Player Matchup

Ah Puch
Ah Puch
Bringleboar
Ah Puch
Level 94
God Stats
37W - 20L
1,623 SR
Queue Stats
48W - 30L
1,753 Elo+
Party 2
Achilles
Achilles
PliantVirus192
Achilles
Level 60
God Stats
4W - 4L
1,782 SR
Queue Stats
17W - 15L
1,941 Elo+
Party 2
Medusa
Medusa
TheTriceraFlops
Medusa
Level 105
God Stats
2W - 2L
1,753 SR
Queue Stats
40W - 22L
1,602 Elo+
Party 2
Team Averages
Level 86
1,720 SR
1,765 Elo+

VS

Team Averages
Level 80
1,595 SR
1,462 Elo+
Chang'e
Chang'e
SQVEclipsed
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
SQVElliest
Serqet
Level 41
God Stats
2W - 3L
1,441 SR
Queue Stats
14W - 23L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
XptcvboyX
Heimdallr
Level 122
God Stats
85W - 68L
1,844 SR
Queue Stats
1,088W - 1,232L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bringleboar
Ah Puch
15
4 / 5 / 7
11,597
610
18,562
13,433
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
5 / 6 / 5
11,655
613
8,165
16,980
19,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 7 / 6
11,843
623
12,493
20,725
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SQVEclipsed
Chang'e
17
8 / 2 / 7
13,437
707
13,872
14,632
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
SQVElliest
Serqet
15
5 / 4 / 7
12,490
657
10,516
14,605
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
XptcvboyX
Heimdallr
17
4 / 6 / 11
12,828
675
17,513
18,938
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
17
18
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bringleboar
Ah Puch
4
5
7
1.5
L
Achilles
5
6
5
1.25
W
Chang'e
SQVEclipsed
Chang'e
8
2
7
5.75
W
Serqet
SQVElliest
Serqet
5
4
7
2.13
L
3
7
6
0.86
W
Heimdallr
XptcvboyX
Heimdallr
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
41,901
51,138
Taken
48,175
30,968
Mitigated
17,441
12,261
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bringleboar
Ah Puch
18,562
410
0
2,486
13,433
4,686
171
5,355
7,658
52,058
0
L
Achilles
8,165
2,286
783
1,887
16,980
19,228
282
3,983
12,506
0
32,872
W
Chang'e
SQVEclipsed
Chang'e
13,872
744
8,102
10,161
14,632
4,405
841
5,886
8,360
59,299
0
W
Serqet
SQVElliest
Serqet
10,516
3,546
0
164
14,605
6,777
466
5,557
8,737
0
37,626
L
12,493
5,778
0
7,105
20,725
7,054
1,225
4,546
14,874
0
53,401
W
Heimdallr
XptcvboyX
Heimdallr
17,513
6,371
0
1,494
18,938
6,259
1,521
6,162
12,340
0
72,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
38,755
180
Minions Killed
223
0
Camps Cleared
0
1,031,952
Distance Traveled
1,073,539
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,597
610
68
4
0
328,190
3
L
Achilles
11,655
613
32
2
0
287,762
2
W
Chang'e
13,437
707
89
5
0
412,549
3
W
Serqet
12,490
657
48
3
0
335,648
2
L
Medusa
11,843
623
80
4
0
416,000
2
W
Heimdallr
12,828
675
86
5
0
325,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role