Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DDragon-21
Hades
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 129L
1,577 Elo+
Party 2
Chaac
Chaac
McMuffintop64
Chaac
Level 83
God Stats
3W - 3L
1,733 SR
Queue Stats
87W - 44L
1,854 Elo+
Party 2
Cthulhu
Cthulhu
Princess1921
Cthulhu
Level 27
God Stats
7W - 0L
1,627 SR
Queue Stats
106W - 83L
1,623 Elo+
Party 2
Cernunnos
Cernunnos
Shelling1212
Cernunnos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,680 Elo+
Party 2
Team Averages
Level 109
1,572 SR
1,647 Elo+

VS

Team Averages
Level 27
1,529 SR
1,554 Elo+
Kukulkan
Kukulkan
Archmappy
Kukulkan
Level 44
God Stats
0W - 1L
1,752 SR
Queue Stats
4W - 6L
1,760 Elo+
Party 1
Pele
Pele
Avarice00
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,367 Elo+
Solo
Jormungandr
Jormungandr
Pharmokinetics
Jormungandr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 73L
1,432 Elo+
Solo
Geb
Geb
ReignRM
Geb
Level 29
God Stats
0W - 1L
1,393 SR
Queue Stats
5W - 6L
1,760 Elo+
Party 1
Scylla
Scylla
triggat
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 60L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 3 / 12
11,010
847
13,369
10,391
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
18
8 / 3 / 9
11,364
874
14,108
16,084
11,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 15
9,912
762
8,238
18,408
25,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Princess1921
Cthulhu
16
2 / 3 / 13
10,087
776
6,891
12,215
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Shelling1212
Cernunnos
16
7 / 6 / 11
10,149
781
9,048
16,209
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archmappy
Kukulkan
17
11 / 7 / 3
10,674
821
16,053
12,297
5,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
13
2 / 6 / 7
8,184
630
9,767
12,263
5,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Pharmokinetics
Jormungandr
14
0 / 6 / 8
8,093
623
8,101
11,321
10,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
15
1 / 5 / 9
8,863
682
5,747
14,015
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
triggat
Scylla
17
3 / 2 / 7
9,535
733
10,286
8,909
3,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
26
Kills
17
18
Deaths
26
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
12
4
L
Kukulkan
Archmappy
Kukulkan
11
7
3
1.79
L
Pele
2
6
7
0.92
W
Hades
8
3
9
4.17
W
3
3
15
3.5
L
Jormungandr
Pharmokinetics
Jormungandr
0
6
8
0.67
W
Cthulhu
Princess1921
Cthulhu
2
3
13
2.83
L
Geb
1
5
9
1.1
W
Cernunnos
Shelling1212
Cernunnos
7
6
11
2.08
L
Scylla
triggat
Scylla
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,654
Damage
49,954
73,307
Taken
58,805
61,676
Mitigated
39,715
34,295
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,369
1,114
3,561
2,969
10,391
4,817
1,240
6,235
4,156
29,905
0
L
Kukulkan
Archmappy
Kukulkan
16,053
2,124
1,303
2,203
12,297
5,391
396
8,307
3,809
36,474
0
L
Pele
9,767
2,068
524
1,303
12,263
5,559
522
5,779
6,197
0
14,495
W
Hades
14,108
1,204
2,914
7,892
16,084
11,076
795
9,344
6,740
31,071
0
W
8,238
849
2,005
5,894
18,408
25,276
333
7,952
10,456
42
16,164
L
Jormungandr
Pharmokinetics
Jormungandr
8,101
1,684
894
0
11,321
10,287
0
7,289
3,676
16,490
0
W
Cthulhu
Princess1921
Cthulhu
6,891
0
2,045
1,728
12,215
12,946
397
6,468
5,747
17,441
0
L
Geb
5,747
426
1,512
1,617
14,015
14,891
60
7,773
5,881
8,270
0
W
Cernunnos
Shelling1212
Cernunnos
9,048
3,841
1,617
3,670
16,209
7,561
2,463
10,188
6,021
0
20,863
L
Scylla
triggat
Scylla
10,286
1,060
250
4,197
8,909
3,587
172
4,489
4,258
26,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,522
Gold Earned
45,349
131
Minions Killed
117
0
Camps Cleared
0
1,142,660
Distance Traveled
1,071,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,010
847
40
3
0
231,255
2
L
Kukulkan
10,674
821
51
4
0
217,342
1
L
Pele
8,184
630
7
1
0
240,089
0
W
Hades
11,364
874
42
3
0
232,781
1
W
Chaac
9,912
762
15
1
0
215,457
0
L
Jormungandr
8,093
623
15
1
0
184,332
0
W
Cthulhu
10,087
776
14
1
0
266,768
0
L
Geb
8,863
682
2
0
0
216,885
1
W
Cernunnos
10,149
781
20
2
0
196,399
0
L
Scylla
9,535
733
42
3
0
212,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role