Player Matchup

Cupid
Cupid
Platinum V
Azian Senpai
Cupid
Platinum V
Level 145
God Stats
2W - 4L
1,357 SR
Queue Stats
251W - 251L
1,690 MMR
Solo
Zeus
Zeus
Platinum V
Sir_Captain_Dope
Zeus
Platinum V
Level 120
God Stats
145W - 129L
1,771 SR
Queue Stats
334W - 324L
1,727 MMR
Party 2
Cerberus
Cerberus
Platinum II
iAlphaYou
Cerberus
Platinum II
Level 157
God Stats
13W - 4L
2,081 SR
Queue Stats
276W - 205L
1,983 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,736 SR
1,800 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,736 SR
1,781 MMR
Guan Yu
Guan Yu
Platinum V
StompNoJutsu
Guan Yu
Platinum V
Level 98
God Stats
7W - 6L
1,714 SR
Queue Stats
139W - 151L
1,872 MMR
Party 1
Chiron
Chiron
Platinum IV
VibrantCash7108
Chiron
Platinum IV
Level 99
God Stats
27W - 14L
1,797 SR
Queue Stats
62W - 59L
1,707 MMR
Solo
Scylla
Scylla
Gold I
XShadowIceFoxX
Scylla
Gold I
Level 127
God Stats
47W - 34L
1,696 SR
Queue Stats
193W - 196L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 5
13,900
695
9,726
17,566
8,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 4 / 7
13,554
678
22,424
9,564
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
iAlphaYou
Cerberus
17
6 / 3 / 10
14,981
749
17,083
27,343
33,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeCthulhuSobekAchillesPersephone

VS

Bans
Cu ChulainnKumbhakarnaChaacGebOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
StompNoJutsu
Guan Yu
16
8 / 6 / 4
14,784
739
10,738
26,585
28,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 6 / 7
12,596
630
15,099
19,180
5,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 6
12,892
645
14,008
13,907
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
17
Kills
13
13
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
W
5
4
7
2.13
L
Guan Yu
StompNoJutsu
Guan Yu
8
6
4
1.67
L
2
6
7
0.92
L
3
5
6
1.2
W
Cerberus
iAlphaYou
Cerberus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
39,845
54,473
Taken
59,672
44,348
Mitigated
37,248
16,214
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,726
3,224
2,589
5,461
17,566
8,175
551
3,659
13,707
0
73,461
W
22,424
2,179
0
1,155
9,564
2,958
1,678
1,947
7,499
65,585
0
L
Guan Yu
StompNoJutsu
Guan Yu
10,738
1,805
2,589
9,907
26,585
28,082
594
17,792
8,121
0
28,587
L
15,099
4,622
516
5,624
19,180
5,525
121
11,840
7,059
0
88,050
L
14,008
908
0
2,206
13,907
3,641
1,504
9,119
4,560
58,041
0
W
Cerberus
iAlphaYou
Cerberus
17,083
636
0
7,009
27,343
33,215
549
7,648
19,123
52,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
40,272
260
Minions Killed
215
0
Camps Cleared
0
1,070,308
Distance Traveled
1,008,577
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,900
695
112
6
0
332,581
3
W
Zeus
13,554
678
80
4
0
346,382
3
L
Guan Yu
14,784
739
23
1
0
348,559
3
L
Chiron
12,596
630
109
5
0
335,072
3
L
Scylla
12,892
645
83
4
0
324,946
3
W
Cerberus
14,981
749
68
3
0
391,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role