Player Matchup

Ymir
Ymir
ASG2GUNS
Ymir
Level 5
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
ASGBootyMeat
Vulcan
Level 127
God Stats
1W - 4L
1,865 SR
Queue Stats
45W - 37L
1,604 Elo+
Party 2
Thor
Thor
Bennyboy1322
Thor
Level 7
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 46
1,607 SR
1,535 Elo+

VS

Team Averages
Level 56
1,574 SR
1,596 Elo+
Horus
Horus
Infamouseddie50
Horus
Level 64
God Stats
7W - 5L
1,382 SR
Queue Stats
36W - 23L
1,644 Elo+
Party 1
Chaac
Chaac
ShadowPayne7
Chaac
Level 28
God Stats
11W - 6L
1,500 SR
Queue Stats
94W - 105L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Sunburn13
Baron Samedi
Level 75
God Stats
3W - 4L
1,840 SR
Queue Stats
135W - 127L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 8 / 1
10,771
513
7,228
24,297
29,356
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
15
2 / 11 / 1
11,835
564
23,990
20,748
6,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 16 / 0
10,089
480
5,360
24,569
9,652
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 15
15,052
717
20,281
22,279
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
16 / 0 / 11
15,357
731
26,150
22,709
17,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Sunburn13
Baron Samedi
18
8 / 2 / 17
14,434
687
18,061
13,127
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
78
3
Kills
35
35
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
1
0.19
L
Vulcan
2
11
1
0.23
L
0
16
0
0
W
11
1
15
18.5
W
16
0
11
21.5
W
Baron Samedi
Sunburn13
Baron Samedi
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
64,492
69,614
Taken
58,115
45,669
Mitigated
34,896
4,486
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,228
1,430
0
1,437
24,297
29,356
0
8,909
14,952
26,860
0
L
Vulcan
23,990
9,983
0
2,085
20,748
6,661
0
3,546
16,890
85,891
0
L
5,360
2,404
0
964
24,569
9,652
0
4,614
19,635
0
24,754
W
20,281
8,263
1,752
6,729
22,279
10,710
457
10,644
11,635
0
72,868
W
26,150
4,903
0
9,416
22,709
17,843
250
12,150
10,559
0
84,624
W
Baron Samedi
Sunburn13
Baron Samedi
18,061
1,755
3,086
5,230
13,127
6,343
1,349
8,790
4,337
63,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
44,843
181
Minions Killed
241
0
Camps Cleared
0
862,613
Distance Traveled
1,190,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,771
513
39
2
0
289,566
2
L
Vulcan
11,835
564
120
6
0
304,307
0
L
Thor
10,089
480
22
1
0
268,740
1
W
Horus
15,052
717
55
3
0
412,982
0
W
Chaac
15,357
731
105
5
0
414,562
0
W
Baron Samedi
14,434
687
81
4
0
362,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role