Player Matchup

Hachiman
Hachiman
AWintersrunt
Hachiman
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 119L
1,519 Elo+
Party 1
Ra
Ra
Colinators2000
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ZentrajHD
King Arthur
Level 118
God Stats
1W - 4L
1,221 SR
Queue Stats
53W - 49L
1,271 Elo+
Solo
Team Averages
Level 115
1,407 SR
1,430 Elo+

VS

Team Averages
Level 121
1,612 SR
1,572 Elo+
Danzaburou
Danzaburou
DaBuGzLiFeASGx
Danzaburou
Level 156
God Stats
4W - 2L
1,647 SR
Queue Stats
47W - 40L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
FoolsApple
Nu Wa
Level 72
God Stats
45W - 40L
1,361 SR
Queue Stats
98W - 111L
1,393 Elo+
Solo
Nike
Nike
Levitatous
Nike
Level 135
God Stats
6W - 4L
1,828 SR
Queue Stats
199W - 208L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AWintersrunt
Hachiman
14
9 / 3 / 10
10,637
886
9,848
14,558
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 12
9,461
788
8,274
7,678
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ZentrajHD
King Arthur
14
8 / 3 / 8
10,160
847
7,946
13,626
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaBuGzLiFeASGx
Danzaburou
12
2 / 7 / 3
9,117
760
5,774
10,489
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
1 / 5 / 4
8,097
675
6,705
6,401
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 8 / 3
9,383
782
11,196
13,164
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
8
8
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AWintersrunt
Hachiman
9
3
10
4.67
W
3
2
12
4.5
L
Danzaburou
DaBuGzLiFeASGx
Danzaburou
2
7
3
0.5
L
Nu Wa
1
5
4
0.6
L
5
8
3
0.81
W
King Arthur
ZentrajHD
King Arthur
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
23,675
35,862
Taken
30,054
16,632
Mitigated
10,926
16,450
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AWintersrunt
Hachiman
9,848
5,190
0
6,009
14,558
4,271
775
1,761
12,533
0
44,605
W
8,274
323
3,601
2,845
7,678
2,660
825
1,382
6,066
48,496
0
L
Danzaburou
DaBuGzLiFeASGx
Danzaburou
5,774
2,460
0
1,251
10,489
3,576
712
2,654
7,552
0
27,838
L
Nu Wa
6,705
1,491
0
796
6,401
1,906
604
2,034
4,141
28,354
0
L
11,196
2,196
168
228
13,164
5,444
0
2,994
9,630
0
24,746
W
King Arthur
ZentrajHD
King Arthur
7,946
957
891
3,104
13,626
9,701
443
2,922
10,461
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
26,597
175
Minions Killed
122
0
Camps Cleared
0
712,520
Distance Traveled
565,423
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,637
886
54
5
0
208,552
0
W
Ra
9,461
788
92
8
0
257,671
4
L
Danzaburou
9,117
760
43
4
0
166,983
5
L
Nu Wa
8,097
675
46
4
0
193,546
5
L
Nike
9,383
782
33
3
0
204,894
0
W
King Arthur
10,160
847
29
2
0
246,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role