Player Matchup

Danzaburou
Danzaburou
ItsBigWannaCit
Danzaburou
Level 13
God Stats
5W - 3L
1,546 SR
Queue Stats
13W - 8L
1,629 Elo+
Party 4
Heimdallr
Heimdallr
Kkvn
Heimdallr
Level 35
God Stats
2W - 3L
1,191 SR
Queue Stats
19W - 27L
1,229 Elo+
Solo
King Arthur
King Arthur
KrazyT88
King Arthur
Level 105
God Stats
1W - 2L
1,629 SR
Queue Stats
77W - 54L
1,806 Elo+
Party 4
Poseidon
Poseidon
Russ Jenks
Poseidon
Level 43
God Stats
112W - 51L
1,657 SR
Queue Stats
121W - 58L
1,630 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Theoldtoxic
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,820 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,623 Elo+

VS

Team Averages
Level 52
1,474 SR
1,382 Elo+
Cthulhu
Cthulhu
Bottomles
Cthulhu
Level 67
God Stats
1W - 1L
1,860 SR
Queue Stats
3W - 14L
1,192 Elo+
Party 1
Horus
Horus
Coyotesdm
Horus
Level 17
God Stats
1W - 3L
1,383 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1
Neith
Neith
Keiodri
Neith
Level 21
God Stats
8W - 18L
1,047 SR
Queue Stats
20W - 22L
1,425 Elo+
Party 3
Fenrir
Fenrir
MagicBluePanda
Fenrir
Level 26
God Stats
4W - 4L
1,578 SR
Queue Stats
6W - 17L
1,257 Elo+
Party 1
Hel
Hel
TheSmithDx
Hel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsBigWannaCit
Danzaburou
18
4 / 4 / 18
11,887
991
19,904
16,525
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Kkvn
Heimdallr
17
1 / 1 / 20
10,855
905
3,875
6,834
4,543
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
KrazyT88
King Arthur
19
8 / 7 / 19
13,263
1,105
18,467
20,904
22,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Russ Jenks
Poseidon
20
13 / 5 / 16
14,158
1,180
47,652
11,931
4,670
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Theoldtoxic
Kumbhakarna
19
4 / 2 / 24
13,216
1,101
15,531
20,024
27,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

169

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bottomles
Cthulhu
19
4 / 5 / 12
13,355
1,113
16,137
34,033
31,901
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Coyotesdm
Horus
18
0 / 7 / 13
11,761
980
8,637
24,346
24,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Keiodri
Neith
18
2 / 5 / 10
11,731
978
10,417
13,938
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 8
11,189
932
5,489
19,945
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 7 / 6
14,498
1,208
28,823
24,396
11,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
30
Kills
19
19
Deaths
30
97
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bottomles
Cthulhu
4
5
12
2
L
Horus
Coyotesdm
Horus
0
7
13
0.93
W
Danzaburou
ItsBigWannaCit
Danzaburou
4
4
18
3.25
L
Neith
Keiodri
Neith
2
5
10
1.4
W
Heimdallr
Kkvn
Heimdallr
1
1
20
11
W
King Arthur
KrazyT88
King Arthur
8
7
19
2.5
L
2
6
8
1
W
Poseidon
Russ Jenks
Poseidon
13
5
16
4.2
L
11
7
6
2
W
Kumbhakarna
Theoldtoxic
Kumbhakarna
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,429
Damage
69,503
76,218
Taken
116,658
67,573
Mitigated
82,862
14,816
Healing
40,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bottomles
Cthulhu
16,137
1,599
0
7,413
34,033
31,901
0
19,053
14,682
30,540
0
L
Horus
Coyotesdm
Horus
8,637
4,865
2,125
3,769
24,346
24,907
0
13,611
10,610
0
19,790
W
Danzaburou
ItsBigWannaCit
Danzaburou
19,904
7,141
1,335
2,278
16,525
8,055
0
11,162
5,105
0
29,955
L
Neith
Keiodri
Neith
10,417
4,878
0
2,166
13,938
5,760
0
7,555
6,147
0
42,985
W
Heimdallr
Kkvn
Heimdallr
3,875
352
0
369
6,834
4,543
0
4,716
2,012
0
12,728
W
King Arthur
KrazyT88
King Arthur
18,467
506
486
4,705
20,904
22,691
0
9,205
10,960
841
44,960
L
5,489
1,497
0
1,339
19,945
8,879
0
10,206
9,664
0
19,170
W
Poseidon
Russ Jenks
Poseidon
47,652
6,511
1,981
1,073
11,931
4,670
0
8,222
3,593
83,704
0
L
28,823
1,814
11,906
12,112
24,396
11,415
0
13,263
11,008
48,547
0
W
Kumbhakarna
Theoldtoxic
Kumbhakarna
15,531
1,320
558
2,031
20,024
27,614
0
10,548
9,042
23,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,379
Gold Earned
62,534
203
Minions Killed
212
4
Camps Cleared
6
1,021,948
Distance Traveled
1,069,673
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,355
1,113
38
3
2
207,031
1
L
Horus
11,761
980
23
2
1
233,284
0
W
Danzaburou
11,887
991
33
3
0
174,475
0
L
Neith
11,731
978
65
5
0
188,486
0
W
Heimdallr
10,855
905
10
1
0
200,377
1
W
King Arthur
13,263
1,105
57
5
2
221,536
0
L
Fenrir
11,189
932
32
3
0
211,787
0
W
Poseidon
14,158
1,180
79
7
1
204,411
2
L
Hel
14,498
1,208
54
5
3
229,085
0
W
Kumbhakarna
13,216
1,101
24
2
1
221,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role