Player Matchup

Chaac
Chaac
BelovioRisu
Chaac
Level 29
God Stats
8W - 13L
1,573 SR
Queue Stats
118W - 154L
1,414 Elo+
Solo
Anhur
Anhur
Jjoky
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,656 Elo+
Solo
Apollo
Apollo
伊壁鸠鲁
Apollo
Level 6
God Stats
0W - 1L
1,144 SR
Queue Stats
37W - 33L
1,628 Elo+
Party 1
Nemesis
Nemesis
河上花和尚画
Nemesis
Level 4
God Stats
10W - 12L
1,500 SR
Queue Stats
60W - 58L
1,500 Elo+
Solo
Cthulhu
Cthulhu
豆奶丁丁
Cthulhu
Level 6
God Stats
2W - 5L
1,707 SR
Queue Stats
24W - 25L
1,772 Elo+
Party 1
Team Averages
Level 14
1,485 SR
1,594 Elo+

VS

Team Averages
Level 14
1,582 SR
1,386 Elo+
Bacchus
Bacchus
Boxheadi
Bacchus
Level 7
God Stats
4W - 3L
1,532 SR
Queue Stats
38W - 33L
1,482 Elo+
Solo
Raijin
Raijin
FallWhite
Raijin
Level 23
God Stats
2W - 3L
1,687 SR
Queue Stats
59W - 62L
1,392 Elo+
Solo
Cernunnos
Cernunnos
PandaRUS004
Cernunnos
Level 4
God Stats
12W - 6L
1,500 SR
Queue Stats
73W - 75L
1,258 Elo+
Solo
Janus
Janus
TahaFromSmite
Janus
Level 17
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 6L
1,666 Elo+
Solo
Jing Wei
Jing Wei
grm123
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 7
11,395
877
14,853
25,678
19,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Jjoky
Anhur
17
1 / 11 / 3
11,704
900
8,510
21,332
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
17
2 / 8 / 3
11,732
902
10,285
20,288
7,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 12 / 6
12,165
936
14,876
29,134
10,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
豆奶丁丁
Cthulhu
18
4 / 3 / 5
12,249
942
17,887
20,944
26,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boxheadi
Bacchus
20
10 / 1 / 23
15,119
1,163
17,922
18,942
29,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
FallWhite
Raijin
20
11 / 3 / 20
14,361
1,105
26,131
16,021
7,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PandaRUS004
Cernunnos
20
3 / 3 / 17
12,252
942
18,519
16,608
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 3 / 21
16,081
1,237
41,813
16,762
6,668
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
grm123
Jing Wei
16
4 / 1 / 9
11,382
876
6,266
4,303
1,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
11
Kills
43
43
Deaths
11
24
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Bacchus
Boxheadi
Bacchus
10
1
23
21.5
W
Raijin
FallWhite
Raijin
11
3
20
7
L
Anhur
Jjoky
Anhur
1
11
3
0.23
W
Cernunnos
PandaRUS004
Cernunnos
3
3
17
3.83
W
15
3
21
8.5
W
Jing Wei
grm123
Jing Wei
4
1
9
8.5
L
Apollo
2
8
3
0.44
L
3
12
6
0.5
L
Cthulhu
豆奶丁丁
Cthulhu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,411
Damage
110,651
117,376
Taken
72,636
70,941
Mitigated
51,805
10,736
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,853
2,615
0
5,011
25,678
19,529
0
19,903
5,485
76
21,337
W
Bacchus
Boxheadi
Bacchus
17,922
4,275
0
1,226
18,942
29,187
0
3,150
15,252
34,893
0
W
Raijin
FallWhite
Raijin
26,131
3,999
933
360
16,021
7,823
0
5,386
10,285
45,999
0
L
Anhur
Jjoky
Anhur
8,510
5,914
0
0
21,332
6,639
0
16,065
5,015
0
34,378
W
Cernunnos
PandaRUS004
Cernunnos
18,519
9,918
0
3,527
16,608
6,870
0
4,384
12,022
0
32,650
W
41,813
3,304
0
1,738
16,762
6,668
0
3,529
12,933
71,700
0
W
Jing Wei
grm123
Jing Wei
6,266
5,539
0
0
4,303
1,257
0
726
3,452
0
9,332
L
Apollo
10,285
6,751
0
1,858
20,288
7,444
0
14,867
5,337
0
40,729
L
14,876
5,929
0
2,811
29,134
10,473
0
22,578
6,184
0
22,692
L
Cthulhu
豆奶丁丁
Cthulhu
17,887
1,214
368
688
20,944
26,856
0
11,276
9,489
44,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,245
Gold Earned
69,195
232
Minions Killed
228
9
Camps Cleared
4
1,244,697
Distance Traveled
1,109,387
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,395
877
6
0
2
269,508
2
W
Bacchus
15,119
1,163
36
3
1
266,412
2
W
Raijin
14,361
1,105
53
4
0
250,552
0
L
Anhur
11,704
900
68
5
2
185,617
0
W
Cernunnos
12,252
942
39
3
1
222,297
0
W
Janus
16,081
1,237
90
7
1
265,154
0
W
Jing Wei
11,382
876
10
1
1
104,972
0
L
Apollo
11,732
902
83
6
4
246,208
0
L
Nemesis
12,165
936
19
1
1
283,988
0
L
Cthulhu
12,249
942
56
4
0
259,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role