Player Matchup

Tsukuyomi
Tsukuyomi
Iguroh
Tsukuyomi
Level 6
God Stats
5W - 13L
1,659 SR
Queue Stats
14W - 21L
1,635 Elo+
Party 2
Merlin
Merlin
braiianniico1999
Merlin
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 52L
1,470 Elo+
Solo
Danzaburou
Danzaburou
iGyraaM
Danzaburou
Level 128
God Stats
0W - 1L
1,427 SR
Queue Stats
28W - 40L
1,562 Elo+
Party 2
Ra
Ra
oBluue
Ra
Level 27
God Stats
1W - 1L
1,503 SR
Queue Stats
11W - 11L
1,578 Elo+
Party 2
Khepri
Khepri
xxDariing
Khepri
Level 74
God Stats
0W - 1L
1,286 SR
Queue Stats
35W - 25L
1,612 Elo+
Party 2
Team Averages
Level 56
1,475 SR
1,571 Elo+

VS

Team Averages
Level 32
1,507 SR
1,479 Elo+
Zhong Kui
Zhong Kui
BeefyBeanBurrito
Zhong Kui
Level 28
God Stats
12W - 6L
1,434 SR
Queue Stats
274W - 165L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
DatBoyMTwitty21
Hun Batz
Level 46
God Stats
6W - 2L
1,232 SR
Queue Stats
646W - 663L
1,447 Elo+
Party 1
Bellona
Bellona
MAKlNBACON
Bellona
Level 34
God Stats
9W - 12L
1,676 SR
Queue Stats
471W - 385L
1,554 Elo+
Party 1
Ymir
Ymir
MIKEJEFF28
Ymir
Level 17
God Stats
15W - 6L
1,468 SR
Queue Stats
43W - 22L
1,411 Elo+
Party 1
Agni
Agni
urielsuageco
Agni
Level 37
God Stats
9W - 7L
1,727 SR
Queue Stats
18W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iguroh
Tsukuyomi
14
0 / 4 / 2
8,613
861
5,551
10,016
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 2 / 1
9,619
962
10,817
10,096
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
iGyraaM
Danzaburou
15
1 / 6 / 2
8,995
900
7,660
10,864
4,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
14
0 / 4 / 2
8,474
847
4,803
7,096
2,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
xxDariing
Khepri
15
0 / 6 / 3
9,675
968
6,647
17,579
18,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

155

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
13 / 1 / 7
12,310
1,231
22,279
8,704
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
16
4 / 0 / 8
10,090
1,009
7,128
7,501
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MAKlNBACON
Bellona
17
3 / 2 / 15
10,495
1,050
11,649
11,375
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 0 / 11
10,776
1,078
5,397
7,527
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 1 / 5
9,265
927
5,699
6,978
2,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
22
22
Deaths
4
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
13
1
7
16.5
W
Hun Batz
4
0
8
8
L
Tsukuyomi
Iguroh
Tsukuyomi
0
4
2
0.25
W
Bellona
MAKlNBACON
Bellona
3
2
15
5.25
W
1
0
11
6.5
L
3
2
1
1.75
L
Danzaburou
iGyraaM
Danzaburou
1
6
2
0.33
L
Ra
0
4
2
0.25
W
1
1
5
3.5
L
Khepri
xxDariing
Khepri
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
52,152
55,651
Taken
42,085
34,162
Mitigated
26,614
3,918
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
22,279
1,881
0
2,651
8,704
6,580
0
4,786
3,918
48,575
0
W
Hun Batz
7,128
1,605
0
2,239
7,501
3,026
0
2,951
4,550
0
20,749
L
Tsukuyomi
Iguroh
Tsukuyomi
5,551
897
0
1,372
10,016
4,351
0
6,397
3,443
0
19,498
W
Bellona
MAKlNBACON
Bellona
11,649
2,806
0
841
11,375
7,793
0
5,153
6,222
0
14,777
W
5,397
878
0
1,248
7,527
6,866
0
4,831
2,696
16,989
0
L
10,817
522
0
197
10,096
3,679
0
6,071
3,751
31,751
0
L
Danzaburou
iGyraaM
Danzaburou
7,660
2,960
0
586
10,864
4,646
0
3,624
7,134
0
29,671
L
Ra
4,803
332
556
234
7,096
2,650
0
5,285
1,579
14,123
0
W
5,699
485
1,170
2,323
6,978
2,349
0
4,546
2,432
22,010
0
L
Khepri
xxDariing
Khepri
6,647
584
0
973
17,579
18,836
0
10,996
6,369
13,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
52,936
177
Minions Killed
192
4
Camps Cleared
5
897,673
Distance Traveled
958,376
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,310
1,231
85
9
2
199,000
0
W
Hun Batz
10,090
1,009
43
4
2
196,994
0
L
Tsukuyomi
8,613
861
33
3
1
196,550
0
W
Bellona
10,495
1,050
3
0
1
206,323
0
W
Ymir
10,776
1,078
32
3
0
203,655
0
L
Merlin
9,619
962
60
6
0
179,401
0
L
Danzaburou
8,995
900
44
4
1
165,855
3
L
Ra
8,474
847
30
3
1
179,056
0
W
Agni
9,265
927
29
3
0
152,404
0
L
Khepri
9,675
968
10
1
1
176,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role