Player Matchup

Ra
Ra
ElmozilIa
Ra
Level 124
God Stats
1W - 4L
1,361 SR
Queue Stats
224W - 193L
1,549 Elo+
Party 2
Artemis
Artemis
EpsiIonga
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,669 Elo+
Party 2
Aphrodite
Aphrodite
Glowless
Aphrodite
Level 38
God Stats
4W - 6L
1,442 SR
Queue Stats
168W - 203L
1,340 Elo+
Party 3
Odin
Odin
PointyBasil
Odin
Level 105
God Stats
2W - 1L
1,682 SR
Queue Stats
129W - 100L
1,680 Elo+
Party 2
Thanatos
Thanatos
SilverSatara
Thanatos
Level 28
God Stats
4W - 11L
1,394 SR
Queue Stats
83W - 91L
1,346 Elo+
Party 3
Team Averages
Level 62
1,476 SR
1,517 Elo+

VS

Team Averages
Level 43
1,564 SR
1,417 Elo+
Danzaburou
Danzaburou
BigBoyJonesy
Danzaburou
Level 60
God Stats
6W - 6L
1,510 SR
Queue Stats
285W - 280L
1,554 Elo+
Party 1
Izanami
Izanami
PurifiedHaze
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 79L
1,195 Elo+
Party 4
Achilles
Achilles
civic13
Achilles
Level 27
God Stats
22W - 20L
1,705 SR
Queue Stats
99W - 103L
1,290 Elo+
Party 4
He Bo
He Bo
mkmikey
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 288L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
ogclapper
Baron Samedi
Level 20
God Stats
9W - 5L
1,606 SR
Queue Stats
39W - 40L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
11,988
521
10,668
17,161
8,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
EpsiIonga
Artemis
17
3 / 7 / 5
10,994
478
10,839
17,333
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Glowless
Aphrodite
12
0 / 8 / 4
8,824
384
3,958
17,599
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 6 / 1
11,426
497
17,686
18,809
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SilverSatara
Thanatos
14
3 / 7 / 1
9,838
428
7,206
18,816
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoyJonesy
Danzaburou
20
16 / 4 / 5
14,606
635
26,021
18,975
8,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
PurifiedHaze
Izanami
18
1 / 3 / 2
11,371
494
2,126
10,775
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
civic13
Achilles
18
4 / 4 / 3
11,936
519
6,852
18,787
22,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
mkmikey
He Bo
20
12 / 4 / 6
12,813
557
24,406
12,551
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ogclapper
Baron Samedi
17
3 / 3 / 18
11,883
517
9,351
15,001
13,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
18
Kills
36
36
Deaths
18
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBoyJonesy
Danzaburou
16
4
5
4.63
L
4
8
2
0.63
L
Artemis
EpsiIonga
Artemis
3
7
5
0.79
L
Aphrodite
Glowless
Aphrodite
0
8
4
0.25
L
8
6
1
1.42
W
Izanami
PurifiedHaze
Izanami
1
3
2
0.67
L
Thanatos
SilverSatara
Thanatos
3
7
1
0.5
W
Achilles
civic13
Achilles
4
4
3
1.38
W
He Bo
mkmikey
He Bo
12
4
6
3.75
W
Baron Samedi
ogclapper
Baron Samedi
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
68,756
89,718
Taken
76,089
56,890
Mitigated
51,881
25,546
Healing
30,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBoyJonesy
Danzaburou
26,021
13,403
0
8,911
18,975
8,034
834
3,990
14,840
0
129,810
L
10,668
1,310
1,050
3,864
17,161
8,904
1,213
5,880
11,206
83,704
0
L
Artemis
EpsiIonga
Artemis
10,839
4,074
0
2,618
17,333
9,055
2,534
7,269
10,064
0
64,674
L
Aphrodite
Glowless
Aphrodite
3,958
875
3,872
6,003
17,599
16,667
415
8,748
8,826
19,911
0
L
17,686
4,672
0
1,692
18,809
14,870
591
6,158
12,376
0
61,697
W
Izanami
PurifiedHaze
Izanami
2,126
1,148
0
4,232
10,775
3,609
1,313
717
9,888
0
70,963
L
Thanatos
SilverSatara
Thanatos
7,206
2,119
0
6,447
18,816
7,394
0
5,702
13,089
0
54,579
W
Achilles
civic13
Achilles
6,852
3,267
0
3,665
18,787
22,455
932
2,859
15,244
0
47,769
W
He Bo
mkmikey
He Bo
24,406
1,059
391
7,190
12,551
4,757
392
2,760
9,673
96,770
0
W
Baron Samedi
ogclapper
Baron Samedi
9,351
1,065
308
5,569
15,001
13,026
52
3,773
10,968
33,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,070
Gold Earned
62,609
507
Minions Killed
576
0
Camps Cleared
0
1,965,871
Distance Traveled
2,080,616
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,606
635
161
7
0
405,923
0
L
Ra
11,988
521
175
8
0
391,375
3
L
Artemis
10,994
478
109
5
0
408,487
5
L
Aphrodite
8,824
384
25
1
0
438,052
0
L
Odin
11,426
497
102
4
0
340,441
2
W
Izanami
11,371
494
142
6
0
437,998
0
L
Thanatos
9,838
428
96
4
0
387,516
2
W
Achilles
11,936
519
107
5
0
413,827
1
W
He Bo
12,813
557
125
5
0
434,157
1
W
Baron Samedi
11,883
517
41
2
0
388,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role