Player Matchup

Neith
Neith
Erikkindler
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IronFox950
Cthulhu
Level 34
God Stats
26W - 31L
1,380 SR
Queue Stats
141W - 159L
1,334 Elo+
Party 1
Merlin
Merlin
LuckyxOriginal
Merlin
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
64W - 85L
1,378 Elo+
Party 1
Mercury
Mercury
legendarioluis
Mercury
Level 24
God Stats
1W - 3L
1,408 SR
Queue Stats
9W - 9L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
lisow333
Ao Kuang
Level 29
God Stats
59W - 49L
1,601 SR
Queue Stats
150W - 142L
1,474 Elo+
Solo
Team Averages
Level 26
1,478 SR
1,453 Elo+

VS

Team Averages
Level 24
1,518 SR
1,426 Elo+
Merlin
Merlin
ElaborateCoast2
Merlin
Level 48
God Stats
2W - 1L
1,638 SR
Queue Stats
55W - 80L
1,331 Elo+
Party 2
Awilix
Awilix
Elvis Guardiane
Awilix
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,345 Elo+
Solo
Bellona
Bellona
HunterIsBroke
Bellona
Level 16
God Stats
3W - 4L
1,453 SR
Queue Stats
28W - 43L
1,317 Elo+
Party 2
Rama
Rama
Lobathick
Rama
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,748 Elo+
Solo
Mercury
Mercury
dlopez2k11
Mercury
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 72L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,780
478
2,264
4,726
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
IronFox950
Cthulhu
10
3 / 1 / 2
6,038
604
5,092
7,221
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 0
5,433
543
1,123
4,053
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,022
202
0
0
0
Ao Kuang
lisow333
Ao Kuang
11
2 / 1 / 0
6,226
623
3,613
6,024
2,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,105
611
2,678
2,340
842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,319
432
761
4,050
1,332
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
9
0 / 2 / 1
5,016
502
1,749
5,170
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
2 / 3 / 1
5,363
536
5,397
8,346
2,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
dlopez2k11
Mercury
8
1 / 1 / 0
5,053
505
263
4,633
1,483
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
7
Kills
6
6
Deaths
8
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
0
2
0
0
L
2
2
0
1
W
Bellona
0
2
1
0.25
L
Cthulhu
IronFox950
Cthulhu
3
1
2
4
W
Rama
2
3
1
0.83
L
0
2
0
0
W
Mercury
dlopez2k11
Mercury
1
1
0
1
L
0
0
0
0
L
Ao Kuang
lisow333
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
10,848
22,024
Taken
24,539
8,688
Mitigated
9,420
7,727
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,678
167
0
1,419
2,340
842
672
635
1,503
27,810
0
W
761
281
0
0
4,050
1,332
0
1,214
2,766
0
11,682
L
2,264
1,137
0
247
4,726
1,194
101
524
4,202
0
13,890
W
Bellona
1,749
306
0
1,060
5,170
3,225
0
3,613
1,557
0
15,668
L
Cthulhu
IronFox950
Cthulhu
5,092
1,067
282
3,194
7,221
3,574
501
195
7,026
21,651
0
W
Rama
5,397
4,504
0
3,268
8,346
2,538
0
4,094
4,252
0
28,091
L
1,123
35
0
757
4,053
1,178
0
1,263
2,790
25,804
0
W
Mercury
dlopez2k11
Mercury
263
0
0
123
4,633
1,483
0
0
4,633
0
20,662
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
lisow333
Ao Kuang
3,613
760
0
3,247
6,024
2,742
579
696
5,328
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
25,856
177
Minions Killed
209
0
Camps Cleared
0
698,940
Distance Traveled
847,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,105
611
51
5
0
189,007
1
W
Awilix
4,319
432
19
2
0
161,973
2
L
Neith
4,780
478
24
2
0
174,898
0
W
Bellona
5,016
502
45
5
0
197,243
0
L
Cthulhu
6,038
604
35
4
0
187,379
3
W
Rama
5,363
536
52
5
0
142,491
2
L
Merlin
5,433
543
58
6
0
150,221
0
W
Mercury
5,053
505
42
4
0
156,566
0
L
Mercury
2,022
202
0
0
0
0
0
L
Ao Kuang
6,226
623
60
6
0
186,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role