Player Matchup

Khepri
Khepri
ChristmasAuri
Khepri
Level 63
God Stats
1W - 2L
1,644 SR
Queue Stats
196W - 203L
1,500 Elo+
Party 1
Ra
Ra
ElMicMac
Ra
Level 91
God Stats
19W - 24L
1,360 SR
Queue Stats
73W - 87L
1,488 Elo+
Party 1
Artio
Artio
FlipperClown71
Artio
Level 126
God Stats
4W - 1L
1,667 SR
Queue Stats
76W - 82L
1,644 Elo+
Party 1
Thanatos
Thanatos
bigchief45
Thanatos
Level 65
God Stats
0W - 2L
1,329 SR
Queue Stats
99W - 97L
1,473 Elo+
Party 1
Izanami
Izanami
trillie
Izanami
Level 103
God Stats
51W - 71L
1,524 SR
Queue Stats
368W - 413L
1,453 Elo+
Solo
Team Averages
Level 90
1,505 SR
1,512 Elo+

VS

Team Averages
Level 88
1,520 SR
1,548 Elo+
Chaac
Chaac
Atsumu
Chaac
Level 22
God Stats
4W - 0L
1,729 SR
Queue Stats
15W - 3L
1,687 Elo+
Party 2
Hachiman
Hachiman
ComeradeConrad
Hachiman
Level 103
God Stats
8W - 2L
1,352 SR
Queue Stats
370W - 328L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Gjallarhorn8699
Cthulhu
Level 104
God Stats
3W - 5L
1,307 SR
Queue Stats
216W - 208L
1,471 Elo+
Solo
Thoth
Thoth
RichTickler15
Thoth
Level 107
God Stats
6W - 12L
1,530 SR
Queue Stats
674W - 629L
1,432 Elo+
Solo
Pele
Pele
ZeenzEoE
Pele
Level 102
God Stats
21W - 15L
1,680 SR
Queue Stats
54W - 38L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,569
505
3,373
7,166
2,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
6,839
526
4,052
8,105
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 7 / 4
6,469
498
6,220
13,793
8,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
bigchief45
Thanatos
10
4 / 5 / 1
6,601
508
5,145
12,722
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
trillie
Izanami
10
1 / 4 / 6
6,619
509
5,357
9,510
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atsumu
Chaac
13
6 / 1 / 3
8,140
626
9,926
10,927
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
12
2 / 4 / 4
7,146
550
6,508
8,465
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
7,094
546
6,513
9,051
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 5
7,283
560
5,326
5,716
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
10 / 1 / 3
8,326
640
10,552
9,494
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
23
23
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Atsumu
Chaac
6
1
3
7.5
L
2
3
2
1
W
Hachiman
2
4
4
1
L
1
4
1
0.38
L
0
7
4
0.29
W
3
0
5
5.5
W
2
2
5
2.25
W
Pele
10
1
3
11.5
L
Thanatos
bigchief45
Thanatos
4
5
1
0.9
L
Izanami
trillie
Izanami
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
38,825
51,296
Taken
43,653
21,216
Mitigated
17,582
18,854
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Atsumu
Chaac
9,926
3,364
0
6,699
10,927
6,033
387
5,467
5,382
0
39,379
L
3,373
367
276
1,246
7,166
2,486
0
3,174
3,952
12,400
0
W
Hachiman
6,508
2,952
0
2,875
8,465
2,096
0
1,138
7,299
0
45,211
L
4,052
657
351
2,570
8,105
2,837
0
2,270
5,474
39,476
0
L
6,220
1,312
114
5,291
13,793
8,355
0
613
12,686
31,396
0
W
6,513
467
0
3,147
9,051
4,581
416
2,404
6,647
24,971
0
W
5,326
401
0
1,150
5,716
1,690
90
2,145
3,463
40,732
0
W
Pele
10,552
3,454
0
4,811
9,494
3,182
0
2,135
7,217
0
48,478
L
Thanatos
bigchief45
Thanatos
5,145
2,170
0
6,670
12,722
4,469
0
1,632
10,987
0
23,417
L
Izanami
trillie
Izanami
5,357
4,023
248
2,088
9,510
3,069
0
3,660
5,808
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
37,989
302
Minions Killed
357
0
Camps Cleared
0
1,197,611
Distance Traveled
1,255,333
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,140
626
81
6
0
271,480
1
L
Khepri
6,569
505
23
2
0
253,786
2
W
Hachiman
7,146
550
79
6
0
204,187
5
L
Ra
6,839
526
91
7
0
229,822
2
L
Artio
6,469
498
66
5
0
235,591
1
W
Cthulhu
7,094
546
24
2
0
240,619
2
W
Thoth
7,283
560
88
7
0
237,560
3
W
Pele
8,326
640
85
7
0
301,487
3
L
Thanatos
6,601
508
47
4
0
260,141
1
L
Izanami
6,619
509
75
6
0
218,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role