Player Matchup

Thoth
Thoth
Amain27
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 178L
1,605 Elo+
Party 2
Ymir
Ymir
Dragonfish
Ymir
Level 88
God Stats
3W - 2L
1,816 SR
Queue Stats
164W - 133L
1,651 Elo+
Party 2
Izanami
Izanami
Solkris
Izanami
Level 75
God Stats
10W - 14L
1,372 SR
Queue Stats
69W - 57L
1,449 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,568 Elo+

VS

Team Averages
Level 88
1,502 SR
1,505 Elo+
Artemis
Artemis
Candidly
Artemis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 49L
1,633 Elo+
Party 1
Vulcan
Vulcan
SilentNoise418
Vulcan
Level 129
God Stats
48W - 65L
1,505 SR
Queue Stats
381W - 449L
1,478 Elo+
Party 1
Bellona
Bellona
dmratcliffe
Bellona
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 35L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amain27
Thoth
14
3 / 9 / 8
12,481
657
11,707
12,666
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 7
14,510
764
10,981
20,662
21,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Solkris
Izanami
16
4 / 7 / 6
12,309
648
13,540
17,125
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Candidly
Artemis
18
13 / 7 / 3
14,129
744
20,797
21,240
7,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 9
11,160
587
11,525
9,128
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
dmratcliffe
Bellona
15
5 / 3 / 10
12,513
659
11,834
14,930
14,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
13
Kills
19
19
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
Amain27
Thoth
3
9
8
0.78
W
Artemis
Candidly
Artemis
13
7
3
2.07
L
6
3
7
3.17
W
1
3
9
1.83
L
Izanami
Solkris
Izanami
4
7
6
1
W
Bellona
dmratcliffe
Bellona
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,228
Damage
44,156
50,453
Taken
45,298
30,967
Mitigated
25,406
8,208
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Amain27
Thoth
11,707
379
0
530
12,666
3,407
1,612
3,032
9,634
42,860
0
W
Artemis
Candidly
Artemis
20,797
12,672
0
9,161
21,240
7,579
2,377
10,636
10,102
0
77,471
L
10,981
1,437
0
3,280
20,662
21,161
429
5,969
14,693
29,428
0
W
11,525
3,842
1,123
1,411
9,128
2,951
227
6,570
2,256
52,420
0
L
Izanami
Solkris
Izanami
13,540
9,703
0
4,398
17,125
6,399
629
2,536
14,589
0
53,572
W
Bellona
dmratcliffe
Bellona
11,834
4,471
0
967
14,930
14,876
164
4,699
10,082
0
50,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
37,802
188
Minions Killed
221
0
Camps Cleared
0
845,886
Distance Traveled
950,433
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,481
657
55
3
0
272,919
1
W
Artemis
14,129
744
89
5
0
278,013
2
L
Ymir
14,510
764
30
2
0
310,735
1
W
Vulcan
11,160
587
55
3
0
330,824
3
L
Izanami
12,309
648
103
5
0
262,232
0
W
Bellona
12,513
659
77
4
0
341,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role