Player Matchup

Artemis
Artemis
Chu2Prince
Artemis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 17L
1,246 Elo+
Solo
Fenrir
Fenrir
MaxARTEMYZ
Fenrir
Level 16
God Stats
16W - 25L
1,217 SR
Queue Stats
44W - 92L
1,134 Elo+
Party 1
Chernobog
Chernobog
RANGARVK
Chernobog
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Vafireball
Zhong Kui
Level 24
God Stats
9W - 6L
1,565 SR
Queue Stats
20W - 22L
1,324 Elo+
Solo
Ullr
Ullr
gollo el huno
Ullr
Level 29
God Stats
7W - 6L
1,168 SR
Queue Stats
84W - 147L
1,123 Elo+
Party 1
Team Averages
Level 23
1,390 SR
1,265 Elo+

VS

Team Averages
Level 12
1,460 SR
1,389 Elo+
Nemesis
Nemesis
ExileGreen
Nemesis
Level 14
God Stats
14W - 6L
1,577 SR
Queue Stats
427W - 163L
1,638 Elo+
Solo
Discordia
Discordia
Tyseng
Discordia
Level 16
God Stats
15W - 11L
1,383 SR
Queue Stats
59W - 68L
1,274 Elo+
Solo
Bacchus
Bacchus
reetrue
Bacchus
Level 8
God Stats
3W - 1L
1,565 SR
Queue Stats
12W - 17L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
taoying
Nu Wa
Level 14
God Stats
6W - 7L
1,397 SR
Queue Stats
34W - 40L
1,329 Elo+
Solo
Horus
Horus
thunderfour2
Horus
Level 7
God Stats
2W - 2L
1,380 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chu2Prince
Artemis
15
1 / 9 / 2
9,709
971
10,713
19,156
6,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MaxARTEMYZ
Fenrir
15
1 / 11 / 4
9,575
958
8,559
22,110
8,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
RANGARVK
Chernobog
15
3 / 10 / 2
10,401
1,040
8,489
19,765
9,801
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Vafireball
Zhong Kui
16
1 / 6 / 4
10,135
1,014
16,583
22,145
13,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 9 / 3
9,259
926
6,652
19,601
6,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExileGreen
Nemesis
19
21 / 2 / 17
13,918
1,392
31,557
16,133
10,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Tyseng
Discordia
19
5 / 0 / 24
11,979
1,198
22,422
6,870
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
reetrue
Bacchus
19
5 / 1 / 34
12,296
1,230
11,186
15,609
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
taoying
Nu Wa
19
12 / 1 / 23
12,729
1,273
24,500
9,801
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 25
11,389
1,139
6,714
12,214
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
168
6
Kills
45
45
Deaths
6
15
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chu2Prince
Artemis
1
9
2
0.22
W
Nemesis
ExileGreen
Nemesis
21
2
17
14.75
L
Fenrir
MaxARTEMYZ
Fenrir
1
11
4
0.27
L
Chernobog
RANGARVK
Chernobog
3
10
2
0.4
W
Discordia
Tyseng
Discordia
5
0
24
17
L
Zhong Kui
Vafireball
Zhong Kui
1
6
4
0.5
L
0
9
3
0.17
W
Bacchus
reetrue
Bacchus
5
1
34
22
W
Nu Wa
taoying
Nu Wa
12
1
23
23.5
W
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,996
Damage
96,379
102,777
Taken
60,627
44,208
Mitigated
54,672
4,887
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chu2Prince
Artemis
10,713
4,099
0
0
19,156
6,357
0
10,970
8,186
0
28,616
W
Nemesis
ExileGreen
Nemesis
31,557
16,063
0
4,485
16,133
10,551
0
3,175
12,083
0
46,477
L
Fenrir
MaxARTEMYZ
Fenrir
8,559
2,232
484
868
22,110
8,186
0
13,056
9,054
0
25,152
L
Chernobog
RANGARVK
Chernobog
8,489
5,011
0
498
19,765
9,801
0
8,926
10,839
0
27,845
W
Discordia
Tyseng
Discordia
22,422
582
0
0
6,870
3,051
0
2,410
4,460
71,670
0
L
Zhong Kui
Vafireball
Zhong Kui
16,583
868
87
2,891
22,145
13,168
0
12,793
9,352
42,764
0
L
6,652
5,713
0
59
19,601
6,696
0
12,363
7,238
0
26,907
W
Bacchus
reetrue
Bacchus
11,186
1,710
0
1,169
15,609
22,913
0
3,806
11,803
14,081
0
W
Nu Wa
taoying
Nu Wa
24,500
6,718
407
1,773
9,801
4,376
0
3,306
6,495
38,695
0
W
6,714
3,313
3,868
5,092
12,214
13,781
0
3,886
8,328
0
10,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
62,311
195
Minions Killed
222
5
Camps Cleared
6
842,072
Distance Traveled
1,020,433
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,709
971
35
4
1
148,494
1
W
Nemesis
13,918
1,392
29
3
5
202,761
0
L
Fenrir
9,575
958
34
3
0
183,822
1
L
Chernobog
10,401
1,040
26
3
0
149,902
0
W
Discordia
11,979
1,198
135
14
0
198,088
0
L
Zhong Kui
10,135
1,014
48
5
2
189,338
0
L
Ullr
9,259
926
52
5
2
170,516
0
W
Bacchus
12,296
1,230
7
1
0
214,035
0
W
Nu Wa
12,729
1,273
44
4
1
219,860
2
W
Horus
11,389
1,139
7
1
0
185,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role