Player Matchup

Ares
Ares
Bovanax
Ares
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 2
Bellona
Bellona
HastyNaTe DoG36
Bellona
Level 125
God Stats
75W - 68L
1,702 SR
Queue Stats
137W - 125L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
SunKnightLance
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kali
Kali
TroubleKing36
Kali
Level 135
God Stats
2W - 3L
1,744 SR
Queue Stats
67W - 61L
1,528 Elo+
Party 2
Thoth
Thoth
Whatabeezzy
Thoth
Level 145
God Stats
12W - 12L
1,973 SR
Queue Stats
294W - 287L
1,619 Elo+
Party 2
Team Averages
Level 104
1,684 SR
1,557 Elo+

VS

Team Averages
Level 93
1,553 SR
1,661 Elo+
Cu Chulainn
Cu Chulainn
MYSTERY_GAMER123
Cu Chulainn
Level 140
God Stats
11W - 13L
1,443 SR
Queue Stats
145W - 124L
1,759 Elo+
Party 1
Set
Set
MnM-TWIZ
Set
Level 129
God Stats
5W - 3L
1,529 SR
Queue Stats
40W - 48L
1,595 Elo+
Party 1
Medusa
Medusa
SantanaC4_
Medusa
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 168L
1,680 Elo+
Party 1
Hades
Hades
anatheema_x
Hades
Level 36
God Stats
5W - 5L
1,554 SR
Queue Stats
82W - 65L
1,634 Elo+
Party 1
Ymir
Ymir
chuy_34023
Ymir
Level 13
God Stats
13W - 9L
1,738 SR
Queue Stats
135W - 127L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bovanax
Ares
10
1 / 4 / 1
6,956
464
1,923
12,102
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 0
6,728
449
6,684
12,245
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,414
428
3,358
8,083
1,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 6 / 1
6,644
443
4,023
13,252
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 2
7,834
522
6,837
6,561
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MYSTERY_GAMER123
Cu Chulainn
17
7 / 1 / 3
9,846
656
12,522
14,303
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
8 / 1 / 4
8,702
580
8,503
10,841
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
SantanaC4_
Medusa
16
6 / 1 / 2
9,057
604
8,608
6,713
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 5
7,244
483
2,118
8,177
4,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 8
7,800
520
2,932
5,867
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
23
23
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
Bovanax
Ares
1
4
1
0.38
L
1
6
0
0.17
W
Cu Chulainn
MYSTERY_GAMER123
Cu Chulainn
7
1
3
8.5
W
8
1
4
10
W
Medusa
SantanaC4_
Medusa
6
1
2
7
L
1
5
0
0.2
L
0
6
1
0.08
L
2
2
2
1.5
W
1
1
5
3.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
34,683
52,243
Taken
45,901
28,084
Mitigated
27,539
13,079
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bovanax
Ares
1,923
162
0
3,319
12,102
5,753
0
2,984
9,118
16,865
0
L
6,684
3,181
0
2,757
12,245
11,266
0
1,261
10,455
0
39,550
W
Cu Chulainn
MYSTERY_GAMER123
Cu Chulainn
12,522
2,123
0
4,342
14,303
12,798
630
669
13,634
6,722
57,680
W
8,503
3,515
0
1,896
10,841
4,146
780
2,722
8,119
0
53,570
W
Medusa
SantanaC4_
Medusa
8,608
4,080
0
664
6,713
2,273
1,600
1,526
5,187
0
74,198
L
3,358
1,141
0
585
8,083
1,889
0
626
7,457
0
32,973
L
4,023
1,278
0
4,693
13,252
6,261
0
812
12,415
0
36,160
L
6,837
339
0
1,725
6,561
2,915
0
1,196
5,365
44,007
0
W
2,118
50
661
4,511
8,177
4,847
495
3,019
5,158
34,956
0
W
2,932
1,561
0
942
5,867
3,475
0
824
5,043
20,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
42,649
324
Minions Killed
433
0
Camps Cleared
0
1,274,689
Distance Traveled
1,391,694
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,956
464
28
2
0
258,355
2
L
Bellona
6,728
449
74
5
0
261,797
5
W
Cu Chulainn
9,846
656
127
8
0
281,099
5
W
Set
8,702
580
80
5
0
298,226
5
W
Medusa
9,057
604
120
8
0
282,849
7
L
Hou Yi
6,414
428
56
4
0
269,275
3
L
Kali
6,644
443
84
6
0
248,219
1
L
Thoth
7,834
522
82
5
0
237,043
5
W
Hades
7,244
483
76
5
0
247,158
0
W
Ymir
7,800
520
30
2
0
282,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role