Player Matchup

Ares
Ares
Booybawng
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,324 Elo+
Solo
Pele
Pele
Dimj3t_32
Pele
Level 27
God Stats
4W - 4L
1,204 SR
Queue Stats
11W - 18L
1,280 Elo+
Solo
Heimdallr
Heimdallr
ToxicatedZambie
Heimdallr
Level 8
God Stats
8W - 5L
1,142 SR
Queue Stats
10W - 9L
1,373 Elo+
Party 1
Raijin
Raijin
monkey62101
Raijin
Level 25
God Stats
3W - 4L
1,331 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Hachiman
Hachiman
rayrayzee
Hachiman
Level 18
God Stats
1W - 1L
1,098 SR
Queue Stats
1W - 1L
1,313 Elo+
Solo
Team Averages
Level 21
1,255 SR
1,332 Elo+

VS

Team Averages
Level 8
1,575 SR
1,259 Elo+
Merlin
Merlin
CheekClapper782
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,140 Elo+
Party 2
Xing Tian
Xing Tian
MasterRasBlaster
Xing Tian
Level 27
God Stats
4W - 1L
1,873 SR
Queue Stats
16W - 7L
1,622 Elo+
Solo
Chaac
Chaac
Seyajin
Chaac
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 33L
1,196 Elo+
Party 2
Nemesis
Nemesis
anthonujeff
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 28L
1,196 Elo+
Party 2
Izanami
Izanami
aratigato
Izanami
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
9 / 2 / 15
13,231
575
13,585
18,973
22,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
3 / 2 / 5
10,988
478
6,106
12,806
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ToxicatedZambie
Heimdallr
17
6 / 3 / 11
11,827
514
13,270
13,920
10,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
9 / 4 / 9
11,983
521
14,753
13,648
5,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
rayrayzee
Hachiman
18
10 / 2 / 5
12,015
522
11,672
12,668
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
7,433
323
958
5,871
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
6
1 / 1 / 2
6,920
301
816
3,643
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Chaac
Seyajin
Chaac
16
4 / 6 / 4
10,450
454
12,444
19,695
19,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
anthonujeff
Nemesis
16
4 / 10 / 4
10,825
471
13,485
23,157
10,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
aratigato
Izanami
14
2 / 15 / 2
9,256
402
9,944
23,704
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
37
Kills
11
13
Deaths
38
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
9
2
15
8.25
L
0
6
3
0.25
W
Pele
3
2
5
2.75
L
Xing Tian
1
1
2
2
L
Chaac
Seyajin
Chaac
4
6
4
1
W
Heimdallr
ToxicatedZambie
Heimdallr
6
3
11
3.83
L
Nemesis
anthonujeff
Nemesis
4
10
4
0.6
L
Izanami
aratigato
Izanami
2
15
2
0.2
W
Raijin
9
4
9
3.38
W
Hachiman
rayrayzee
Hachiman
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
37,647
72,015
Taken
76,070
52,176
Mitigated
41,472
8,076
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,585
1,489
0
1,153
18,973
22,595
1,506
478
17,854
43,544
0
L
958
649
0
0
5,871
1,901
0
3,521
2,350
10,441
0
W
Pele
6,106
1,183
0
655
12,806
8,181
2,571
183
12,535
0
85,340
L
Xing Tian
816
161
19
1,113
3,643
1,255
84
1,637
2,005
1,619
0
L
Chaac
Seyajin
Chaac
12,444
3,325
0
4,965
19,695
19,125
0
8,068
11,627
0
45,031
W
Heimdallr
ToxicatedZambie
Heimdallr
13,270
6,410
0
0
13,920
10,957
2,187
338
13,432
0
70,616
L
Nemesis
anthonujeff
Nemesis
13,485
6,845
0
4,395
23,157
10,657
0
7,660
15,497
0
49,233
L
Izanami
aratigato
Izanami
9,944
7,322
0
3,645
23,704
8,534
69
7,452
16,252
0
51,400
W
Raijin
14,753
1,590
268
954
13,648
5,939
3,165
775
12,748
75,241
0
W
Hachiman
rayrayzee
Hachiman
11,672
7,840
0
5,046
12,668
4,504
1,038
0
12,443
0
50,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,044
Gold Earned
44,884
502
Minions Killed
234
0
Camps Cleared
0
2,083,578
Distance Traveled
1,482,666
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,231
575
59
3
0
433,327
19
L
Merlin
7,433
323
16
1
0
134,703
0
W
Pele
10,988
478
104
5
0
454,593
0
L
Xing Tian
6,920
301
2
0
0
96,588
1
L
Chaac
10,450
454
52
2
0
425,149
5
W
Heimdallr
11,827
514
118
5
0
440,055
3
L
Nemesis
10,825
471
80
3
0
448,686
0
L
Izanami
9,256
402
84
4
0
377,540
1
W
Raijin
11,983
521
128
6
0
360,428
1
W
Hachiman
12,015
522
93
4
0
395,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role