Player Matchup

Anubis
Anubis
Microangelo
Anubis
Level 15
God Stats
8W - 8L
1,534 SR
Queue Stats
8W - 8L
1,528 Elo+
Party 2
Hel
Hel
fnkymnkey4311
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 2
Artemis
Artemis
godcusack
Artemis
Level 27
God Stats
2W - 2L
1,496 SR
Queue Stats
10W - 8L
1,566 Elo+
Party 2
Chaac
Chaac
shadowdart13
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,462 Elo+
Party 2
Mercury
Mercury
solo2121
Mercury
Level 23
God Stats
3W - 10L
1,318 SR
Queue Stats
211W - 232L
1,468 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,527 Elo+

VS

Team Averages
Level 20
1,551 SR
1,496 Elo+
Jing Wei
Jing Wei
ALERQUIN10
Jing Wei
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Terra
Terra
Griszwald
Terra
Level 28
God Stats
28W - 23L
1,817 SR
Queue Stats
188W - 203L
1,628 Elo+
Solo
Apollo
Apollo
SlashMeyer97
Apollo
Level 24
God Stats
11W - 7L
1,500 SR
Queue Stats
51W - 51L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
TempestSerpent
Amaterasu
Level 15
God Stats
15W - 16L
1,437 SR
Queue Stats
29W - 37L
1,384 Elo+
Party 1
Ra
Ra
jmandrew
Ra
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 120L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 5 / 0
5,992
599
3,659
6,561
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
3,950
395
735
5,007
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
godcusack
Artemis
7
0 / 2 / 0
4,495
450
2,102
4,258
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 6 / 1
4,514
451
708
6,282
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Mercury
solo2121
Mercury
10
0 / 1 / 1
5,296
530
1,806
5,124
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALERQUIN10
Jing Wei
9
1 / 0 / 5
5,291
529
2,572
4,362
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Griszwald
Terra
8
1 / 0 / 1
4,754
475
2,087
4,240
1,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apollo
10
7 / 1 / 1
6,593
659
3,494
4,223
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
TempestSerpent
Amaterasu
11
4 / 1 / 2
6,688
669
5,830
4,751
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 2
6,366
637
3,982
2,787
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
18
18
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ALERQUIN10
Jing Wei
1
0
5
3.5
W
Terra
Griszwald
Terra
1
0
1
1.5
L
Anubis
1
5
0
0.2
W
Apollo
7
1
1
7.5
W
Amaterasu
TempestSerpent
Amaterasu
4
1
2
5
L
0
4
0
0
L
Artemis
godcusack
Artemis
0
2
0
0
W
5
0
2
6
L
0
6
1
0.08
L
Mercury
solo2121
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,010
Damage
17,965
27,232
Taken
20,363
10,105
Mitigated
8,073
7,716
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ALERQUIN10
Jing Wei
2,572
1,536
0
1,800
4,362
1,230
385
310
4,052
0
20,697
W
Terra
Griszwald
Terra
2,087
967
854
2,969
4,240
1,534
0
425
3,815
8,718
0
L
Anubis
3,659
424
0
1,560
6,561
2,493
123
1,204
5,100
37,004
0
W
Apollo
3,494
1,755
0
788
4,223
1,006
774
2,254
1,902
0
22,704
W
Amaterasu
TempestSerpent
Amaterasu
5,830
2,496
0
675
4,751
3,609
1,056
0
4,646
0
33,590
L
735
74
370
1,492
5,007
1,316
0
2,570
2,397
4,435
0
L
Artemis
godcusack
Artemis
2,102
313
0
1,078
4,258
1,077
0
1,657
2,559
0
18,734
W
3,982
213
57
667
2,787
694
490
1,234
1,449
31,737
0
L
708
374
0
548
6,282
3,962
0
0
6,282
0
9,112
L
Mercury
solo2121
Mercury
1,806
631
0
2,668
5,124
1,257
0
281
4,825
0
24,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
29,692
214
Minions Killed
227
0
Camps Cleared
0
852,382
Distance Traveled
970,227
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,291
529
31
3
0
190,506
2
W
Terra
4,754
475
14
1
0
206,311
0
L
Anubis
5,992
599
80
8
0
164,405
0
W
Apollo
6,593
659
40
4
0
184,412
0
W
Amaterasu
6,688
669
67
7
0
179,499
0
L
Hel
3,950
395
7
1
0
181,885
3
L
Artemis
4,495
450
43
4
0
154,821
0
W
Ra
6,366
637
75
8
0
209,499
3
L
Chaac
4,514
451
23
2
0
144,185
0
L
Mercury
5,296
530
61
6
0
207,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role