Player Matchup

Fenrir
Fenrir
FRESHBREAD59
Fenrir
Level 89
God Stats
1W - 3L
1,321 SR
Queue Stats
65W - 114L
1,489 Elo+
Solo
Chaac
Chaac
FourOneAUS
Chaac
Level 88
God Stats
13W - 8L
1,836 SR
Queue Stats
422W - 402L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Muggins2462
Ah Muzen Cab
Level 66
God Stats
10W - 16L
1,500 SR
Queue Stats
94W - 229L
1,341 Elo+
Solo
Sobek
Sobek
Pipit
Sobek
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 290L
1,710 Elo+
Solo
Raijin
Raijin
ScuffyBoo
Raijin
Level 128
God Stats
13W - 13L
1,407 SR
Queue Stats
510W - 522L
1,500 Elo+
Solo
Team Averages
Level 103
1,513 SR
1,527 Elo+

VS

Team Averages
Level 114
1,572 SR
1,494 Elo+
Medusa
Medusa
ACLIMaconha
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BRAEDOG
Erlang Shen
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,327 Elo+
Solo
Thoth
Thoth
HolyCowMoo
Thoth
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Leoo
Nemesis
Level 157
God Stats
9W - 7L
1,500 SR
Queue Stats
1,304W - 949L
1,532 Elo+
Solo
Athena
Athena
The_BT7276
Athena
Level 85
God Stats
7W - 7L
1,861 SR
Queue Stats
37W - 32L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 2
6,432
429
1,748
8,813
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
2 / 3 / 1
7,707
514
9,597
14,829
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Muggins2462
Ah Muzen Cab
10
0 / 8 / 3
6,139
409
3,998
10,547
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Pipit
Sobek
10
1 / 4 / 2
6,767
451
5,779
12,852
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
ScuffyBoo
Raijin
14
1 / 4 / 2
7,692
513
2,635
6,976
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 1 / 6
9,600
640
11,851
8,729
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
BRAEDOG
Erlang Shen
13
0 / 2 / 4
7,523
502
4,249
9,975
4,906
Cudgel

Cudgel

+10
Physical Power
+75
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
17
6 / 0 / 6
9,787
652
13,037
3,800
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Leoo
Nemesis
15
6 / 1 / 6
8,907
594
7,448
9,727
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
The_BT7276
Athena
14
4 / 2 / 13
8,411
561
5,402
10,121
5,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
23
23
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
6
10
W
Erlang Shen
BRAEDOG
Erlang Shen
0
2
4
1
L
Fenrir
1
4
2
0.5
L
Chaac
2
3
1
0.83
W
Thoth
6
0
6
9
W
Nemesis
Leoo
Nemesis
6
1
6
9
L
Ah Muzen Cab
Muggins2462
Ah Muzen Cab
0
8
3
0.19
L
Sobek
Pipit
Sobek
1
4
2
0.5
L
Raijin
ScuffyBoo
Raijin
1
4
2
0.5
W
Athena
The_BT7276
Athena
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
41,987
54,017
Taken
42,352
27,080
Mitigated
19,014
16,660
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,851
5,150
0
3,803
8,729
3,003
2,574
2,974
5,730
0
65,871
W
Erlang Shen
BRAEDOG
Erlang Shen
4,249
2,286
0
3,352
9,975
4,906
2,235
1,327
8,308
0
32,177
L
Fenrir
1,748
411
0
3,128
8,813
2,309
0
3,023
5,790
0
25,074
L
Chaac
9,597
1,837
0
7,185
14,829
11,337
59
3,236
11,593
5,183
38,280
W
Thoth
13,037
664
268
2,024
3,800
1,346
1,303
445
3,355
83,319
0
W
Nemesis
Leoo
Nemesis
7,448
3,954
0
1,320
9,727
4,409
0
1,676
7,901
0
58,808
L
Ah Muzen Cab
Muggins2462
Ah Muzen Cab
3,998
974
0
2,012
10,547
2,771
0
2,298
8,249
0
32,355
L
Sobek
Pipit
Sobek
5,779
271
0
3,835
12,852
8,662
0
4,855
7,997
20,177
0
L
Raijin
ScuffyBoo
Raijin
2,635
245
0
500
6,976
2,001
0
5,027
1,949
54,539
0
W
Athena
The_BT7276
Athena
5,402
2,112
695
1,789
10,121
5,350
538
4,090
5,956
24,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
44,228
343
Minions Killed
506
0
Camps Cleared
0
1,405,895
Distance Traveled
1,538,324
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,600
640
134
9
0
277,620
3
W
Erlang Shen
7,523
502
70
5
0
287,651
1
L
Fenrir
6,432
429
58
4
0
298,036
6
L
Chaac
7,707
514
90
6
0
286,140
4
W
Thoth
9,787
652
156
10
0
307,268
5
W
Nemesis
8,907
594
107
7
0
338,166
3
L
Ah Muzen Cab
6,139
409
64
4
0
239,158
1
L
Sobek
6,767
451
14
1
0
303,009
4
L
Raijin
7,692
513
117
8
0
279,552
1
W
Athena
8,411
561
39
3
0
327,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role