Player Matchup

Bacchus
Bacchus
AlienAnthrax
Bacchus
Level 80
God Stats
22W - 22L
1,889 SR
Queue Stats
152W - 151L
1,408 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirButterNewts
Ah Muzen Cab
Level 24
God Stats
6W - 7L
1,270 SR
Queue Stats
39W - 36L
1,140 Elo+
Party 2
Discordia
Discordia
TigerpawTimmy
Discordia
Level 66
God Stats
10W - 1L
1,808 SR
Queue Stats
42W - 27L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zeramund
Cu Chulainn
Level 66
God Stats
1W - 6L
1,246 SR
Queue Stats
79W - 87L
1,322 Elo+
Party 2
Thanatos
Thanatos
xSonder
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,543 SR
1,394 Elo+

VS

Team Averages
Level 63
1,573 SR
1,505 Elo+
Cthulhu
Cthulhu
BigMowi4011
Cthulhu
Level 40
God Stats
25W - 20L
1,499 SR
Queue Stats
247W - 278L
1,481 Elo+
Solo
Fenrir
Fenrir
SlimShmeaty
Fenrir
Level 29
God Stats
22W - 12L
1,902 SR
Queue Stats
262W - 235L
1,533 Elo+
Party 1
Thoth
Thoth
Synergy
Thoth
Level 140
God Stats
5W - 6L
1,346 SR
Queue Stats
148W - 144L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
epicnards
Xing Tian
Level 92
God Stats
19W - 12L
1,685 SR
Queue Stats
123W - 121L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
fellatiatory
Xbalanque
Level 12
God Stats
2W - 2L
1,430 SR
Queue Stats
3W - 8L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlienAnthrax
Bacchus
17
2 / 1 / 12
12,684
507
8,995
19,029
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
SirButterNewts
Ah Muzen Cab
19
9 / 2 / 5
13,299
532
12,508
6,922
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TigerpawTimmy
Discordia
20
11 / 1 / 7
15,182
607
17,822
11,829
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Zeramund
Cu Chulainn
20
6 / 2 / 9
14,106
564
21,564
19,402
19,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
xSonder
Thanatos
20
5 / 4 / 8
14,501
580
8,556
22,424
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMowi4011
Cthulhu
17
1 / 4 / 3
10,846
434
7,612
24,420
32,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
16
4 / 8 / 3
10,765
431
5,519
21,745
10,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
Synergy
Thoth
18
3 / 7 / 5
11,993
480
11,785
13,999
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
epicnards
Xing Tian
15
0 / 6 / 3
9,621
385
3,565
24,078
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
fellatiatory
Xbalanque
16
2 / 8 / 1
10,453
418
4,710
14,341
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
33
Kills
10
10
Deaths
33
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlienAnthrax
Bacchus
2
1
12
8
L
Cthulhu
BigMowi4011
Cthulhu
1
4
3
0.63
W
Ah Muzen Cab
SirButterNewts
Ah Muzen Cab
9
2
5
5.75
L
Fenrir
4
8
3
0.69
L
Thoth
Synergy
Thoth
3
7
5
0.79
W
Discordia
TigerpawTimmy
Discordia
11
1
7
14.5
W
Cu Chulainn
Zeramund
Cu Chulainn
6
2
9
5.25
L
Xing Tian
epicnards
Xing Tian
0
6
3
0.25
L
Xbalanque
fellatiatory
Xbalanque
2
8
1
0.31
W
Thanatos
xSonder
Thanatos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
33,191
79,606
Taken
98,583
58,287
Mitigated
75,729
39,241
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlienAnthrax
Bacchus
8,995
1,344
0
3,181
19,029
22,396
1,708
4,676
14,315
39,529
0
L
Cthulhu
BigMowi4011
Cthulhu
7,612
683
0
4,215
24,420
32,219
308
2,649
21,086
64,864
0
W
Ah Muzen Cab
SirButterNewts
Ah Muzen Cab
12,508
4,001
0
2,387
6,922
3,477
4,388
3,985
2,876
0
77,857
L
Fenrir
5,519
592
0
4,688
21,745
10,070
0
4,967
16,679
0
56,911
L
Thoth
Synergy
Thoth
11,785
424
0
500
13,999
5,875
0
7,495
6,454
73,492
0
W
Discordia
TigerpawTimmy
Discordia
17,822
1,025
0
4,333
11,829
4,684
4,159
5,907
5,606
116,951
0
W
Cu Chulainn
Zeramund
Cu Chulainn
21,564
4,597
0
8,207
19,402
19,198
1,924
6,668
12,438
0
88,727
L
Xing Tian
epicnards
Xing Tian
3,565
333
0
2,606
24,078
21,998
0
8,158
15,795
44,920
0
L
Xbalanque
fellatiatory
Xbalanque
4,710
3,403
0
1,960
14,341
5,567
0
5,598
8,693
0
56,079
W
Thanatos
xSonder
Thanatos
8,556
2,523
0
21,133
22,424
8,532
0
3,967
16,639
0
120,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,772
Gold Earned
53,678
655
Minions Killed
519
0
Camps Cleared
0
2,367,559
Distance Traveled
2,064,377
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,684
507
54
2
0
478,075
7
L
Cthulhu
10,846
434
103
4
0
395,903
6
W
Ah Muzen Cab
13,299
532
117
5
0
434,202
5
L
Fenrir
10,765
431
111
4
0
471,937
5
L
Thoth
11,993
480
149
6
0
441,771
12
W
Discordia
15,182
607
176
7
0
487,928
8
W
Cu Chulainn
14,106
564
143
6
0
488,559
8
L
Xing Tian
9,621
385
50
2
0
410,088
7
L
Xbalanque
10,453
418
106
4
0
344,678
0
W
Thanatos
14,501
580
165
7
0
478,795
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role