Player Matchup

Mercury
Mercury
Fudgenuggler
Mercury
Level 27
God Stats
9W - 10L
1,238 SR
Queue Stats
317W - 278L
1,589 Elo+
Solo
Ra
Ra
GearSlammer
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Medusa
Medusa
PANDAMAN3654
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Yemoja
Yemoja
ScoomySally
Yemoja
Level 15
God Stats
3W - 1L
1,465 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Chang'e
Chang'e
plumposg
Chang'e
Level 7
God Stats
6W - 3L
1,577 SR
Queue Stats
39W - 61L
1,461 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,490 Elo+

VS

Team Averages
Level 6
1,462 SR
1,255 Elo+
Bacchus
Bacchus
ForiegnHammer
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,081 Elo+
Party 1
Olorun
Olorun
KimchiGoodness
Olorun
Level 5
God Stats
2W - 4L
1,515 SR
Queue Stats
14W - 17L
1,232 Elo+
Party 1
Danzaburou
Danzaburou
Macchu
Danzaburou
Level 11
God Stats
2W - 3L
1,297 SR
Queue Stats
21W - 21L
1,232 Elo+
Party 1
Jing Wei
Jing Wei
ahkeeuh
Jing Wei
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
bigroti
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fudgenuggler
Mercury
20
23 / 0 / 12
18,194
1,300
40,909
15,456
8,771
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 6 / 2
11,220
801
1,239
7,913
3,530
Medusa
20
6 / 2 / 20
14,986
1,070
27,038
14,068
7,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
20
9 / 2 / 22
15,831
1,131
24,752
15,245
18,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
plumposg
Chang'e
19
2 / 3 / 18
13,021
930
6,606
16,229
10,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
2 / 6 / 6
12,906
922
14,480
24,815
34,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 8 / 6
12,917
923
11,881
21,818
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Macchu
Danzaburou
18
2 / 9 / 9
12,952
925
22,529
20,692
9,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
ahkeeuh
Jing Wei
19
3 / 8 / 8
12,850
918
9,537
19,058
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
bigroti
Yemoja
18
3 / 9 / 3
13,008
929
4,615
21,698
23,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
40
Kills
13
13
Deaths
40
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
6
6
0.83
W
Mercury
Fudgenuggler
Mercury
23
0
12
29
W
0
6
2
0.17
L
3
8
6
0.75
L
Danzaburou
Macchu
Danzaburou
2
9
9
0.72
W
Medusa
6
2
20
8
W
Yemoja
9
2
22
10
L
Jing Wei
ahkeeuh
Jing Wei
3
8
8
0.88
L
Yemoja
bigroti
Yemoja
3
9
3
0.5
W
Chang'e
plumposg
Chang'e
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,544
Damage
63,042
68,911
Taken
108,081
49,096
Mitigated
86,425
14,994
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
14,480
1,542
0
925
24,815
34,868
0
5,228
19,587
23,707
0
W
Mercury
Fudgenuggler
Mercury
40,909
22,118
0
3,115
15,456
8,771
0
6,095
9,361
0
76,035
W
1,239
551
86
0
7,913
3,530
0
3,828
4,085
6,790
0
L
11,881
6,820
1,900
6,587
21,818
9,770
0
7,178
14,640
32,576
0
L
Danzaburou
Macchu
Danzaburou
22,529
15,025
0
1,379
20,692
9,053
0
7,315
13,377
0
62,149
W
Medusa
27,038
13,241
0
558
14,068
7,669
0
6,846
7,222
0
53,353
W
Yemoja
24,752
2,254
5,560
1,850
15,245
18,149
0
6,767
8,478
43,065
0
L
Jing Wei
ahkeeuh
Jing Wei
9,537
7,122
0
1,581
19,058
8,925
0
5,749
13,309
0
28,866
L
Yemoja
bigroti
Yemoja
4,615
1,413
4,017
1,415
21,698
23,809
0
7,127
14,571
13,097
0
W
Chang'e
plumposg
Chang'e
6,606
1,092
1,250
2,575
16,229
10,977
0
7,440
8,789
20,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,252
Gold Earned
64,633
232
Minions Killed
213
13
Camps Cleared
6
1,204,390
Distance Traveled
1,221,659
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,906
922
20
1
0
274,150
0
W
Mercury
18,194
1,300
66
5
5
328,685
2
W
Ra
11,220
801
12
1
0
44,615
3
L
Olorun
12,917
923
50
4
1
221,478
0
L
Danzaburou
12,952
925
84
6
2
225,997
2
W
Medusa
14,986
1,070
73
5
5
270,457
1
W
Yemoja
15,831
1,131
42
3
1
281,125
0
L
Jing Wei
12,850
918
41
3
2
270,617
1
L
Yemoja
13,008
929
18
1
1
229,417
0
W
Chang'e
13,021
930
39
3
2
279,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role