Player Matchup

Ymir
Ymir
Akillies
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,646 Elo+
Party 1
Bellona
Bellona
Boweevil
Bellona
Level 56
God Stats
1W - 4L
1,346 SR
Queue Stats
32W - 39L
1,487 Elo+
Party 1
Ra
Ra
NoTalkJustBustin
Ra
Level 8
God Stats
1W - 1L
1,785 SR
Queue Stats
12W - 13L
1,573 Elo+
Party 1
Bakasura
Bakasura
Tanksbro
Bakasura
Level 25
God Stats
5W - 7L
1,710 SR
Queue Stats
73W - 84L
1,555 Elo+
Party 1
Neith
Neith
wowManyMistake
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Team Averages
Level 21
1,568 SR
1,552 Elo+

VS

Team Averages
Level 22
1,625 SR
1,598 Elo+
Izanami
Izanami
HilllBilll
Izanami
Level 22
God Stats
5W - 6L
1,674 SR
Queue Stats
5W - 6L
1,553 Elo+
Solo
Cthulhu
Cthulhu
RagnarTheWolf
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,408 Elo+
Solo
Arachne
Arachne
Shaphyrax
Arachne
Level 26
God Stats
10W - 5L
1,724 SR
Queue Stats
66W - 43L
1,629 Elo+
Solo
Vulcan
Vulcan
Skywalkuh
Vulcan
Level 7
God Stats
5W - 2L
1,774 SR
Queue Stats
44W - 37L
1,813 Elo+
Solo
Jing Wei
Jing Wei
TRUmajestic
Jing Wei
Level 25
God Stats
7W - 14L
1,454 SR
Queue Stats
32W - 39L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 10 / 4
10,328
397
5,778
22,982
19,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Boweevil
Bellona
20
8 / 2 / 5
13,821
532
14,742
19,376
23,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 10 / 7
11,768
453
11,737
19,383
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Tanksbro
Bakasura
20
6 / 10 / 6
13,833
532
14,346
27,587
14,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 7
9,765
376
9,986
16,326
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HilllBilll
Izanami
18
2 / 8 / 8
13,208
508
11,047
16,951
7,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
19
6 / 3 / 10
14,425
555
16,225
25,683
27,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Shaphyrax
Arachne
20
17 / 2 / 10
17,144
659
21,909
21,506
16,292
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Skywalkuh
Vulcan
20
10 / 4 / 11
16,157
621
25,000
15,080
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
TRUmajestic
Jing Wei
20
4 / 3 / 7
14,449
556
7,321
15,784
6,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
20
Kills
39
39
Deaths
20
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
10
4
0.4
L
Bellona
Boweevil
Bellona
8
2
5
5.25
W
Izanami
HilllBilll
Izanami
2
8
8
0.75
L
4
10
7
0.75
W
Cthulhu
6
3
10
3.67
W
Arachne
Shaphyrax
Arachne
17
2
10
11
W
Vulcan
Skywalkuh
Vulcan
10
4
11
3.88
W
Jing Wei
TRUmajestic
Jing Wei
4
3
7
2.5
L
Bakasura
Tanksbro
Bakasura
6
10
6
0.9
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,589
Damage
81,502
105,654
Taken
95,004
71,184
Mitigated
65,615
18,608
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,778
1,414
392
656
22,982
19,721
0
9,370
13,396
36,654
0
L
Bellona
Boweevil
Bellona
14,742
5,539
0
3,146
19,376
23,868
494
3,873
15,425
0
103,846
W
Izanami
HilllBilll
Izanami
11,047
7,195
0
2,167
16,951
7,389
2,614
2,155
14,656
0
57,616
L
11,737
287
770
3,900
19,383
7,042
258
7,767
11,481
54,556
0
W
Cthulhu
16,225
480
187
7,492
25,683
27,915
183
7,128
17,995
69,894
0
W
Arachne
Shaphyrax
Arachne
21,909
14,265
0
8,871
21,506
16,292
5,201
4,461
16,405
0
149,305
W
Vulcan
Skywalkuh
Vulcan
25,000
6,148
0
4,832
15,080
7,436
1,339
3,485
11,320
124,690
0
W
Jing Wei
TRUmajestic
Jing Wei
7,321
5,633
0
6,625
15,784
6,583
3,878
2,394
13,170
0
99,675
L
Bakasura
Tanksbro
Bakasura
14,346
9,478
0
6,530
27,587
14,332
0
11,083
16,293
0
79,550
L
9,986
3,803
0
3,214
16,326
6,221
42
8,360
7,834
0
54,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,515
Gold Earned
75,383
581
Minions Killed
709
0
Camps Cleared
0
2,288,766
Distance Traveled
2,540,347
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,328
397
57
2
0
405,375
2
L
Bellona
13,821
532
159
6
0
492,403
0
W
Izanami
13,208
508
101
4
0
423,990
0
L
Ra
11,768
453
108
4
0
501,427
0
W
Cthulhu
14,425
555
93
4
0
525,026
0
W
Arachne
17,144
659
197
8
0
581,986
5
W
Vulcan
16,157
621
177
7
0
513,092
6
W
Jing Wei
14,449
556
141
5
0
496,253
0
L
Bakasura
13,833
532
165
6
0
460,497
2
L
Neith
9,765
376
92
4
0
429,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role