Player Matchup

Odin
Odin
Silver II
DrSimba
Odin
Silver II
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 65L
1,347 MMR
Party 1
Aphrodite
Aphrodite
Silver I
SlyMedic
Aphrodite
Silver I
Level 140
God Stats
2W - 2L
1,541 SR
Queue Stats
66W - 78L
1,485 MMR
Party 1
Ullr
Ullr
Silver II
SomeSquiggles
Ullr
Silver II
Level 126
God Stats
2W - 3L
1,369 SR
Queue Stats
57W - 65L
1,347 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,470 SR
1,393 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,736 SR
1,399 MMR
Cthulhu
Cthulhu
Bronze III
ImpiusLaminae
Cthulhu
Bronze III
Level 63
God Stats
0W - 1L
1,981 SR
Queue Stats
2W - 8L
1,464 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Retaw
Ah Puch
Bronze III
Level 121
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 5L
1,400 MMR
Solo
Zeus
Zeus
Silver I
SpykeSpyder
Zeus
Silver I
Level 81
God Stats
28W - 42L
1,500 SR
Queue Stats
264W - 380L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DrSimba
Odin
14
5 / 5 / 5
11,835
740
9,935
19,872
17,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
SlyMedic
Aphrodite
14
3 / 7 / 4
10,909
682
12,534
18,252
15,748
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 9 / 5
12,170
761
14,367
17,312
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PersephoneDanzaburouScyllaThothCernunnos

VS

Bans
NoxHou YiKaliTsukuyomiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 4 / 13
10,916
682
10,263
19,448
16,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Retaw
Ah Puch
16
11 / 5 / 8
12,654
791
14,853
10,852
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
7 / 5 / 8
11,760
735
17,342
14,267
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
14
Kills
21
21
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
DrSimba
Odin
5
5
5
1.5
L
Cthulhu
3
4
13
2.38
L
Ah Puch
Retaw
Ah Puch
11
5
8
3
W
Aphrodite
SlyMedic
Aphrodite
3
7
4
0.71
W
6
9
5
0.94
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
42,458
55,436
Taken
44,567
40,515
Mitigated
24,722
16,511
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DrSimba
Odin
9,935
2,780
0
352
19,872
17,984
363
13,914
5,488
0
25,434
L
Cthulhu
10,263
778
139
2,460
19,448
16,148
0
6,636
12,812
39,766
0
L
Ah Puch
Retaw
Ah Puch
14,853
645
0
2,009
10,852
4,146
488
2,371
8,481
44,639
0
W
Aphrodite
SlyMedic
Aphrodite
12,534
1,831
6,307
9,587
18,252
15,748
532
15,666
2,150
44,828
0
W
14,367
4,373
0
265
17,312
6,783
2,707
12,542
4,642
0
56,660
L
17,342
2,517
0
3,310
14,267
4,428
267
3,595
10,672
49,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
35,330
170
Minions Killed
181
0
Camps Cleared
0
820,703
Distance Traveled
840,732
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,835
740
24
2
0
296,462
1
L
Cthulhu
10,916
682
46
3
0
318,708
1
L
Ah Puch
12,654
791
70
4
0
264,705
3
W
Aphrodite
10,909
682
73
5
0
256,530
5
W
Ullr
12,170
761
73
5
0
267,711
2
L
Zeus
11,760
735
65
4
0
257,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role