Player Matchup

Ares
Ares
AbuderuMercado
Ares
Level 127
God Stats
15W - 9L
1,803 SR
Queue Stats
61W - 70L
1,549 Elo+
Party 1
Anubis
Anubis
DragonKaisor0324
Anubis
Level 39
God Stats
5W - 4L
1,715 SR
Queue Stats
7W - 6L
1,820 Elo+
Party 1
Artemis
Artemis
Raul530torres
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
lGinSanl
Nu Wa
Level 102
God Stats
11W - 8L
1,710 SR
Queue Stats
178W - 171L
1,567 Elo+
Party 1
Fenrir
Fenrir
orengo125
Fenrir
Level 66
God Stats
11W - 6L
1,580 SR
Queue Stats
548W - 584L
1,470 Elo+
Party 1
Team Averages
Level 70
1,662 SR
1,560 Elo+

VS

Team Averages
Level 55
1,462 SR
1,465 Elo+
King Arthur
King Arthur
AngleHook
King Arthur
Level 43
God Stats
2W - 3L
1,483 SR
Queue Stats
506W - 483L
1,415 Elo+
Party 3
Da Ji
Da Ji
Equiples
Da Ji
Level 37
God Stats
3W - 8L
1,308 SR
Queue Stats
10W - 16L
1,504 Elo+
Party 2
Thoth
Thoth
HampterDoggo
Thoth
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
187W - 211L
1,438 Elo+
Party 3
Neith
Neith
SingularCabbage
Neith
Level 65
God Stats
1W - 2L
1,734 SR
Queue Stats
185W - 173L
1,495 Elo+
Party 3
Ares
Ares
asgardbroken
Ares
Level 102
God Stats
0W - 2L
1,282 SR
Queue Stats
48W - 55L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,300
573
4,236
4,787
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 2 / 1
6,853
623
4,237
3,974
1,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
8
0 / 2 / 0
4,590
417
713
3,724
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
lGinSanl
Nu Wa
11
5 / 2 / 3
6,856
623
5,417
4,076
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
orengo125
Fenrir
11
5 / 3 / 5
6,838
622
3,971
7,460
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngleHook
King Arthur
8
0 / 5 / 1
5,008
455
564
6,551
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Equiples
Da Ji
9
5 / 4 / 2
6,252
568
5,068
7,154
2,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 1
5,472
497
1,111
5,836
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 1
5,864
533
4,248
5,461
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 2
5,229
475
2,160
8,000
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
9
9
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
King Arthur
AngleHook
King Arthur
0
5
1
0.1
W
5
2
1
2.75
L
Da Ji
Equiples
Da Ji
5
4
2
1.5
L
1
3
1
0.5
W
Artemis
0
2
0
0
L
2
3
1
0.83
L
1
4
2
0.5
W
Nu Wa
lGinSanl
Nu Wa
5
2
3
3.25
W
Fenrir
orengo125
Fenrir
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,574
Damage
13,151
24,021
Taken
33,002
7,346
Mitigated
9,984
7,850
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,236
271
0
2,182
4,787
2,018
0
1,206
3,581
17,116
0
L
King Arthur
AngleHook
King Arthur
564
239
0
647
6,551
1,283
0
3,681
2,844
0
16,114
W
4,237
205
0
1,307
3,974
1,192
520
0
3,974
28,307
0
L
Da Ji
Equiples
Da Ji
5,068
1,335
0
1,425
7,154
2,021
0
2,332
4,736
0
23,375
L
1,111
81
0
1,159
5,836
1,433
0
1,328
4,366
26,459
0
W
Artemis
713
223
0
770
3,724
778
0
531
3,193
0
9,848
L
4,248
1,572
0
915
5,461
1,761
0
2,798
2,593
0
33,788
L
2,160
394
140
1,359
8,000
3,486
0
3,305
4,573
15,739
0
W
Nu Wa
lGinSanl
Nu Wa
5,417
1,114
0
911
4,076
1,029
144
511
3,487
31,043
0
W
Fenrir
orengo125
Fenrir
3,971
800
0
2,680
7,460
2,329
0
835
6,515
0
28,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
27,825
244
Minions Killed
219
0
Camps Cleared
0
953,022
Distance Traveled
966,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,300
573
24
2
0
227,100
4
L
King Arthur
5,008
455
31
3
0
196,082
0
W
Anubis
6,853
623
63
6
0
168,885
1
L
Da Ji
6,252
568
45
4
0
197,293
0
L
Thoth
5,472
497
58
5
0
189,615
1
W
Artemis
4,590
417
29
3
0
139,885
0
L
Neith
5,864
533
70
6
0
184,035
3
L
Ares
5,229
475
15
1
0
199,649
3
W
Nu Wa
6,856
623
66
6
0
195,998
1
W
Fenrir
6,838
622
62
6
0
221,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role