Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
YukiTheDevil
Ymir
Level 44
God Stats
7W - 2L
1,781 SR
Queue Stats
54W - 65L
1,397 Elo+
Party 1
Nike
Nike
purpleumi
Nike
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,432 Elo+
Party 1
Team Averages
Level 79
1,594 SR
1,443 Elo+

VS

Team Averages
Level 74
1,547 SR
1,836 Elo+
Baron Samedi
Baron Samedi
DxmJNR
Baron Samedi
Level 119
God Stats
11W - 3L
1,260 SR
Queue Stats
115W - 69L
1,836 Elo+
Party 2
Nemesis
Nemesis
Seasonal-Sniper
Nemesis
Level 4
God Stats
4W - 0L
1,881 SR
Queue Stats
5W - 0L
1,836 Elo+
Party 2
Bellona
Bellona
theHypernacho
Bellona
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 14L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 7 / 3
8,414
647
6,892
19,234
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 7 / 3
9,369
721
7,279
13,882
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
10
1 / 6 / 4
8,295
638
5,981
11,995
6,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DxmJNR
Baron Samedi
13
4 / 2 / 15
10,334
795
15,203
11,379
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 14
8,836
680
4,509
8,252
3,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
15 / 2 / 3
11,400
877
16,904
12,836
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
20
20
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
7
3
0.5
W
Baron Samedi
DxmJNR
Baron Samedi
4
2
15
5.75
W
1
3
14
2.67
L
2
7
3
0.5
L
Nike
1
6
4
0.5
W
Bellona
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
36,616
45,111
Taken
32,467
25,666
Mitigated
23,873
4,987
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,892
2,068
0
3,283
19,234
12,849
121
5,870
13,364
20,039
0
W
Baron Samedi
DxmJNR
Baron Samedi
15,203
1,102
4,241
6,990
11,379
9,813
489
5,187
6,192
44,574
0
W
4,509
1,577
0
1,074
8,252
3,421
589
4,052
4,200
0
13,500
L
7,279
1,153
0
970
13,882
6,283
0
5,966
7,916
41,654
0
L
Nike
5,981
1,163
0
734
11,995
6,534
0
3,446
8,549
0
21,114
W
Bellona
16,904
7,170
0
3,494
12,836
10,639
1,882
4,958
7,878
0
61,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
30,570
133
Minions Killed
135
0
Camps Cleared
0
621,327
Distance Traveled
783,550
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,414
647
26
2
0
218,612
6
W
Baron Samedi
10,334
795
51
4
0
240,917
1
W
Nemesis
8,836
680
18
1
0
271,025
3
L
Ymir
9,369
721
70
5
0
193,851
1
L
Nike
8,295
638
37
3
0
208,864
0
W
Bellona
11,400
877
66
5
0
271,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role