Player Matchup

Hel
Hel
DxmJNR
Hel
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 69L
1,500 Elo+
Party 2
Nemesis
Nemesis
Seasonal-Sniper
Nemesis
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
theHypernacho
Danzaburou
Level 98
God Stats
2W - 1L
1,491 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 2
Team Averages
Level 73
1,497 SR
1,500 Elo+

VS

Team Averages
Level 59
1,637 SR
1,495 Elo+
Kukulkan
Kukulkan
E Herbooo
Kukulkan
Level 18
God Stats
14W - 4L
1,705 SR
Queue Stats
60W - 29L
1,690 Elo+
Party 1
Thor
Thor
G-TECH_209
Thor
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 106L
1,240 Elo+
Solo
Cabrakan
Cabrakan
RaymondRuu
Cabrakan
Level 147
God Stats
16W - 16L
1,705 SR
Queue Stats
213W - 204L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DxmJNR
Hel
15
5 / 0 / 9
11,090
792
6,532
11,586
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 12
9,412
672
3,100
12,050
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
theHypernacho
Danzaburou
15
11 / 2 / 6
12,675
905
16,553
13,864
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
E Herbooo
Kukulkan
13
1 / 4 / 5
9,416
673
12,152
7,861
2,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 4
8,051
575
2,421
12,207
3,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
RaymondRuu
Cabrakan
13
8 / 3 / 1
10,240
731
12,433
14,405
13,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
9
9
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
DxmJNR
Hel
5
0
9
9.5
L
Kukulkan
E Herbooo
Kukulkan
1
4
5
0.88
L
0
10
4
0.2
L
Cabrakan
RaymondRuu
Cabrakan
8
3
1
2.83
W
1
7
12
1
W
Danzaburou
theHypernacho
Danzaburou
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
27,006
37,500
Taken
34,473
16,159
Mitigated
19,241
20,385
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
DxmJNR
Hel
6,532
692
7,648
9,216
11,586
6,323
260
7,881
3,439
37,699
0
L
Kukulkan
E Herbooo
Kukulkan
12,152
1,294
0
878
7,861
2,666
613
2,090
5,771
53,452
0
L
2,421
93
0
0
12,207
3,431
55
1,467
10,740
0
13,935
L
Cabrakan
RaymondRuu
Cabrakan
12,433
1,327
0
2,103
14,405
13,144
216
3,027
11,378
20,729
0
W
3,100
678
0
799
12,050
4,397
516
8,407
3,344
0
8,302
W
Danzaburou
theHypernacho
Danzaburou
16,553
7,428
0
2,722
13,864
5,439
2,193
7,538
6,069
0
72,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
27,707
160
Minions Killed
118
0
Camps Cleared
0
831,100
Distance Traveled
625,564
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,090
792
49
4
0
296,987
4
L
Kukulkan
9,416
673
85
6
0
236,470
1
L
Thor
8,051
575
16
1
0
167,067
0
L
Cabrakan
10,240
731
17
1
0
222,027
1
W
Nemesis
9,412
672
9
1
0
278,108
2
W
Danzaburou
12,675
905
102
7
0
256,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role