Player Matchup

Izanami
Izanami
KRUSTYSACK
Izanami
Level 100
God Stats
8W - 2L
1,500 SR
Queue Stats
74W - 51L
1,744 Elo+
Party 1
Thor
Thor
Mystrierik
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,744 Elo+
Party 1
Guan Yu
Guan Yu
Skog17
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Party 1
Ra
Ra
Spasarthai
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 16L
1,500 Elo+
Party 1
Cerberus
Cerberus
deathbywoods
Cerberus
Level 6
God Stats
21W - 12L
1,500 SR
Queue Stats
111W - 78L
1,728 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,643 Elo+

VS

Team Averages
Level 29
1,545 SR
1,402 Elo+
Arachne
Arachne
C1DER
Arachne
Level 65
God Stats
4W - 5L
1,440 SR
Queue Stats
33W - 51L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
CalmLotus
Jing Wei
Level 19
God Stats
0W - 2L
1,273 SR
Queue Stats
17W - 35L
1,337 Elo+
Party 2
Bellona
Bellona
Kmilkze890
Bellona
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 106L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ringbel_Gaming
Kumbhakarna
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 9L
1,340 Elo+
Party 2
Anubis
Anubis
tiddlerlone
Anubis
Level 19
God Stats
7W - 8L
1,783 SR
Queue Stats
15W - 26L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KRUSTYSACK
Izanami
12
14 / 1 / 1
7,898
790
9,204
4,283
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 3
6,377
638
1,739
6,054
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Skog17
Guan Yu
11
1 / 2 / 0
6,083
608
1,899
5,370
4,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 0
6,458
646
2,688
3,730
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
deathbywoods
Cerberus
11
0 / 1 / 15
7,130
713
3,186
3,789
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C1DER
Arachne
11
2 / 1 / 1
6,118
612
2,323
6,419
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
CalmLotus
Jing Wei
7
0 / 7 / 0
4,125
413
1,213
6,990
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Kmilkze890
Bellona
10
1 / 1 / 1
5,849
585
2,240
4,069
1,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Ringbel_Gaming
Kumbhakarna
7
0 / 7 / 0
4,555
456
630
8,117
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
10
1 / 2 / 1
5,480
548
1,855
3,771
1,730
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
6
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
C1DER
Arachne
2
1
1
2.5
L
Jing Wei
CalmLotus
Jing Wei
0
7
0
0
W
Izanami
KRUSTYSACK
Izanami
14
1
1
14.5
L
Bellona
Kmilkze890
Bellona
1
1
1
1.5
W
1
0
3
2.5
L
Kumbhakarna
Ringbel_Gaming
Kumbhakarna
0
7
0
0
W
Guan Yu
Skog17
Guan Yu
1
2
0
0.5
W
2
2
0
1
W
Cerberus
deathbywoods
Cerberus
0
1
15
7.5
L
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,716
Damage
8,261
23,226
Taken
29,366
10,087
Mitigated
8,490
6,149
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
C1DER
Arachne
2,323
2,056
0
889
6,419
1,839
0
1,156
5,263
0
35,911
L
Jing Wei
CalmLotus
Jing Wei
1,213
888
0
974
6,990
1,084
0
1,425
5,565
0
10,678
W
Izanami
KRUSTYSACK
Izanami
9,204
6,506
0
264
4,283
1,334
1,987
322
3,961
0
64,884
L
Bellona
Kmilkze890
Bellona
2,240
247
0
1,054
4,069
1,455
0
0
4,069
0
14,553
W
1,739
529
0
3,688
6,054
1,722
965
917
5,137
0
31,910
L
Kumbhakarna
Ringbel_Gaming
Kumbhakarna
630
0
0
1,244
8,117
2,382
0
1,284
6,833
12,019
0
W
Guan Yu
Skog17
Guan Yu
1,899
185
0
944
5,370
4,297
441
0
5,370
0
17,692
W
2,688
266
0
175
3,730
1,094
1,199
1,063
2,667
33,119
0
W
Cerberus
deathbywoods
Cerberus
3,186
223
0
1,078
3,789
1,640
75
183
3,606
11,712
0
L
Anubis
1,855
40
0
1,452
3,771
1,730
104
2,009
1,762
24,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
26,127
302
Minions Killed
199
0
Camps Cleared
0
995,164
Distance Traveled
932,948
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,118
612
71
7
0
211,257
5
L
Jing Wei
4,125
413
28
3
0
174,868
5
W
Izanami
7,898
790
100
10
0
179,817
1
L
Bellona
5,849
585
38
4
0
195,464
4
W
Thor
6,377
638
78
8
0
221,133
5
L
Kumbhakarna
4,555
456
16
2
0
181,686
1
W
Guan Yu
6,083
608
39
4
0
213,943
1
W
Ra
6,458
646
63
6
0
180,967
1
W
Cerberus
7,130
713
22
2
0
199,304
1
L
Anubis
5,480
548
46
5
0
169,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role