Player Matchup

Nike
Nike
Silver I
AirLeezy
Nike
Silver I
Level 102
God Stats
28W - 22L
1,596 SR
Queue Stats
244W - 244L
1,321 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Jstar787
Hou Yi
Silver II
Level 129
God Stats
11W - 17L
1,472 SR
Queue Stats
81W - 76L
1,346 MMR
Solo
Xing Tian
Xing Tian
Silver I
Wellsie1
Xing Tian
Silver I
Level 137
God Stats
4W - 2L
1,731 SR
Queue Stats
253W - 248L
1,321 MMR
Party 1
Mercury
Mercury
Silver II
littlemantn
Mercury
Silver II
Level 158
God Stats
5W - 6L
1,448 SR
Queue Stats
379W - 358L
1,332 MMR
Solo
Ra
Ra
Silver IV
xSoul_Mist
Ra
Silver IV
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 122L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,549 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,630 SR
1,365 MMR
Bellona
Bellona
Gold V
Addie23456
Bellona
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
BiggBaby23
Awilix
Silver I
Level 150
God Stats
5W - 9L
1,500 SR
Queue Stats
398W - 407L
1,331 MMR
Solo
Kukulkan
Kukulkan
Silver II
COMBATACE1
Kukulkan
Silver II
Level 109
God Stats
12W - 15L
1,823 SR
Queue Stats
98W - 91L
1,461 MMR
Party 2
Cerberus
Cerberus
Silver V
ElVari17
Cerberus
Silver V
Level 145
God Stats
7W - 4L
1,827 SR
Queue Stats
143W - 139L
1,182 MMR
Party 2
Rama
Rama
Bronze III
SwtLiquoryLoad
Rama
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 1 / 6
11,722
558
9,210
8,725
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
Jstar787
Hou Yi
17
9 / 3 / 10
11,654
555
14,919
14,397
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Wellsie1
Xing Tian
16
4 / 3 / 10
10,587
504
7,618
22,415
20,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
littlemantn
Mercury
19
6 / 4 / 12
12,300
586
12,463
17,867
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 11
11,081
528
14,420
11,021
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuScyllaNu WaArachneKing Arthur

VS

Bans
NemesisCu ChulainnKaliYmirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Addie23456
Bellona
17
4 / 5 / 0
10,877
518
6,410
16,038
16,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
BiggBaby23
Awilix
13
3 / 5 / 7
9,197
438
9,752
16,123
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
COMBATACE1
Kukulkan
17
7 / 3 / 4
11,148
531
13,095
7,955
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ElVari17
Cerberus
14
3 / 7 / 7
10,132
482
10,784
24,026
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 8 / 6
8,630
411
4,502
12,852
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
27
Kills
17
17
Deaths
28
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Addie23456
Bellona
4
5
0
0.8
W
Nike
3
1
6
6
L
Awilix
BiggBaby23
Awilix
3
5
7
1.3
L
Kukulkan
COMBATACE1
Kukulkan
7
3
4
3
L
Cerberus
ElVari17
Cerberus
3
7
7
0.93
W
Hou Yi
Jstar787
Hou Yi
9
3
10
4.67
L
0
8
6
0.38
W
Xing Tian
Wellsie1
Xing Tian
4
3
10
3
W
Mercury
littlemantn
Mercury
6
4
12
3
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,630
Damage
44,543
74,425
Taken
76,994
46,350
Mitigated
47,355
24,656
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Addie23456
Bellona
6,410
1,403
0
2,290
16,038
16,220
54
3,260
12,778
0
68,770
W
Nike
9,210
1,256
0
1,980
8,725
9,353
2,042
772
7,953
0
66,588
L
Awilix
BiggBaby23
Awilix
9,752
4,326
0
2,566
16,123
7,000
995
3,619
12,504
0
48,756
L
Kukulkan
COMBATACE1
Kukulkan
13,095
816
0
898
7,955
3,616
392
2,892
5,063
64,519
0
L
Cerberus
ElVari17
Cerberus
10,784
328
0
7,434
24,026
15,910
142
8,272
15,754
42,207
0
W
Hou Yi
Jstar787
Hou Yi
14,919
7,795
0
4,426
14,397
4,745
4,260
5,847
8,396
0
55,668
L
4,502
3,827
0
2,187
12,852
4,609
585
3,995
8,857
0
31,708
W
Xing Tian
Wellsie1
Xing Tian
7,618
1,231
567
5,004
22,415
20,975
794
6,645
15,606
38,693
0
W
Mercury
littlemantn
Mercury
12,463
5,334
0
4,976
17,867
7,308
1,432
4,167
13,386
0
96,848
W
14,420
727
4,462
3,241
11,021
3,969
770
5,514
5,205
56,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
49,984
513
Minions Killed
510
0
Camps Cleared
0
2,071,794
Distance Traveled
1,903,261
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,877
518
147
7
0
346,238
6
W
Nike
11,722
558
156
7
0
369,140
5
L
Awilix
9,197
438
79
4
0
418,207
1
L
Kukulkan
11,148
531
122
6
0
395,397
9
L
Cerberus
10,132
482
93
4
0
383,109
5
W
Hou Yi
11,654
555
86
4
0
370,968
6
L
Rama
8,630
411
69
3
0
360,310
0
W
Xing Tian
10,587
504
54
3
0
420,552
7
W
Mercury
12,300
586
137
7
0
505,038
4
W
Ra
11,081
528
80
4
0
406,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role