Player Matchup

Sobek
Sobek
FlamingSkull1999
Sobek
Level 23
God Stats
13W - 15L
1,537 SR
Queue Stats
33W - 36L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
MrWitt96
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
SolarMx
Hel
Level 157
God Stats
25W - 35L
1,472 SR
Queue Stats
289W - 341L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TarCalion92
Cu Chulainn
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TinyTerror22302
Neith
Level 16
God Stats
58W - 67L
1,626 SR
Queue Stats
72W - 92L
1,518 Elo+
Party 2
Team Averages
Level 84
1,527 SR
1,494 Elo+

VS

Team Averages
Level 83
1,655 SR
1,693 Elo+
Kumbhakarna
Kumbhakarna
AnniaIis
Kumbhakarna
Level 48
God Stats
25W - 12L
1,644 SR
Queue Stats
378W - 313L
1,729 Elo+
Party 1
Chaac
Chaac
DadsNotComnHome
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,780 Elo+
Party 3
Cthulhu
Cthulhu
M1928 Jr
Cthulhu
Level 119
God Stats
2W - 0L
1,649 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 3
Hachiman
Hachiman
ZtotheERO
Hachiman
Level 117
God Stats
13W - 12L
1,980 SR
Queue Stats
402W - 346L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
h00d_F3llaz
Baron Samedi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,107
701
5,525
17,257
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
MrWitt96
Nu Wa
15
1 / 6 / 9
9,007
693
14,177
10,133
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
15
2 / 5 / 1
8,513
655
3,427
14,512
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
TarCalion92
Cu Chulainn
16
4 / 5 / 4
9,459
728
11,201
15,899
12,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 6
7,481
575
3,925
7,435
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnniaIis
Kumbhakarna
16
4 / 2 / 13
11,165
859
2,938
12,905
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 0 / 12
10,938
841
8,984
6,948
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
M1928 Jr
Cthulhu
17
5 / 3 / 7
10,609
816
14,011
13,170
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
ZtotheERO
Hachiman
18
10 / 1 / 9
12,080
929
22,976
9,600
3,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
h00d_F3llaz
Baron Samedi
15
1 / 5 / 9
9,126
702
3,282
10,452
3,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
11
Kills
25
25
Deaths
11
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AnniaIis
Kumbhakarna
4
2
13
5.25
W
5
0
12
11
L
4
4
2
1.25
W
Cthulhu
M1928 Jr
Cthulhu
5
3
7
2.83
L
Nu Wa
MrWitt96
Nu Wa
1
6
9
0.92
L
Hel
2
5
1
0.5
L
Cu Chulainn
TarCalion92
Cu Chulainn
4
5
4
1.2
L
0
5
6
0.6
W
Hachiman
ZtotheERO
Hachiman
10
1
9
14.5
W
Baron Samedi
h00d_F3llaz
Baron Samedi
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
52,191
65,236
Taken
53,075
46,530
Mitigated
34,141
13,812
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AnniaIis
Kumbhakarna
2,938
334
0
1,812
12,905
12,887
276
6,147
6,466
10,184
0
W
8,984
950
0
2,890
6,948
5,644
2,124
1,972
4,898
0
28,939
L
5,525
391
0
1,405
17,257
20,222
166
5,171
11,811
14,634
0
W
Cthulhu
M1928 Jr
Cthulhu
14,011
711
544
1,724
13,170
8,089
1,521
4,627
8,347
44,995
0
L
Nu Wa
MrWitt96
Nu Wa
14,177
2,546
0
989
10,133
3,982
1
2,175
7,908
38,140
0
L
Hel
3,427
1
2,216
5,393
14,512
7,172
134
6,494
7,868
21,292
0
L
Cu Chulainn
TarCalion92
Cu Chulainn
11,201
1,204
0
3,226
15,899
12,084
103
4,673
11,160
2,154
39,290
L
3,925
1,043
0
583
7,435
3,070
0
1,428
5,957
0
14,342
W
Hachiman
ZtotheERO
Hachiman
22,976
15,022
0
4,953
9,600
3,618
3,021
3,785
5,653
0
55,965
W
Baron Samedi
h00d_F3llaz
Baron Samedi
3,282
529
728
1,009
10,452
3,903
816
6,289
3,981
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
53,918
237
Minions Killed
256
9
Camps Cleared
6
1,107,057
Distance Traveled
1,182,174
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,165
859
17
1
0
260,415
0
W
Chaac
10,938
841
49
4
0
252,597
0
L
Sobek
9,107
701
14
1
0
245,352
0
W
Cthulhu
10,609
816
64
5
3
245,760
0
L
Nu Wa
9,007
693
63
5
5
206,172
2
L
Hel
8,513
655
44
3
1
219,551
1
L
Cu Chulainn
9,459
728
86
7
1
228,801
2
L
Neith
7,481
575
30
2
2
207,181
0
W
Hachiman
12,080
929
88
7
3
239,340
2
W
Baron Samedi
9,126
702
38
3
0
184,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role