Player Matchup

Ganesha
Ganesha
AngelV1001
Ganesha
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
637W - 686L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
Antuito
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Fvargas1177
Cernunnos
Level 139
God Stats
2W - 4L
1,353 SR
Queue Stats
144W - 158L
1,520 Elo+
Party 1
Ra
Ra
GhettoCasual
Ra
Level 119
God Stats
9W - 9L
1,380 SR
Queue Stats
254W - 247L
1,520 Elo+
Party 3
Sun Wukong
Sun Wukong
TallerHEMI440
Sun Wukong
Level 149
God Stats
8W - 11L
1,715 SR
Queue Stats
450W - 426L
1,628 Elo+
Party 3
Team Averages
Level 130
1,490 SR
1,533 Elo+

VS

Team Averages
Level 88
1,590 SR
1,634 Elo+
King Arthur
King Arthur
Cassian
King Arthur
Level 106
God Stats
18W - 20L
1,604 SR
Queue Stats
34W - 31L
1,579 Elo+
Party 2
Fenrir
Fenrir
Drogoki
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 4
Neith
Neith
IMrIFinesse
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,887 Elo+
Party 4
Anubis
Anubis
StudlyMuffifn
Anubis
Level 60
God Stats
1W - 2L
1,511 SR
Queue Stats
37W - 34L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
rolythedon
Sylvanus
Level 140
God Stats
1W - 2L
1,835 SR
Queue Stats
75W - 57L
1,693 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AngelV1001
Ganesha
19
0 / 6 / 22
12,766
511
7,238
22,432
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Antuito
Ne Zha
20
8 / 7 / 9
14,808
592
11,977
20,961
9,455
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Fvargas1177
Cernunnos
20
10 / 2 / 10
14,857
594
30,371
23,652
10,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 7 / 10
14,847
594
15,956
14,415
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TallerHEMI440
Sun Wukong
20
4 / 2 / 13
13,810
552
20,704
27,762
25,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cassian
King Arthur
20
4 / 5 / 2
12,920
517
20,955
31,476
27,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Drogoki
Fenrir
18
4 / 6 / 6
12,291
492
9,891
24,467
15,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 6
12,359
494
14,993
19,598
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 10 / 4
13,088
524
17,065
23,972
14,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
rolythedon
Sylvanus
18
2 / 3 / 7
11,680
467
11,399
16,861
24,240
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
30
Kills
24
24
Deaths
30
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AngelV1001
Ganesha
0
6
22
1.83
W
Ne Zha
Antuito
Ne Zha
8
7
9
1.79
L
King Arthur
Cassian
King Arthur
4
5
2
1
L
Fenrir
Drogoki
Fenrir
4
6
6
1.17
W
Cernunnos
Fvargas1177
Cernunnos
10
2
10
7.5
W
8
7
10
1.86
L
4
6
6
1.17
L
10
10
4
1.2
W
Sun Wukong
TallerHEMI440
Sun Wukong
4
2
13
5.25
L
Sylvanus
rolythedon
Sylvanus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,246
Damage
74,303
109,222
Taken
116,374
77,060
Mitigated
87,932
43,241
Healing
34,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AngelV1001
Ganesha
7,238
651
0
3,969
22,432
25,610
130
6,926
15,506
33,561
0
W
Ne Zha
Antuito
Ne Zha
11,977
3,866
0
7,672
20,961
9,455
864
4,403
16,366
0
100,259
L
King Arthur
Cassian
King Arthur
20,955
736
0
9,866
31,476
27,840
132
3,385
27,914
831
100,389
L
Fenrir
Drogoki
Fenrir
9,891
2,252
0
7,085
24,467
15,084
454
3,715
20,650
0
83,775
W
Cernunnos
Fvargas1177
Cernunnos
30,371
18,982
0
11,469
23,652
10,677
3,389
5,496
18,156
0
129,300
W
15,956
1,727
5,725
4,121
14,415
5,661
407
6,936
7,318
106,564
0
L
14,993
7,007
0
4,696
19,598
6,686
1,746
4,760
14,786
0
79,418
L
17,065
598
0
7,623
23,972
14,082
602
9,050
14,498
89,441
0
W
Sun Wukong
TallerHEMI440
Sun Wukong
20,704
4,473
0
10,285
27,762
25,657
0
6,055
21,293
409
80,253
L
Sylvanus
rolythedon
Sylvanus
11,399
2,349
1,726
3,586
16,861
24,240
220
2,040
14,767
61,456
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,088
Gold Earned
62,338
633
Minions Killed
681
0
Camps Cleared
0
2,373,130
Distance Traveled
2,014,406
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,766
511
11
0
0
469,591
6
W
Ne Zha
14,808
592
162
6
0
506,679
4
L
King Arthur
12,920
517
174
7
0
439,463
1
L
Fenrir
12,291
492
117
5
0
397,503
0
W
Cernunnos
14,857
594
176
7
0
441,317
8
W
Ra
14,847
594
152
6
0
459,087
3
L
Neith
12,359
494
143
6
0
404,864
1
L
Anubis
13,088
524
131
5
0
364,768
6
W
Sun Wukong
13,810
552
132
5
0
496,456
5
L
Sylvanus
11,680
467
116
5
0
407,808
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role