Player Matchup

Chronos
Chronos
FERGIE JENKINS
Chronos
Level 138
God Stats
25W - 21L
1,500 SR
Queue Stats
189W - 206L
1,527 Elo+
Party 2
Thanatos
Thanatos
I Daemon l
Thanatos
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 2
Scylla
Scylla
Riastrada
Scylla
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 71L
1,607 Elo+
Party 2
Awilix
Awilix
SOA BLacKDRagON
Awilix
Level 160
God Stats
10W - 11L
1,500 SR
Queue Stats
555W - 527L
1,643 Elo+
Party 2
Cupid
Cupid
l Bobby I
Cupid
Level 16
God Stats
3W - 4L
1,560 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 2
Team Averages
Level 97
1,470 SR
1,535 Elo+

VS

Team Averages
Level 73
1,682 SR
1,509 Elo+
Neith
Neith
SebsDeadBaby
Neith
Level 47
God Stats
3W - 2L
1,630 SR
Queue Stats
111W - 126L
1,753 Elo+
Party 3
Mercury
Mercury
Sorullos
Mercury
Level 128
God Stats
9W - 2L
1,995 SR
Queue Stats
354W - 399L
1,591 Elo+
Party 3
Bacchus
Bacchus
TMill5000
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 135L
1,310 Elo+
Party 1
Sol
Sol
TextbookStoner
Sol
Level 56
God Stats
35W - 42L
1,502 SR
Queue Stats
364W - 419L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
XnxxAlbajarMamal
Guan Yu
Level 104
God Stats
2W - 3L
1,782 SR
Queue Stats
330W - 388L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,819
546
3,434
11,301
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
I Daemon l
Thanatos
15
6 / 5 / 6
10,077
560
9,260
12,752
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Riastrada
Scylla
18
19 / 2 / 5
12,317
684
22,554
12,187
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 0 / 5
12,290
683
10,330
12,732
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
l Bobby I
Cupid
13
0 / 8 / 5
8,464
470
4,668
12,126
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
7,962
442
5,276
10,786
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Sorullos
Mercury
16
8 / 6 / 4
10,325
574
11,586
16,431
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TMill5000
Bacchus
13
3 / 6 / 5
8,861
492
6,325
15,211
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 9 / 7
7,695
428
4,498
11,799
4,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 2
7,922
440
7,615
12,839
12,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
33
Kills
18
19
Deaths
33
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
Thanatos
I Daemon l
Thanatos
6
5
6
1.8
W
Scylla
Riastrada
Scylla
19
2
5
10.75
W
8
0
5
10.5
L
5
6
2
1
L
Mercury
Sorullos
Mercury
8
6
4
1.67
L
Bacchus
TMill5000
Bacchus
3
6
5
0.92
L
1
9
7
0.5
L
1
6
2
0.33
W
Cupid
l Bobby I
Cupid
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,246
Damage
35,300
61,098
Taken
67,066
25,907
Mitigated
41,663
22,821
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,434
1,398
0
2,227
11,301
4,306
6,868
844
10,457
61,433
0
W
Thanatos
I Daemon l
Thanatos
9,260
2,481
0
8,212
12,752
4,936
6
3,794
8,958
0
49,326
W
Scylla
Riastrada
Scylla
22,554
1,050
0
2,439
12,187
4,446
0
3,073
9,114
75,284
0
W
10,330
4,994
0
7,411
12,732
8,584
1,468
388
12,344
0
85,092
L
5,276
1,224
0
2,338
10,786
3,450
208
5,320
5,350
0
41,504
L
Mercury
Sorullos
Mercury
11,586
8,031
0
1,900
16,431
6,864
0
6,043
10,154
0
65,701
L
Bacchus
TMill5000
Bacchus
6,325
1,291
0
919
15,211
14,095
159
6,413
8,565
16,912
0
L
4,498
651
0
2,005
11,799
4,316
0
6,270
5,305
26,461
0
L
7,615
1,444
0
1,629
12,839
12,938
0
1,131
11,704
0
43,320
W
Cupid
l Bobby I
Cupid
4,668
2,739
0
2,532
12,126
3,635
0
2,724
9,402
0
28,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,967
Gold Earned
42,765
523
Minions Killed
328
0
Camps Cleared
0
1,697,974
Distance Traveled
1,669,873
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,819
546
113
6
0
317,272
0
W
Thanatos
10,077
560
86
5
0
344,296
0
W
Scylla
12,317
684
99
6
0
345,877
0
W
Awilix
12,290
683
159
9
0
381,905
3
L
Neith
7,962
442
76
4
0
295,854
2
L
Mercury
10,325
574
103
6
0
389,913
3
L
Bacchus
8,861
492
33
2
0
340,681
0
L
Sol
7,695
428
35
2
0
319,710
3
L
Guan Yu
7,922
440
81
5
0
323,715
0
W
Cupid
8,464
470
66
4
0
308,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role