Player Matchup

Heimdallr
Heimdallr
Amüse
Heimdallr
Level 89
God Stats
3W - 1L
1,658 SR
Queue Stats
35W - 41L
1,461 Elo+
Party 3
Osiris
Osiris
BigWeenieCaprini
Osiris
Level 42
God Stats
7W - 4L
1,633 SR
Queue Stats
209W - 155L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Lüsty
Baron Samedi
Level 108
God Stats
4W - 0L
1,887 SR
Queue Stats
74W - 66L
1,508 Elo+
Party 3
Thanatos
Thanatos
SinfulPlays
Thanatos
Level 62
God Stats
46W - 32L
1,639 SR
Queue Stats
314W - 256L
1,662 Elo+
Party 1
Poseidon
Poseidon
SourSkittz02
Poseidon
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 1
Team Averages
Level 82
1,663 SR
1,561 Elo+

VS

Team Averages
Level 107
1,462 SR
1,411 Elo+
Chaac
Chaac
Ntninja11
Chaac
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 94L
1,355 Elo+
Party 2
Thoth
Thoth
Ryuushiii
Thoth
Level 80
God Stats
0W - 3L
1,239 SR
Queue Stats
39W - 47L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Touchmytotum
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,346 Elo+
Solo
Anhur
Anhur
bigdogcook18
Anhur
Level 137
God Stats
1W - 3L
1,374 SR
Queue Stats
12W - 20L
1,469 Elo+
Party 2
Awilix
Awilix
xFYUx_Neglect3d
Awilix
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
33W - 24L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amüse
Heimdallr
12
0 / 4 / 5
7,757
431
2,965
6,159
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 1 / 3
10,614
590
12,647
10,333
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Lüsty
Baron Samedi
15
2 / 2 / 1
9,065
504
4,178
9,939
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
SinfulPlays
Thanatos
17
7 / 1 / 5
10,224
568
9,643
11,243
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SourSkittz02
Poseidon
16
3 / 2 / 6
9,797
544
5,823
8,211
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ntninja11
Chaac
13
1 / 4 / 6
8,096
450
4,144
13,071
8,035
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Ryuushiii
Thoth
14
2 / 5 / 0
8,520
473
4,614
9,179
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Touchmytotum
Danzaburou
15
0 / 5 / 0
9,015
501
3,214
9,511
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 5
9,489
527
9,927
13,150
4,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 2
9,708
539
3,986
10,605
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
10
10
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Amüse
Heimdallr
0
4
5
0.63
W
8
1
3
9.5
W
Baron Samedi
Lüsty
Baron Samedi
2
2
1
1.25
L
Chaac
Ntninja11
Chaac
1
4
6
1
L
Thoth
Ryuushiii
Thoth
2
5
0
0.4
W
Thanatos
SinfulPlays
Thanatos
7
1
5
9.5
W
Poseidon
SourSkittz02
Poseidon
3
2
6
3
L
Danzaburou
Touchmytotum
Danzaburou
0
5
0
0
L
4
4
5
1.63
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
25,885
45,885
Taken
55,516
24,646
Mitigated
23,183
28,271
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Amüse
Heimdallr
2,965
1,257
0
640
6,159
1,988
661
508
5,651
0
26,931
W
12,647
7,053
0
6,490
10,333
6,806
425
117
10,216
0
58,495
W
Baron Samedi
Lüsty
Baron Samedi
4,178
300
500
4,277
9,939
9,517
270
231
9,708
45,121
0
L
Chaac
Ntninja11
Chaac
4,144
448
0
2,003
13,071
8,035
417
3,277
9,794
0
29,904
L
Thoth
Ryuushiii
Thoth
4,614
60
0
1,689
9,179
2,779
88
1,886
7,293
63,708
0
W
Thanatos
SinfulPlays
Thanatos
9,643
3,112
0
13,881
11,243
4,014
0
1,287
9,956
0
68,202
W
Poseidon
SourSkittz02
Poseidon
5,823
529
0
2,483
8,211
2,321
132
2,471
5,740
66,921
0
L
Danzaburou
Touchmytotum
Danzaburou
3,214
1,334
0
1,412
9,511
3,802
0
0
9,511
0
48,686
L
9,927
6,291
0
5,759
13,150
4,707
642
2,407
10,743
0
65,066
L
3,986
1,528
0
4,126
10,605
3,860
151
2,431
8,174
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
44,828
497
Minions Killed
490
0
Camps Cleared
0
1,656,625
Distance Traveled
1,623,913
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,757
431
53
3
0
242,766
5
W
Osiris
10,614
590
115
6
0
373,123
2
W
Baron Samedi
9,065
504
80
4
0
330,989
4
L
Chaac
8,096
450
55
3
0
331,512
7
L
Thoth
8,520
473
125
7
0
311,614
4
W
Thanatos
10,224
568
115
6
0
371,645
2
W
Poseidon
9,797
544
134
7
0
338,102
6
L
Danzaburou
9,015
501
107
6
0
311,686
9
L
Anhur
9,489
527
102
6
0
295,528
1
L
Awilix
9,708
539
101
6
0
373,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role