Player Matchup

Kuzenbo
Kuzenbo
DaddyHircine
Kuzenbo
Level 134
God Stats
10W - 6L
1,732 SR
Queue Stats
47W - 49L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
EightAcorn48896
Sun Wukong
Level 121
God Stats
1W - 4L
1,634 SR
Queue Stats
67W - 73L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
PanWhich
Danzaburou
Level 28
God Stats
3W - 2L
1,493 SR
Queue Stats
8W - 11L
1,345 Elo+
Party 2
Discordia
Discordia
VSM Jester
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
ZaddyC010N31
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,582 Elo+
Party 2
Team Averages
Level 95
1,572 SR
1,495 Elo+

VS

Team Averages
Level 90
1,540 SR
1,413 Elo+
Cernunnos
Cernunnos
AnimeTiddyClaps
Cernunnos
Level 91
God Stats
2W - 2L
1,603 SR
Queue Stats
39W - 37L
1,350 Elo+
Party 1
Hercules
Hercules
DJTotodile
Hercules
Level 28
God Stats
5W - 3L
1,560 SR
Queue Stats
39W - 40L
1,389 Elo+
Party 1
Scylla
Scylla
Marcus0637
Scylla
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 39L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Rocketman0101
Sylvanus
Level 99
God Stats
5W - 2L
1,579 SR
Queue Stats
36W - 23L
1,497 Elo+
Party 1
Zeus
Zeus
YaBoiYacob
Zeus
Level 107
God Stats
1W - 1L
1,458 SR
Queue Stats
37W - 16L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyHircine
Kuzenbo
20
14 / 1 / 10
18,828
856
31,274
36,794
69,382
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
EightAcorn48896
Sun Wukong
20
3 / 6 / 19
15,494
704
18,173
42,029
38,699
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PanWhich
Danzaburou
20
5 / 7 / 9
15,767
717
14,880
22,301
9,946
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
VSM Jester
Discordia
20
5 / 5 / 13
15,358
698
29,725
16,609
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
ZaddyC010N31
Ao Kuang
20
7 / 4 / 9
16,522
751
17,609
27,622
13,085
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnimeTiddyClaps
Cernunnos
20
7 / 7 / 5
15,770
717
22,324
29,897
12,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
DJTotodile
Hercules
19
1 / 5 / 6
12,697
577
5,980
20,846
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Marcus0637
Scylla
20
5 / 7 / 7
15,076
685
28,750
21,181
7,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rocketman0101
Sylvanus
19
2 / 8 / 15
13,700
623
19,469
32,631
37,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 7 / 8
15,857
721
39,335
20,591
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
34
Kills
23
23
Deaths
34
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnimeTiddyClaps
Cernunnos
7
7
5
1.36
L
Hercules
DJTotodile
Hercules
1
5
6
0.8
W
Kuzenbo
DaddyHircine
Kuzenbo
14
1
10
19
W
Sun Wukong
EightAcorn48896
Sun Wukong
3
6
19
2.08
L
Scylla
Marcus0637
Scylla
5
7
7
1.21
W
Danzaburou
PanWhich
Danzaburou
5
7
9
1.36
L
Sylvanus
Rocketman0101
Sylvanus
2
8
15
1.19
W
Discordia
VSM Jester
Discordia
5
5
13
2.3
L
8
7
8
1.71
W
Ao Kuang
ZaddyC010N31
Ao Kuang
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,661
Damage
115,858
145,355
Taken
125,146
138,463
Mitigated
80,738
34,796
Healing
35,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnimeTiddyClaps
Cernunnos
22,324
13,991
0
9,996
29,897
12,953
811
17,081
12,124
0
85,304
L
Hercules
DJTotodile
Hercules
5,980
816
0
2,825
20,846
14,694
111
14,193
6,057
14
31,843
W
Kuzenbo
DaddyHircine
Kuzenbo
31,274
7,202
258
7,867
36,794
69,382
290
19,525
16,963
52,064
0
W
Sun Wukong
EightAcorn48896
Sun Wukong
18,173
3,221
0
16,880
42,029
38,699
992
27,123
14,358
0
50,976
L
Scylla
Marcus0637
Scylla
28,750
2,435
423
2,206
21,181
7,553
333
13,477
7,139
70,326
0
W
Danzaburou
PanWhich
Danzaburou
14,880
6,686
0
3,882
22,301
9,946
3,368
12,769
9,260
0
63,744
L
Sylvanus
Rocketman0101
Sylvanus
19,469
2,601
5,059
9,367
32,631
37,414
130
16,750
14,845
29,853
0
W
Discordia
VSM Jester
Discordia
29,725
2,286
0
240
16,609
7,351
80
11,001
5,468
58,591
0
L
39,335
3,144
467
5,236
20,591
8,124
535
14,389
4,945
86,490
0
W
Ao Kuang
ZaddyC010N31
Ao Kuang
17,609
3,116
0
5,669
27,622
13,085
3,688
16,754
10,488
83,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,969
Gold Earned
73,100
429
Minions Killed
467
10
Camps Cleared
7
1,945,823
Distance Traveled
1,676,945
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,770
717
168
8
1
331,333
4
L
Hercules
12,697
577
53
2
0
362,567
0
W
Kuzenbo
18,828
856
35
2
0
450,796
0
W
Sun Wukong
15,494
704
88
4
0
390,238
0
L
Scylla
15,076
685
106
5
2
347,288
0
W
Danzaburou
15,767
717
106
5
5
342,799
1
L
Sylvanus
13,700
623
30
1
1
303,437
0
W
Discordia
15,358
698
89
4
1
371,524
3
L
Zeus
15,857
721
110
5
3
332,320
1
W
Ao Kuang
16,522
751
111
5
4
390,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role