Player Matchup

Sylvanus
Sylvanus
Collin Partrick
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,651 Elo+
Party 2
Da Ji
Da Ji
Endo6Legion
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,531 Elo+
Party 2
Osiris
Osiris
PPV Fr3sHxPr1nC
Osiris
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 100L
1,254 Elo+
Party 1
Apollo
Apollo
W1nskiTha3rd
Apollo
Level 68
God Stats
19W - 18L
1,457 SR
Queue Stats
59W - 71L
1,318 Elo+
Party 1
Ares
Ares
deathstar501st
Ares
Level 129
God Stats
28W - 38L
1,529 SR
Queue Stats
100W - 109L
1,369 Elo+
Solo
Team Averages
Level 67
1,497 SR
1,424 Elo+

VS

Team Averages
Level 75
1,492 SR
1,540 Elo+
Anubis
Anubis
BleachIt12345678
Anubis
Level 49
God Stats
15W - 9L
1,614 SR
Queue Stats
20W - 18L
1,670 Elo+
Party 3
Xbalanque
Xbalanque
ElGalloDeSJ
Xbalanque
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 3
Kali
Kali
H1TCHELL
Kali
Level 115
God Stats
3W - 2L
1,616 SR
Queue Stats
16W - 13L
1,438 Elo+
Solo
Cerberus
Cerberus
KalaniNoa13
Cerberus
Level 76
God Stats
24W - 32L
1,093 SR
Queue Stats
170W - 145L
1,422 Elo+
Solo
Izanami
Izanami
farruu
Izanami
Level 55
God Stats
9W - 8L
1,639 SR
Queue Stats
27W - 32L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 0 / 3
6,545
436
5,457
10,396
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
7,123
475
5,285
10,618
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 1
6,879
459
4,631
12,239
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
3 / 1 / 1
6,442
429
7,822
9,542
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 1
7,113
474
5,352
11,477
5,801
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,913
528
6,766
6,226
3,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ElGalloDeSJ
Xbalanque
10
1 / 3 / 1
6,061
404
5,468
8,155
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
13
2 / 2 / 3
7,692
513
4,973
9,132
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
KalaniNoa13
Cerberus
15
6 / 1 / 2
8,675
578
9,772
12,075
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
farruu
Izanami
11
0 / 1 / 0
6,613
441
6,371
10,958
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
12
12
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Sylvanus
1
0
3
2.5
W
Xbalanque
ElGalloDeSJ
Xbalanque
1
3
1
0.5
L
2
4
2
0.75
W
Kali
2
2
3
1.75
W
Cerberus
KalaniNoa13
Cerberus
6
1
2
7
L
0
4
1
0.13
L
Apollo
3
1
1
3.5
L
2
3
1
0.83
W
Izanami
farruu
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
33,350
54,272
Taken
46,546
23,933
Mitigated
17,448
19,053
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,766
129
0
3,127
6,226
3,169
0
2,566
3,660
41,867
0
L
Sylvanus
5,457
1,278
2,354
5,775
10,396
5,843
174
0
10,396
20,769
0
W
Xbalanque
ElGalloDeSJ
Xbalanque
5,468
2,108
0
2,500
8,155
2,345
218
2,689
5,466
0
21,367
L
5,285
1,730
0
3,290
10,618
3,242
0
3,866
6,570
0
36,027
W
Kali
4,973
2,478
247
5,238
9,132
3,669
656
1,931
7,201
0
42,951
W
Cerberus
KalaniNoa13
Cerberus
9,772
513
0
5,048
12,075
5,195
136
855
10,745
47,623
0
L
4,631
686
0
1,834
12,239
5,889
0
6,189
5,572
0
34,830
L
Apollo
7,822
4,045
0
3,728
9,542
3,158
848
0
9,542
0
41,332
L
5,352
442
0
2,072
11,477
5,801
0
5,719
5,654
29,410
0
W
Izanami
farruu
Izanami
6,371
4,986
270
5,966
10,958
3,070
174
2,768
8,190
0
49,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
36,954
296
Minions Killed
428
0
Camps Cleared
0
1,356,135
Distance Traveled
1,276,303
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,913
528
71
5
0
244,644
5
L
Sylvanus
6,545
436
27
2
0
270,351
2
W
Xbalanque
6,061
404
43
3
0
217,742
0
L
Da Ji
7,123
475
72
5
0
290,895
0
W
Kali
7,692
513
93
6
0
289,696
1
W
Cerberus
8,675
578
131
9
0
277,036
8
L
Osiris
6,879
459
69
5
0
283,080
0
L
Apollo
6,442
429
65
4
0
269,933
0
L
Ares
7,113
474
63
4
0
241,876
2
W
Izanami
6,613
441
90
6
0
247,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role