Player Matchup

Aphrodite
Aphrodite
BennyHan
Aphrodite
Level 86
God Stats
6W - 0L
2,009 SR
Queue Stats
71W - 56L
1,710 Elo+
Solo
Danzaburou
Danzaburou
Earthgang
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,453 Elo+
Solo
Discordia
Discordia
TrixYa
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
malditero
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
otinauj282
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,602 SR
1,532 Elo+

VS

Team Averages
Level 108
1,556 SR
1,525 Elo+
Mulan
Mulan
HeronSoldier
Mulan
Level 96
God Stats
3W - 6L
1,717 SR
Queue Stats
134W - 114L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
Level 125
God Stats
21W - 16L
1,089 SR
Queue Stats
106W - 114L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
Wise Noodles
Sylvanus
Level 105
God Stats
0W - 1L
1,715 SR
Queue Stats
125W - 130L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
sharpblaze3432
Hun Batz
Level 108
God Stats
1W - 7L
1,500 SR
Queue Stats
694W - 716L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
super1454
Ah Puch
Level 107
God Stats
5W - 11L
1,757 SR
Queue Stats
531W - 524L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BennyHan
Aphrodite
13
2 / 2 / 7
9,569
532
7,052
8,971
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Earthgang
Danzaburou
15
4 / 4 / 1
10,083
560
11,831
13,585
5,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TrixYa
Discordia
15
4 / 0 / 8
10,107
562
14,255
6,971
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
malditero
Bellona
17
9 / 0 / 4
11,345
630
9,432
14,818
20,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 3 / 7
10,836
602
5,497
13,987
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,518
418
5,482
13,245
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
13
3 / 4 / 0
8,278
460
7,241
11,350
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Wise Noodles
Sylvanus
11
2 / 6 / 3
7,488
416
3,249
17,933
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
14
1 / 2 / 4
8,255
459
6,518
11,129
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
super1454
Ah Puch
13
2 / 4 / 3
8,041
447
9,747
13,551
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
9
9
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BennyHan
Aphrodite
2
2
7
2.75
W
Danzaburou
Earthgang
Danzaburou
4
4
1
1.13
L
1
6
1
0.25
L
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
3
4
0
0.75
W
Discordia
TrixYa
Discordia
4
0
8
8
L
Sylvanus
Wise Noodles
Sylvanus
2
6
3
0.58
W
Bellona
malditero
Bellona
9
0
4
11
W
3
3
7
2.17
L
Hun Batz
1
2
4
1.5
L
Ah Puch
super1454
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,067
Damage
32,237
58,332
Taken
67,208
41,198
Mitigated
31,194
31,434
Healing
18,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BennyHan
Aphrodite
7,052
751
5,259
6,087
8,971
7,269
828
2,804
6,020
29,520
0
W
Danzaburou
Earthgang
Danzaburou
11,831
7,356
0
5,139
13,585
5,539
930
2,659
10,835
0
65,456
L
5,482
1,287
0
978
13,245
9,738
94
3,470
9,575
0
36,865
L
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
7,241
3,147
0
4,334
11,350
4,067
395
1,113
10,205
0
50,823
W
Discordia
TrixYa
Discordia
14,255
373
0
1,727
6,971
2,808
272
2,763
3,983
63,433
0
L
Sylvanus
Wise Noodles
Sylvanus
3,249
1,103
1,193
4,394
17,933
9,031
0
6,726
11,037
14,956
0
W
Bellona
malditero
Bellona
9,432
3,846
0
6,198
14,818
20,123
1,883
951
13,634
520
82,163
W
5,497
788
0
7,024
13,987
5,459
0
3,379
10,303
0
79,536
L
Hun Batz
6,518
2,155
0
3,246
11,129
3,826
0
3,195
7,744
0
53,496
L
Ah Puch
super1454
Ah Puch
9,747
223
0
4,798
13,551
4,532
0
6,373
6,644
48,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
39,580
536
Minions Killed
385
0
Camps Cleared
0
1,789,832
Distance Traveled
1,714,779
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,569
532
61
3
0
368,920
3
W
Danzaburou
10,083
560
117
7
0
320,725
6
L
Mulan
7,518
418
73
4
0
333,882
4
L
Ah Muzen Cab
8,278
460
103
6
0
327,695
1
W
Discordia
10,107
562
95
5
0
351,402
4
L
Sylvanus
7,488
416
15
1
0
305,660
9
W
Bellona
11,345
630
122
7
0
393,949
4
W
Pele
10,836
602
141
8
0
354,836
0
L
Hun Batz
8,255
459
98
5
0
402,158
0
L
Ah Puch
8,041
447
96
5
0
345,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role