Player Matchup

Mercury
Mercury
Duzka
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,501 Elo+
Party 1
Apollo
Apollo
TheSmurfSeed
Apollo
Level 25
God Stats
6W - 0L
1,744 SR
Queue Stats
101W - 72L
1,861 Elo+
Solo
King Arthur
King Arthur
ZBernardPDM
King Arthur
Level 16
God Stats
40W - 38L
1,507 SR
Queue Stats
89W - 96L
1,334 Elo+
Solo
Zeus
Zeus
godpentakillHQ
Zeus
Level 2
God Stats
1W - 2L
1,180 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Ymir
Ymir
xRodro
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 23
1,486 SR
1,468 Elo+

VS

Team Averages
Level 11
1,546 SR
1,603 Elo+
Kukulkan
Kukulkan
Jaimemen68
Kukulkan
Level 3
God Stats
2W - 1L
1,603 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 2
Apollo
Apollo
MT_Cai
Apollo
Level 8
God Stats
5W - 13L
1,226 SR
Queue Stats
29W - 37L
1,270 Elo+
Solo
Medusa
Medusa
White_Panther360
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,735 Elo+
Solo
Chaac
Chaac
involbedboat486
Chaac
Level 13
God Stats
2W - 1L
1,603 SR
Queue Stats
3W - 3L
1,705 Elo+
Party 2
Bacchus
Bacchus
zL3G3ND4RYz
Bacchus
Level 24
God Stats
2W - 1L
1,798 SR
Queue Stats
16W - 12L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duzka
Mercury
17
5 / 1 / 2
10,012
589
8,655
11,224
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
18
12 / 1 / 2
11,095
653
20,322
16,161
6,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
ZBernardPDM
King Arthur
14
2 / 1 / 5
8,870
522
4,172
7,729
4,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 0 / 0
5,320
313
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ymir
xRodro
Ymir
13
3 / 1 / 9
9,084
534
2,530
8,585
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaimemen68
Kukulkan
11
0 / 3 / 2
7,051
415
4,535
6,546
2,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
MT_Cai
Apollo
10
0 / 7 / 0
6,588
388
3,197
11,695
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 8 / 0
6,497
382
7,746
11,826
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 0
8,530
502
5,167
12,662
8,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
zL3G3ND4RYz
Bacchus
6
0 / 2 / 0
5,427
319
1,706
7,177
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
4
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Duzka
Mercury
5
1
2
6
L
Kukulkan
Jaimemen68
Kukulkan
0
3
2
0.33
L
Apollo
MT_Cai
Apollo
0
7
0
0
W
Apollo
12
1
2
13
L
1
8
0
0.13
W
King Arthur
ZBernardPDM
King Arthur
2
1
5
4.5
W
0
0
0
0
L
3
2
0
1.5
W
Ymir
xRodro
Ymir
3
1
9
7.5
L
Bacchus
zL3G3ND4RYz
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
22,351
43,699
Taken
49,906
20,807
Mitigated
20,579
13,631
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Duzka
Mercury
8,655
4,240
0
1,360
11,224
4,442
641
1,702
9,522
0
87,703
L
Kukulkan
Jaimemen68
Kukulkan
4,535
462
0
978
6,546
2,584
612
427
6,119
32,988
0
L
Apollo
MT_Cai
Apollo
3,197
1,408
0
1,038
11,695
3,543
459
729
10,966
0
32,904
W
Apollo
20,322
14,744
0
11,243
16,161
6,464
2,226
1,882
14,279
0
103,474
L
7,746
3,589
0
3,002
11,826
3,009
0
986
10,840
0
26,471
W
King Arthur
ZBernardPDM
King Arthur
4,172
415
0
206
7,729
4,883
571
970
6,759
0
36,757
W
0
0
0
0
0
0
0
0
0
0
0
L
5,167
514
366
6,397
12,662
8,669
765
42
12,620
0
46,241
W
Ymir
xRodro
Ymir
2,530
670
99
723
8,585
5,018
199
1,993
6,592
22,121
0
L
Bacchus
zL3G3ND4RYz
Bacchus
1,706
253
0
2,186
7,177
2,774
0
346
6,831
5,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
34,093
394
Minions Killed
278
0
Camps Cleared
0
1,289,056
Distance Traveled
1,367,565
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,012
589
133
8
0
370,349
0
L
Kukulkan
7,051
415
65
4
0
289,154
0
L
Apollo
6,588
388
67
4
0
325,372
0
W
Apollo
11,095
653
155
9
0
299,160
3
L
Medusa
6,497
382
41
2
0
282,791
1
W
King Arthur
8,870
522
67
4
0
297,610
3
W
Zeus
5,320
313
0
0
0
0
0
L
Chaac
8,530
502
103
6
0
321,314
0
W
Ymir
9,084
534
39
2
0
321,937
0
L
Bacchus
5,427
319
2
0
0
148,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role