
God Stats
2W - 7L
1,500 SR
Queue Stats
25W - 30L
1,312 Elo+
Solo
Nemesis
Nemesis
reetrue
Nemesis
Level 8
God Stats
0W - 2L
1,233 SR
Queue Stats
12W - 17L
1,369 Elo+
Party 1
Bacchus
Bacchus
thunderfour2
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,420 Elo+
Party 1
Team Averages
Level 12
1,404 SR
1,325 Elo+

VS

Team Averages
Level 22
1,412 SR
1,396 Elo+
Pele
Pele
AceGonzalezD4
Pele
Level 44
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 2L
1,443 Elo+
Party 2
Neith
Neith
Hanslet
Neith
Level 6
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
ThePyrogenesis
Nox
Level 40
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 2
Chernobog
Chernobog
dukeiwnl
Chernobog
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 19L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
ratmonstermind
Baron Samedi
Level 5
God Stats
2W - 2L
1,168 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kmilkze890
Bellona
20
6 / 6 / 14
15,305
1,177
14,994
27,972
20,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Wagical
Thor
18
2 / 11 / 9
11,990
922
6,171
15,472
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
mustachio159
Hachiman
20
8 / 6 / 7
14,325
1,102
23,032
20,026
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
reetrue
Nemesis
20
8 / 9 / 14
15,155
1,166
18,046
31,058
18,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
thunderfour2
Bacchus
20
2 / 14 / 16
13,900
1,069
10,431
39,956
65,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 10 / 17
16,522
1,271
31,897
29,710
12,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Hanslet
Neith
17
3 / 2 / 13
11,914
916
11,110
6,425
2,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 5 / 23
13,607
1,047
10,687
13,502
11,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
dukeiwnl
Chernobog
20
13 / 5 / 29
16,321
1,255
42,074
18,613
9,569
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ratmonstermind
Baron Samedi
20
8 / 4 / 29
14,789
1,138
28,999
12,143
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
157
26
Kills
46
46
Deaths
26
60
Assists
111
Player
Kills
Deaths
Assists
KDA
W
17
10
17
2.55
W
Neith
Hanslet
Neith
3
2
13
4.75
L
Bellona
Kmilkze890
Bellona
6
6
14
2.17
W
5
5
23
3.3
L
Thor
Wagical
Thor
2
11
9
0.59
W
Chernobog
dukeiwnl
Chernobog
13
5
29
5.5
L
Hachiman
mustachio159
Hachiman
8
6
7
1.92
W
Baron Samedi
ratmonstermind
Baron Samedi
8
4
29
5.63
L
Nemesis
reetrue
Nemesis
8
9
14
1.67
L
Bacchus
thunderfour2
Bacchus
2
14
16
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,674
Damage
124,767
134,484
Taken
80,393
119,044
Mitigated
41,443
9,933
Healing
28,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,897
14,168
784
11,026
29,710
12,603
0
3,277
26,433
0
61,007
W
Neith
Hanslet
Neith
11,110
6,128
616
1,663
6,425
2,242
0
1,552
4,873
0
26,189
L
Bellona
Kmilkze890
Bellona
14,994
2,415
0
945
27,972
20,242
0
10,411
17,561
1,370
31,443
W
10,687
1,493
0
1,588
13,502
11,085
0
1,965
11,537
18,416
0
L
Thor
Wagical
Thor
6,171
1,529
0
231
15,472
6,826
0
4,080
11,392
0
10,145
W
Chernobog
dukeiwnl
Chernobog
42,074
25,403
0
6,388
18,613
9,569
0
3,035
15,578
0
65,038
L
Hachiman
mustachio159
Hachiman
23,032
13,421
0
4,542
20,026
8,325
0
6,512
13,514
0
69,520
W
Baron Samedi
ratmonstermind
Baron Samedi
28,999
3,995
2,748
4,047
12,143
5,944
0
1,319
10,824
36,545
0
L
Nemesis
reetrue
Nemesis
18,046
6,766
0
3,178
31,058
18,274
0
7,776
23,282
0
39,808
L
Bacchus
thunderfour2
Bacchus
10,431
991
0
1,037
39,956
65,377
0
10,907
29,049
23,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,675
Gold Earned
73,153
226
Minions Killed
208
4
Camps Cleared
3
1,086,267
Distance Traveled
905,065
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,522
1,271
80
6
1
217,375
0
W
Neith
11,914
916
29
2
1
106,306
0
L
Bellona
15,305
1,177
55
4
0
263,331
1
W
Nox
13,607
1,047
21
2
0
187,311
1
L
Thor
11,990
922
8
1
0
115,480
0
W
Chernobog
16,321
1,255
52
4
1
180,883
0
L
Hachiman
14,325
1,102
93
7
2
208,907
1
W
Baron Samedi
14,789
1,138
26
2
0
213,190
0
L
Nemesis
15,155
1,166
53
4
1
287,062
0
L
Bacchus
13,900
1,069
17
1
1
211,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role