Player Matchup

Artio
Artio
Cosmic_Titan_God
Artio
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
206W - 275L
1,434 Elo+
Party 2
Mercury
Mercury
Wa ge1557
Mercury
Level 27
God Stats
1W - 3L
1,506 SR
Queue Stats
112W - 124L
1,462 Elo+
Party 2
Fenrir
Fenrir
redGama03
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Team Averages
Level 54
1,502 SR
1,343 Elo+

VS

Team Averages
Level 28
1,516 SR
1,512 Elo+
Arachne
Arachne
MageTheory
Arachne
Level 53
God Stats
3W - 11L
1,548 SR
Queue Stats
67W - 89L
1,442 Elo+
Party 1
Bellona
Bellona
Perko_gw821
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
YRN-_-GoTex
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 80L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 5
7,679
698
5,832
12,462
7,373
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Wa ge1557
Mercury
10
5 / 5 / 1
7,947
722
10,150
12,349
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
redGama03
Fenrir
8
0 / 6 / 3
6,635
603
1,584
7,585
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MageTheory
Arachne
13
10 / 3 / 5
9,729
884
9,168
10,044
3,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Perko_gw821
Bellona
11
2 / 3 / 9
8,150
741
5,436
7,378
3,935
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 2 / 8
8,721
793
10,105
6,225
1,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
17
17
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Arachne
MageTheory
Arachne
10
3
5
4.17
W
Bellona
Perko_gw821
Bellona
2
3
9
2.17
L
Mercury
Wa ge1557
Mercury
5
5
1
1.1
W
5
2
8
4.5
L
Fenrir
redGama03
Fenrir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
24,709
32,396
Taken
23,647
14,435
Mitigated
8,995
5,321
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,832
773
1,161
2,064
12,462
7,373
0
2,899
9,563
22,616
0
W
Arachne
MageTheory
Arachne
9,168
7,026
678
3,834
10,044
3,148
547
2,411
7,633
0
21,205
W
Bellona
Perko_gw821
Bellona
5,436
1,677
0
278
7,378
3,935
786
1,475
5,785
0
18,136
L
Mercury
Wa ge1557
Mercury
10,150
7,310
238
783
12,349
4,481
0
4,750
7,599
0
23,226
W
10,105
1,181
660
1,534
6,225
1,912
522
1,986
4,239
33,650
0
L
Fenrir
redGama03
Fenrir
1,584
296
0
1,075
7,585
2,581
0
2,507
5,078
0
8,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
26,600
62
Minions Killed
101
0
Camps Cleared
0
491,740
Distance Traveled
563,947
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,679
698
20
2
0
150,427
0
W
Arachne
9,729
884
28
3
0
178,944
1
W
Bellona
8,150
741
24
2
0
200,742
2
L
Mercury
7,947
722
26
2
0
215,988
0
W
Ra
8,721
793
49
4
0
184,261
0
L
Fenrir
6,635
603
16
1
0
125,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role