Player Matchup

Arachne
Arachne
Bimboide
Arachne
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 162L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
OnlySmite789
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,863 Elo+
Party 2
Ra
Ra
XxTheRubenSxX
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,351 Elo+
Party 2
Neith
Neith
danieldamianm027
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,800 Elo+
Party 2
Cerberus
Cerberus
jrcoronel7501
Cerberus
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,590 Elo+

VS

Team Averages
Level 81
1,554 SR
1,611 Elo+
Erlang Shen
Erlang Shen
Bry7x
Erlang Shen
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 47L
1,676 Elo+
Party 3
Neith
Neith
BurntChikenNugs
Neith
Level 13
God Stats
2W - 2L
1,416 SR
Queue Stats
10W - 7L
1,684 Elo+
Party 1
Hercules
Hercules
Darthvader GOKU
Hercules
Level 154
God Stats
4W - 7L
1,510 SR
Queue Stats
190W - 212L
1,552 Elo+
Party 3
Hades
Hades
brady mate
Hades
Level 84
God Stats
41W - 18L
1,843 SR
Queue Stats
412W - 412L
1,580 Elo+
Party 1
Thoth
Thoth
ihaveswag500
Thoth
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 89L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bimboide
Arachne
12
7 / 5 / 0
7,739
553
6,680
12,791
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
OnlySmite789
Kukulkan
13
1 / 5 / 1
7,358
526
3,451
6,885
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 3
7,772
555
5,811
10,296
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,203
443
4,865
6,273
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
jrcoronel7501
Cerberus
9
0 / 3 / 1
5,956
425
1,946
11,125
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bry7x
Erlang Shen
14
6 / 2 / 4
8,564
612
6,705
10,414
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 6
7,435
531
6,016
4,697
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
12
7 / 3 / 3
7,909
565
7,547
11,072
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
11
3 / 1 / 5
7,367
526
7,387
7,688
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 3
8,644
617
7,828
7,317
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
21
21
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bimboide
Arachne
7
5
0
1.4
W
Erlang Shen
Bry7x
Erlang Shen
6
2
4
4
W
1
1
6
4
W
Hercules
7
3
3
2.83
L
Kukulkan
OnlySmite789
Kukulkan
1
5
1
0.3
L
0
5
3
0.3
W
Hades
3
1
5
5.5
L
1
3
1
0.5
W
4
2
3
2.75
L
Cerberus
jrcoronel7501
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
35,483
47,370
Taken
41,188
19,160
Mitigated
21,951
12,953
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bimboide
Arachne
6,680
4,076
0
3,630
12,791
6,766
0
1,964
10,756
0
39,262
W
Erlang Shen
Bry7x
Erlang Shen
6,705
2,872
0
4,248
10,414
6,124
864
3,271
6,909
0
48,041
W
6,016
3,224
0
2,366
4,697
1,425
505
752
3,945
0
41,038
W
Hercules
7,547
2,566
0
2,420
11,072
7,288
67
1,984
9,088
0
30,535
L
Kukulkan
OnlySmite789
Kukulkan
3,451
609
0
660
6,885
2,457
535
447
6,438
36,228
0
L
5,811
389
212
3,228
10,296
3,427
0
5,835
4,124
60,573
0
W
Hades
7,387
599
444
3,489
7,688
4,452
460
1,847
5,841
33,171
0
L
4,865
1,777
0
2,015
6,273
1,763
0
3,353
2,872
0
28,849
W
7,828
327
0
1,454
7,317
2,662
0
3,120
4,197
55,569
0
L
Cerberus
jrcoronel7501
Cerberus
1,946
64
0
3,208
11,125
4,747
0
3,160
7,965
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
39,919
356
Minions Killed
380
0
Camps Cleared
0
1,290,585
Distance Traveled
1,289,602
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,739
553
58
4
0
299,830
0
W
Erlang Shen
8,564
612
78
6
0
261,924
3
W
Neith
7,435
531
73
5
0
231,702
0
W
Hercules
7,909
565
53
4
0
284,735
5
L
Kukulkan
7,358
526
99
7
0
238,897
0
L
Ra
7,772
555
118
8
0
253,603
2
W
Hades
7,367
526
65
5
0
263,952
1
L
Neith
6,203
443
53
4
0
233,613
4
W
Thoth
8,644
617
111
8
0
247,289
1
L
Cerberus
5,956
425
28
2
0
264,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role