Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
YokaiExtinction
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,586 Elo+
Party 1
Scylla
Scylla
YokaiNaga
Scylla
Level 79
God Stats
2W - 2L
1,591 SR
Queue Stats
22W - 19L
1,452 Elo+
Party 1
Ra
Ra
YokaiScarlett
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 91L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
mellowD_420
Jing Wei
Level 55
God Stats
3W - 4L
1,410 SR
Queue Stats
98W - 80L
1,517 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,511 Elo+

VS

Team Averages
Level 75
1,532 SR
1,461 Elo+
Skadi
Skadi
AnimeThighsX664
Skadi
Level 61
God Stats
2W - 0L
1,744 SR
Queue Stats
14W - 23L
1,475 Elo+
Party 2
Discordia
Discordia
Dark Horse4574
Discordia
Level 86
God Stats
21W - 16L
1,191 SR
Queue Stats
584W - 596L
1,372 Elo+
Solo
Thanatos
Thanatos
Robby71
Thanatos
Level 66
God Stats
5W - 5L
1,668 SR
Queue Stats
34W - 35L
1,514 Elo+
Party 2
Bellona
Bellona
SOFTandWETspice
Bellona
Level 68
God Stats
5W - 2L
1,549 SR
Queue Stats
44W - 42L
1,531 Elo+
Party 2
Anubis
Anubis
apeking116
Anubis
Level 92
God Stats
256W - 211L
1,510 SR
Queue Stats
375W - 395L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 7 / 0
7,407
436
1,795
12,549
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 11 / 3
9,436
555
9,381
19,308
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
YokaiNaga
Scylla
14
1 / 7 / 2
8,408
495
3,633
11,165
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 4
8,667
510
7,600
11,632
4,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
mellowD_420
Jing Wei
12
1 / 6 / 2
7,345
432
3,096
10,781
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
9,942
585
8,127
8,830
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Dark Horse4574
Discordia
16
4 / 1 / 6
10,253
603
5,706
7,685
3,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Robby71
Thanatos
18
17 / 2 / 6
11,774
693
16,466
13,034
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 7
11,138
655
11,741
12,143
9,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
apeking116
Anubis
13
2 / 5 / 9
8,480
499
7,442
11,398
7,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
10
Kills
36
36
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
7
0
0
W
6
1
7
9.5
W
Discordia
Dark Horse4574
Discordia
4
1
6
7
W
Thanatos
Robby71
Thanatos
17
2
6
10
W
7
1
7
10.5
L
4
11
3
0.5
L
Scylla
YokaiNaga
Scylla
1
7
2
0.29
L
4
5
4
1.2
W
Anubis
apeking116
Anubis
2
5
9
1.3
L
Jing Wei
mellowD_420
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
49,482
65,435
Taken
53,090
25,435
Mitigated
28,969
14,156
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,795
536
0
1,853
12,549
9,063
0
33
12,516
0
35,471
W
8,127
4,435
350
3,222
8,830
3,029
2,269
2,719
6,111
0
50,245
W
Discordia
Dark Horse4574
Discordia
5,706
235
123
3,868
7,685
3,275
1,515
2,181
5,306
57,387
0
W
Thanatos
Robby71
Thanatos
16,466
5,611
0
11,833
13,034
5,688
1,684
1,997
10,931
0
68,505
W
11,741
3,914
0
6,541
12,143
9,712
1,477
657
11,359
0
79,704
L
9,381
1,822
0
4,381
19,308
5,673
0
4,060
15,248
0
43,859
L
Scylla
YokaiNaga
Scylla
3,633
80
0
1,168
11,165
3,534
0
3,177
7,988
47,245
0
L
7,600
749
995
3,741
11,632
4,446
358
4,053
7,579
41,174
0
W
Anubis
apeking116
Anubis
7,442
852
400
3,172
11,398
7,265
0
3,451
7,947
44,815
0
L
Jing Wei
mellowD_420
Jing Wei
3,096
2,251
0
2,018
10,781
2,719
0
1,825
8,956
0
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
51,587
367
Minions Killed
528
0
Camps Cleared
0
1,453,910
Distance Traveled
1,603,448
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,407
436
74
4
0
232,692
0
W
Skadi
9,942
585
95
6
0
313,280
1
W
Discordia
10,253
603
118
7
0
325,795
1
W
Thanatos
11,774
693
94
6
0
391,449
0
W
Bellona
11,138
655
165
10
0
311,853
2
L
Pele
9,436
555
71
4
0
322,053
0
L
Scylla
8,408
495
80
5
0
282,744
8
L
Ra
8,667
510
75
4
0
314,683
5
W
Anubis
8,480
499
56
3
0
261,071
4
L
Jing Wei
7,345
432
67
4
0
301,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role