Player Matchup

Bellona
Bellona
Jon2224
Bellona
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 158L
1,369 Elo+
Solo
Ah Puch
Ah Puch
Motgul
Ah Puch
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
605W - 634L
1,619 Elo+
Solo
Bacchus
Bacchus
Seakin6
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,247 Elo+
Solo
Neith
Neith
killerchris-_-
Neith
Level 10
God Stats
6W - 7L
1,528 SR
Queue Stats
9W - 20L
1,280 Elo+
Party 1
Fenrir
Fenrir
mrsresident5
Fenrir
Level 8
God Stats
1W - 4L
1,218 SR
Queue Stats
24W - 30L
1,189 Elo+
Party 1
Team Averages
Level 18
1,449 SR
1,341 Elo+

VS

Team Averages
Level 19
1,472 SR
1,371 Elo+
Bakasura
Bakasura
Ant7777777
Bakasura
Level 8
God Stats
9W - 6L
1,549 SR
Queue Stats
10W - 15L
1,279 Elo+
Party 3
Bacchus
Bacchus
CrazedMafia
Bacchus
Level 39
God Stats
43W - 38L
1,312 SR
Queue Stats
168W - 195L
1,380 Elo+
Party 3
Izanami
Izanami
TarikJN
Izanami
Level 28
God Stats
57W - 42L
1,499 SR
Queue Stats
639W - 654L
1,424 Elo+
Solo
Bellona
Bellona
frankythemanky
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,274 Elo+
Party 2
Scylla
Scylla
xxHIDEYOURKIDS
Scylla
Level 17
God Stats
18W - 17L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jon2224
Bellona
12
4 / 7 / 0
7,693
481
5,446
13,590
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Motgul
Ah Puch
12
2 / 5 / 2
7,477
467
9,422
7,326
1,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Seakin6
Bacchus
10
0 / 6 / 2
6,606
413
4,536
12,366
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 0
7,642
478
2,472
7,139
2,497
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
8
0 / 4 / 0
5,768
361
124
7,007
2,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ant7777777
Bakasura
14
3 / 3 / 1
8,391
524
4,378
10,860
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
CrazedMafia
Bacchus
13
5 / 2 / 6
8,501
531
3,868
9,680
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TarikJN
Izanami
13
6 / 1 / 5
8,293
518
9,355
10,491
3,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 1
8,415
526
6,286
10,500
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 1 / 0
8,665
542
8,152
4,712
1,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
24
25
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ant7777777
Bakasura
3
3
1
1.17
W
Bacchus
CrazedMafia
Bacchus
5
2
6
4
L
Bellona
Jon2224
Bellona
4
7
0
0.57
L
Ah Puch
Motgul
Ah Puch
2
5
2
0.6
L
Bacchus
Seakin6
Bacchus
0
6
2
0.17
W
Izanami
TarikJN
Izanami
6
1
5
8.5
W
5
2
1
2.75
L
2
3
0
0.67
L
Fenrir
0
4
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
32,039
47,428
Taken
46,243
27,078
Mitigated
29,990
7,674
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ant7777777
Bakasura
4,378
3,095
183
5,080
10,860
6,932
488
1,305
9,313
0
43,832
W
Bacchus
CrazedMafia
Bacchus
3,868
717
282
2,264
9,680
9,070
66
5,908
3,772
14,714
0
L
Bellona
Jon2224
Bellona
5,446
1,867
0
3,296
13,590
12,369
58
0
12,569
0
25,516
L
Ah Puch
Motgul
Ah Puch
9,422
850
600
1,440
7,326
1,874
1,104
1,402
5,869
41,703
0
L
Bacchus
Seakin6
Bacchus
4,536
722
0
776
12,366
8,174
0
2,466
9,900
16,569
0
W
Izanami
TarikJN
Izanami
9,355
6,291
0
3,842
10,491
3,998
334
5,726
4,765
0
65,861
W
6,286
1,113
0
2,920
10,500
8,456
499
1,019
9,156
0
35,290
L
2,472
1,039
0
624
7,139
2,497
234
5,944
1,195
0
32,787
L
Fenrir
124
0
0
938
7,007
2,164
316
2,208
4,799
0
17,877
W
8,152
853
0
218
4,712
1,534
610
0
4,712
48,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
42,265
245
Minions Killed
409
0
Camps Cleared
0
1,189,658
Distance Traveled
1,343,425
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,391
524
100
6
0
245,414
1
W
Bacchus
8,501
531
33
2
0
288,296
3
L
Bellona
7,693
481
41
3
0
242,650
2
L
Ah Puch
7,477
467
73
5
0
283,022
0
L
Bacchus
6,606
413
23
1
0
266,126
2
W
Izanami
8,293
518
127
8
0
289,937
4
W
Bellona
8,415
526
65
4
0
278,079
1
L
Neith
7,642
478
70
4
0
219,911
0
L
Fenrir
5,768
361
38
2
0
177,949
0
W
Scylla
8,665
542
84
5
0
241,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role