Player Matchup

Rama
Rama
Angeldevyne1
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 93L
1,535 Elo+
Solo
Guan Yu
Guan Yu
Mark_Zukenmbert
Guan Yu
Level 26
God Stats
3W - 3L
1,760 SR
Queue Stats
166W - 156L
1,476 Elo+
Party 1
Terra
Terra
the-legen232
Terra
Level 126
God Stats
9W - 12L
1,470 SR
Queue Stats
83W - 71L
1,550 Elo+
Party 1
Team Averages
Level 59
1,577 SR
1,520 Elo+

VS

Team Averages
Level 18
1,639 SR
1,472 Elo+
Zeus
Zeus
Matanovatos1
Zeus
Level 8
God Stats
1W - 0L
1,762 SR
Queue Stats
35W - 17L
1,574 Elo+
Solo
Ullr
Ullr
Panecs
Ullr
Level 18
God Stats
5W - 1L
1,691 SR
Queue Stats
103W - 74L
1,509 Elo+
Solo
Hou Yi
Hou Yi
xMANLYxMANx
Hou Yi
Level 27
God Stats
17W - 16L
1,465 SR
Queue Stats
18W - 24L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,226
577
5,422
17,281
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 2
10,290
643
4,460
16,826
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 3
9,971
623
12,315
22,239
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
11,240
703
19,892
11,018
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Panecs
Ullr
14
4 / 2 / 7
10,561
660
15,228
12,903
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
13
1 / 2 / 10
9,551
597
9,682
6,260
2,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
12
12
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
3
5
2
0.8
W
7
2
4
4.5
W
Ullr
Panecs
Ullr
4
2
7
3.75
L
1
2
3
1.25
W
Hou Yi
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
44,802
56,346
Taken
30,181
48,898
Mitigated
10,092
18,855
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,422
3,977
966
4,077
17,281
6,132
0
5,898
11,383
0
46,458
L
4,460
154
1,827
4,618
16,826
17,210
0
7,311
9,515
0
21,892
W
19,892
1,381
0
2,551
11,018
3,739
648
5,185
5,757
74,354
0
W
Ullr
Panecs
Ullr
15,228
6,433
0
422
12,903
4,233
1,628
4,428
8,200
0
46,607
L
12,315
1,295
1,685
5,682
22,239
25,556
11
6,717
15,522
33,263
0
W
Hou Yi
9,682
6,295
636
453
6,260
2,120
674
2,774
3,386
0
25,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
31,352
130
Minions Killed
192
0
Camps Cleared
0
884,811
Distance Traveled
728,036
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,226
577
76
5
0
246,577
0
L
Guan Yu
10,290
643
28
2
0
317,592
2
W
Zeus
11,240
703
94
6
0
241,796
2
W
Ullr
10,561
660
62
4
0
267,372
5
L
Terra
9,971
623
26
2
0
320,642
4
W
Hou Yi
9,551
597
36
2
0
218,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role