Player Matchup

Zeus
Zeus
Bluehair9
Zeus
Level 21
God Stats
39W - 25L
1,538 SR
Queue Stats
100W - 82L
1,495 Elo+
Party 1
Ymir
Ymir
Elmpop
Ymir
Level 26
God Stats
60W - 35L
1,553 SR
Queue Stats
265W - 277L
1,507 Elo+
Party 2
Thanatos
Thanatos
GillianRosmarino
Thanatos
Level 14
God Stats
64W - 59L
1,507 SR
Queue Stats
91W - 84L
1,501 Elo+
Party 1
Nike
Nike
JOSAMACA
Nike
Level 29
God Stats
9W - 15L
1,471 SR
Queue Stats
173W - 197L
1,545 Elo+
Party 2
Cupid
Cupid
NaleForilox
Cupid
Level 29
God Stats
4W - 2L
1,562 SR
Queue Stats
246W - 253L
1,527 Elo+
Party 2
Team Averages
Level 24
1,526 SR
1,515 Elo+

VS

Team Averages
Level 19
1,548 SR
1,437 Elo+
Mercury
Mercury
Aunseen
Mercury
Level 17
God Stats
3W - 4L
1,631 SR
Queue Stats
76W - 64L
1,370 Elo+
Solo
Khepri
Khepri
HaveyoumetMatt
Khepri
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 3
Nike
Nike
HenryBnkshft
Nike
Level 25
God Stats
6W - 8L
1,510 SR
Queue Stats
41W - 46L
1,441 Elo+
Party 3
Nox
Nox
SypherBane
Nox
Level 22
God Stats
21W - 17L
1,560 SR
Queue Stats
91W - 98L
1,493 Elo+
Solo
Izanami
Izanami
dougiethedino
Izanami
Level 26
God Stats
34W - 25L
1,539 SR
Queue Stats
132W - 139L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 5 / 6
10,779
513
11,062
11,460
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Elmpop
Ymir
16
5 / 4 / 18
11,872
565
10,949
17,402
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 3 / 9
12,648
602
17,023
20,329
8,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
17
5 / 2 / 14
11,441
545
11,146
9,902
8,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
17 / 3 / 13
13,084
623
26,587
24,960
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aunseen
Mercury
16
4 / 6 / 3
10,382
494
8,500
15,538
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 7
8,052
383
5,314
16,979
12,267
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 8 / 0
8,821
420
7,641
30,367
22,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 0
9,446
450
11,248
13,350
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
7 / 11 / 0
9,629
459
14,857
18,362
6,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
38
Kills
17
17
Deaths
39
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aunseen
Mercury
4
6
3
0.92
W
Zeus
4
5
6
1.4
W
Ymir
Elmpop
Ymir
5
4
18
3.5
W
7
3
9
3.83
L
0
7
7
0.5
L
2
8
0
0.25
W
Nike
5
2
14
6
W
17
3
13
7.83
L
4
7
0
0.57
L
Izanami
7
11
0
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,767
Damage
47,560
84,053
Taken
94,596
47,424
Mitigated
51,946
43,776
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aunseen
Mercury
8,500
2,626
0
3,178
15,538
5,748
997
2,853
12,527
0
56,331
W
Zeus
11,062
2,138
0
3,500
11,460
3,664
2,640
2,929
8,243
59,519
0
W
Ymir
Elmpop
Ymir
10,949
937
0
3,052
17,402
15,148
380
4,854
12,360
32,491
0
W
17,023
8,323
0
20,761
20,329
8,612
0
1,956
18,095
0
98,980
L
5,314
278
914
819
16,979
12,267
0
5,813
11,124
13,688
0
L
7,641
1,197
0
6,313
30,367
22,052
72
5,992
24,248
0
41,777
W
Nike
11,146
1,783
0
0
9,902
8,187
2,640
1,813
7,740
0
60,483
W
26,587
18,039
329
16,134
24,960
11,813
8,027
4,350
20,471
0
93,724
L
11,248
558
0
1,060
13,350
5,301
637
3,154
10,021
52,009
0
L
Izanami
14,857
10,639
0
2,717
18,362
6,578
3,090
3,677
14,665
0
64,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,824
Gold Earned
46,330
514
Minions Killed
424
0
Camps Cleared
0
1,899,674
Distance Traveled
1,712,121
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,382
494
103
5
0
415,454
0
W
Zeus
10,779
513
101
5
0
358,768
4
W
Ymir
11,872
565
46
2
0
415,176
2
W
Thanatos
12,648
602
141
7
0
399,041
0
L
Khepri
8,052
383
21
1
0
339,594
0
L
Nike
8,821
420
74
4
0
327,357
1
W
Nike
11,441
545
106
5
0
388,157
2
W
Cupid
13,084
623
120
6
0
338,532
2
L
Nox
9,446
450
116
6
0
340,168
0
L
Izanami
9,629
459
110
5
0
289,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role