Player Matchup

Artio
Artio
Daikunda
Artio
Level 37
God Stats
4W - 8L
1,542 SR
Queue Stats
269W - 289L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
Ezzdee
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MystTesna
Eset
Level 64
God Stats
5W - 3L
1,738 SR
Queue Stats
307W - 340L
1,495 Elo+
Party 1
Chernobog
Chernobog
Phnale
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,618 Elo+
Solo
Mercury
Mercury
St0L3DaB00Ty
Mercury
Level 153
God Stats
97W - 56L
1,406 SR
Queue Stats
286W - 256L
1,487 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,512 Elo+

VS

Team Averages
Level 81
1,551 SR
1,471 Elo+
Tyr
Tyr
AwashString1948
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,499 Elo+
Party 2
Janus
Janus
DoubleVision97
Janus
Level 86
God Stats
4W - 3L
1,533 SR
Queue Stats
135W - 117L
1,569 Elo+
Solo
Hachiman
Hachiman
KenseiScorpius
Hachiman
Level 87
God Stats
1W - 6L
1,720 SR
Queue Stats
179W - 219L
1,404 Elo+
Party 2
Ravana
Ravana
NinjaClutch05
Ravana
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
255W - 293L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
Wolly Koolaid32
Cabrakan
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
284W - 302L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daikunda
Artio
10
1 / 0 / 8
5,845
649
1,798
5,078
2,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Ezzdee
Xing Tian
11
2 / 0 / 1
5,414
602
3,545
6,393
3,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Eset
10
2 / 0 / 1
5,490
610
2,587
3,396
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Phnale
Chernobog
10
8 / 0 / 1
6,155
684
5,492
2,470
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
St0L3DaB00Ty
Mercury
11
3 / 1 / 1
5,885
654
3,317
5,407
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,250
583
4,603
7,860
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,327
592
2,131
4,732
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
7
0 / 3 / 0
4,257
473
1,165
3,331
488
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,558
506
2,108
4,707
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
7
0 / 4 / 0
4,502
500
904
6,709
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
1
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Artio
Daikunda
Artio
1
0
8
5
L
0
3
0
0
W
Xing Tian
Ezzdee
Xing Tian
2
0
1
2.5
L
Hachiman
0
3
0
0
W
Eset
2
0
1
2.5
L
0
4
1
0.13
W
Chernobog
Phnale
Chernobog
8
0
1
8.5
W
Mercury
St0L3DaB00Ty
Mercury
3
1
1
3.5
L
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
10,911
22,744
Taken
27,339
9,124
Mitigated
10,717
5,896
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,603
454
0
2,836
7,860
4,421
0
3,247
4,613
0
26,336
W
Artio
Daikunda
Artio
1,798
416
131
1,448
5,078
2,213
249
575
4,463
12,744
0
L
2,131
39
0
1,250
4,732
1,317
0
2,331
2,401
30,817
0
W
Xing Tian
Ezzdee
Xing Tian
3,545
411
0
2,062
6,393
3,722
0
0
6,043
21,886
0
L
Hachiman
1,165
604
147
99
3,331
488
0
495
2,836
0
15,698
W
Eset
2,587
355
0
424
3,396
958
461
1,736
1,556
29,707
0
L
2,108
661
0
1,077
4,707
1,368
0
651
4,056
0
20,372
W
Chernobog
Phnale
Chernobog
5,492
3,910
0
1,256
2,470
699
1,153
456
2,014
0
27,788
W
Mercury
St0L3DaB00Ty
Mercury
3,317
1,745
0
575
5,407
1,532
0
88
5,233
0
32,606
L
Cabrakan
904
0
99
1,140
6,709
3,123
0
1,206
5,503
10,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
23,894
237
Minions Killed
225
0
Camps Cleared
0
890,685
Distance Traveled
784,823
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,250
583
61
7
0
167,654
0
W
Artio
5,845
649
26
3
0
207,299
4
L
Janus
5,327
592
66
7
0
175,968
2
W
Xing Tian
5,414
602
27
3
0
160,307
0
L
Hachiman
4,257
473
33
4
0
139,032
0
W
Eset
5,490
610
57
6
0
173,347
4
L
Ravana
4,558
506
44
5
0
148,608
0
W
Chernobog
6,155
684
51
6
0
155,177
1
W
Mercury
5,885
654
76
8
0
194,555
1
L
Cabrakan
4,502
500
21
2
0
153,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role