Player Matchup

Da Ji
Da Ji
Joshua__X__X
Da Ji
Level 27
God Stats
4W - 7L
1,644 SR
Queue Stats
22W - 52L
1,303 Elo+
Party 1
Zeus
Zeus
killroy131313
Zeus
Level 84
God Stats
12W - 16L
1,515 SR
Queue Stats
81W - 126L
1,522 Elo+
Party 1
Ares
Ares
xMrSlumpx
Ares
Level 15
God Stats
0W - 4L
1,186 SR
Queue Stats
8W - 14L
1,487 Elo+
Party 1
Team Averages
Level 42
1,448 SR
1,438 Elo+

VS

Team Averages
Level 55
1,563 SR
1,477 Elo+
Ares
Ares
TheOnlyMid
Ares
Level 137
God Stats
4W - 1L
1,675 SR
Queue Stats
12W - 9L
1,746 Elo+
Party 2
Ne Zha
Ne Zha
b_joneseroni
Ne Zha
Level 17
God Stats
2W - 2L
1,482 SR
Queue Stats
21W - 35L
1,320 Elo+
Party 2
Scylla
Scylla
jkaenzig
Scylla
Level 10
God Stats
17W - 23L
1,533 SR
Queue Stats
20W - 26L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 9
8,897
684
5,727
11,357
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 5 / 4
10,433
803
13,237
8,628
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
3 / 6 / 9
8,871
682
3,527
11,768
8,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 11
10,307
793
7,409
14,259
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
13
5 / 7 / 7
9,464
728
4,036
10,251
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
jkaenzig
Scylla
14
8 / 3 / 6
10,672
821
11,641
7,348
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
16
Kills
16
16
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
3
6
11
1.42
W
Ne Zha
5
7
7
1.21
W
Scylla
jkaenzig
Scylla
8
3
6
3.67
L
10
5
4
2.4
L
Ares
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,491
Damage
23,086
31,753
Taken
31,858
15,875
Mitigated
22,394
3,907
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,727
1,461
0
1,404
11,357
4,579
0
6,081
5,060
0
21,149
W
7,409
48
0
1,484
14,259
12,810
206
5,420
8,513
17,063
0
W
Ne Zha
4,036
1,139
0
1,032
10,251
6,201
509
6,113
3,898
0
17,802
W
Scylla
jkaenzig
Scylla
11,641
356
0
438
7,348
3,383
723
4,557
2,671
37,203
0
L
13,237
1,155
0
2,503
8,628
2,976
634
6,623
1,849
56,663
0
L
Ares
3,527
302
0
0
11,768
8,320
312
5,602
5,774
12,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
30,443
144
Minions Killed
100
0
Camps Cleared
0
617,575
Distance Traveled
650,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,897
684
36
3
0
207,038
3
W
Ares
10,307
793
14
1
0
208,866
2
W
Ne Zha
9,464
728
33
3
0
233,519
0
W
Scylla
10,672
821
53
4
0
208,559
0
L
Zeus
10,433
803
93
7
0
185,740
0
L
Ares
8,871
682
15
1
0
224,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role