Player Matchup

Poseidon
Poseidon
GenShock
Poseidon
Level 69
God Stats
1W - 4L
1,380 SR
Queue Stats
568W - 501L
1,519 Elo+
Party 2
Neith
Neith
Mark_Zukenmbert
Neith
Level 26
God Stats
26W - 27L
1,502 SR
Queue Stats
574W - 539L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RippinQs
Danzaburou
Level 159
God Stats
21W - 10L
1,714 SR
Queue Stats
338W - 301L
1,757 Elo+
Party 3
Thanatos
Thanatos
brappleberypie
Thanatos
Level 49
God Stats
14W - 7L
1,926 SR
Queue Stats
225W - 175L
1,801 Elo+
Party 3
Nike
Nike
the-legen232
Nike
Level 126
God Stats
65W - 48L
1,705 SR
Queue Stats
238W - 213L
1,499 Elo+
Party 2
Team Averages
Level 86
1,646 SR
1,615 Elo+

VS

Team Averages
Level 95
1,598 SR
1,531 Elo+
Cthulhu
Cthulhu
DOINurSWEETmom
Cthulhu
Level 40
God Stats
72W - 83L
1,603 SR
Queue Stats
856W - 1,088L
1,421 Elo+
Solo
Anubis
Anubis
TrollChungus
Anubis
Level 159
God Stats
7W - 2L
1,625 SR
Queue Stats
400W - 379L
1,540 Elo+
Party 1
Ymir
Ymir
WillPalm
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,697 Elo+
Party 1
Chaac
Chaac
joebalz
Chaac
Level 25
God Stats
1W - 3L
1,764 SR
Queue Stats
385W - 351L
1,418 Elo+
Party 1
Thanatos
Thanatos
tyf1000
Thanatos
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 202L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GenShock
Poseidon
17
6 / 5 / 11
11,847
564
9,743
11,274
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 12
10,060
479
5,982
8,727
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RippinQs
Danzaburou
18
8 / 1 / 16
12,447
593
12,204
10,292
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
20
14 / 1 / 10
13,338
635
22,321
12,386
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 14
10,964
522
8,697
17,211
15,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,360
398
1,730
10,693
6,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
17
3 / 10 / 1
10,691
509
12,698
17,274
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
12
0 / 6 / 2
8,181
390
8,287
15,574
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
joebalz
Chaac
11
0 / 5 / 0
7,385
352
2,784
10,752
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
tyf1000
Thanatos
13
6 / 12 / 0
9,816
467
4,865
21,809
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
37
Kills
9
9
Deaths
38
63
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Poseidon
GenShock
Poseidon
6
5
11
2.3
W
2
1
12
8
W
Danzaburou
RippinQs
Danzaburou
8
1
16
16
L
Anubis
3
10
1
0.35
L
Ymir
0
6
2
0.17
W
Thanatos
14
1
10
19
L
Chaac
joebalz
Chaac
0
5
0
0
W
7
1
14
14
L
Thanatos
tyf1000
Thanatos
6
12
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,947
Damage
30,364
59,890
Taken
76,102
31,592
Mitigated
39,145
33,996
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,730
236
0
324
10,693
6,566
494
1,911
8,593
35,070
0
W
Poseidon
GenShock
Poseidon
9,743
930
0
3,741
11,274
2,975
1,986
7,351
3,898
65,718
0
W
5,982
2,935
0
4,491
8,727
2,744
2,425
5,243
3,484
0
50,370
W
Danzaburou
RippinQs
Danzaburou
12,204
6,696
0
3,032
10,292
3,527
2,864
3,252
7,015
0
90,438
L
Anubis
12,698
302
0
4,883
17,274
7,959
871
3,705
13,116
81,716
0
L
Ymir
8,287
2,672
0
1,977
15,574
8,773
0
2,185
13,260
43,952
848
W
Thanatos
22,321
6,172
0
18,361
12,386
6,780
0
3,213
9,048
0
101,241
L
Chaac
joebalz
Chaac
2,784
220
0
708
10,752
8,203
0
904
9,510
0
26,639
W
8,697
1,802
609
3,762
17,211
15,566
419
5,704
11,485
2,762
44,567
L
Thanatos
tyf1000
Thanatos
4,865
1,827
0
7,751
21,809
7,644
0
548
20,922
0
34,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
44,433
544
Minions Killed
420
0
Camps Cleared
0
2,010,909
Distance Traveled
1,684,417
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,360
398
91
4
0
382,840
0
W
Poseidon
11,847
564
132
6
0
389,599
5
W
Neith
10,060
479
69
3
0
398,134
1
W
Danzaburou
12,447
593
126
6
0
404,982
5
L
Anubis
10,691
509
156
7
0
310,839
1
L
Ymir
8,181
390
76
4
0
307,311
3
W
Thanatos
13,338
635
145
7
0
445,752
0
L
Chaac
7,385
352
42
2
0
357,200
2
W
Nike
10,964
522
72
3
0
372,442
8
L
Thanatos
9,816
467
55
3
0
326,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role