Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HipJuiceGoose
Kuzenbo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,833 Elo+
Party 3
Osiris
Osiris
TheSnailTrail
Osiris
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 110L
1,894 Elo+
Party 3
Poseidon
Poseidon
bAiLaDoR-99
Poseidon
Level 15
God Stats
25W - 31L
1,794 SR
Queue Stats
633W - 564L
1,587 Elo+
Party 1
Neith
Neith
smolNekoeko
Neith
Level 20
God Stats
21W - 18L
1,648 SR
Queue Stats
24W - 21L
1,800 Elo+
Party 3
Team Averages
Level 21
1,588 SR
1,723 Elo+

VS

Team Averages
Level 14
1,659 SR
1,640 Elo+
Sun Wukong
Sun Wukong
DVon4428
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,408 Elo+
Solo
Arachne
Arachne
DezertScorpion
Arachne
Level 25
God Stats
3W - 2L
1,957 SR
Queue Stats
52W - 46L
1,750 Elo+
Solo
Artemis
Artemis
INaked-Snake
Artemis
Level 9
God Stats
0W - 1L
1,695 SR
Queue Stats
24W - 18L
1,675 Elo+
Party 2
Zeus
Zeus
Spydogy92
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,752 Elo+
Party 2
Ymir
Ymir
the-speedy-ytb
Ymir
Level 13
God Stats
21W - 32L
1,640 SR
Queue Stats
179W - 184L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
8 / 1 / 3
8,167
583
5,119
7,765
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
12
5 / 4 / 10
7,630
545
9,564
9,360
7,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 1 / 0
9,687
692
7,083
8,140
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
bAiLaDoR-99
Poseidon
15
1 / 1 / 3
8,373
598
5,658
9,397
3,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 4 / 6
7,217
516
6,380
7,838
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DVon4428
Sun Wukong
7
0 / 6 / 1
5,409
386
1,510
8,787
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 3 / 2
8,620
616
6,695
10,973
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
INaked-Snake
Artemis
10
2 / 8 / 4
6,749
482
5,555
9,780
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
1 / 3 / 2
7,265
519
7,945
7,888
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 5 / 3
7,693
550
3,886
12,432
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
25
Kills
11
11
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
3
9.5
L
Sun Wukong
DVon4428
Sun Wukong
0
6
1
0.08
L
6
3
2
2.33
W
Kuzenbo
5
4
10
2.5
L
Artemis
INaked-Snake
Artemis
2
8
4
0.5
L
Zeus
1
3
2
0.67
W
8
1
0
8
W
Poseidon
bAiLaDoR-99
Poseidon
1
1
3
2.5
W
3
4
6
1.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
25,591
42,500
Taken
49,860
25,928
Mitigated
21,057
11,534
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,119
1,975
0
3,137
7,765
2,728
188
1,939
5,700
0
30,672
L
Sun Wukong
DVon4428
Sun Wukong
1,510
442
0
611
8,787
4,431
0
1,230
7,457
0
13,682
L
6,695
4,462
0
4,945
10,973
3,815
0
1,917
9,006
0
50,065
W
Kuzenbo
9,564
4,617
380
2,100
9,360
7,189
102
1,961
7,334
29,667
0
L
Artemis
INaked-Snake
Artemis
5,555
2,014
0
1,542
9,780
2,799
330
5,067
4,688
0
22,797
L
Zeus
7,945
521
0
1,253
7,888
2,581
376
2,558
5,230
44,461
0
W
7,083
1,710
0
597
8,140
9,585
1,312
1,322
6,697
2,763
59,641
W
Poseidon
bAiLaDoR-99
Poseidon
5,658
830
0
4,311
9,397
3,888
0
4,268
4,907
57,346
0
W
6,380
3,247
0
1,009
7,838
2,538
0
1,831
5,865
0
29,683
L
3,886
1,729
0
702
12,432
7,431
300
4,618
7,814
19,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
35,736
403
Minions Killed
260
0
Camps Cleared
0
1,397,106
Distance Traveled
1,273,567
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,167
583
64
5
0
305,776
6
L
Sun Wukong
5,409
386
24
2
0
229,170
1
L
Arachne
8,620
616
88
6
0
312,489
3
W
Kuzenbo
7,630
545
24
2
0
266,474
0
L
Artemis
6,749
482
42
3
0
249,950
3
L
Zeus
7,265
519
82
6
0
239,774
3
W
Osiris
9,687
692
139
10
0
317,579
1
W
Poseidon
8,373
598
107
8
0
292,164
4
W
Neith
7,217
516
69
5
0
215,113
0
L
Ymir
7,693
550
24
2
0
242,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role